Jethart wrote...
On purely economic grounds, I doubt there are many people who would not buy the game because they can't have a same sex romance. And the number or players who will have added value out of a same-sex romance is very small. So why would they waste man hours putting it in?
I don't know - I love Bioware titles and have played most of them but the revelation that there are no same-sex romances has led me to cancel my pre-order. No I do not want Sims in Space, no I do not buy games for the romance - however, when romance is *part* of building relationships, and relationships + combat is what Mass Effect 2 is about (recruiting and gaining loyalty of each member, etc.) I find it seriously amiss that there are *6* heterosexual romances in the game and 0 same-sex ones.
The argument that making part of the *6* romances available for same-sex romance is a waste of resources is ridiculous: why bother with *any* romance at all in that case? We all know the answer: because we and Bioware know that this adds to the game and makes it easier to identify with and invest in one's own characters and the NPCs we interact with. This leads to greater immersion which in turn translates to a higher appreciation of the game and, by extension, its creators, which translates to more $$$ for future Bioware titles. So given that heterosexual romance is very handsomely catered for in Mass Effect 2 why spurn a significant portion of gamers?
Why should a significant portion of gamers not be free to choose if their Shepard is gay or not and have the possibility to live out those choices in the game? This freedom of choice does not affect any other player since we all play on a single-player instance of the game. The significant portion of gamers I refer to consists of:
- heterosexual gamers who prefer to play another gender but retain their sexual orientation (my case, as a straight married male and I suspect there are many others like me);
- RPGers who want to explore the whole range of choices a game may offer (more choice = more replayability) (my case again, although I suspect there are many others who think like me);
- homosexual gamers who would like to explore the game and have the luxury to identify with their characters (as most gamers indeed expect and want).
Bioware has shown itself in the past to be open for same-sex romance (had a weak version of it in Mass Effect 1 - although the "Asari are mono-gendered race" argument was a cop-out - DA:O as well as several older titles) so why not in Mass Effect 2? Bioware's success is built on a loyal gamer base - why exclude part of that base for the (likely ephemeral) approval of a "straight-romance" only crowd. What goes around comes around.
I would have expected Bioware to build on the enjoyable and progressive games it has developed in the past and frankly, I'm disappointed they haven't.
Modifié par Returnpolicy, 24 janvier 2010 - 11:05 .