Judging by the skill trees info, if you have a trigger ability to "flank" it means to me that the AI is too stupid to understand that a rogue should position himself that way all the time and not engage foes facing them.
Which means a lot a babysitting and positioning micromanagement.
And by way I spent some time playing DA2 observing if my crew would get out of AOE spells if specifically instructed by the "behaviour" tabs. My appreciation is that it behaved poorly at best.
So I either need to play taccam to get auto attack and make sure that my crew won't act like idiots, or story mode in 3rd view.
I hope the banters will be as hilarious as in previous games ...
Ya, this is my concern as well. Between never(well rarely doing it and when they do, do it they are really dumb about it) getting out of AOE(even when you set their behaviors to do so) and not turning off active abilities, when you specifically told them to. I'm hoping they fixed these AI issues, because they were incredibly annoying. And ya, hopefully they fix the, "dont stand right in front of the dragon" AI too. So many things, ai wise, need to be improved on from DA and DA2, and I hope they have mode some strides in this regard, but I'm not holding my breath.