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I think Shepard was indoctrinated ever since the Arrival...


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#101
nukembaby

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3)Sthere would still be the Reapers themselves who can vaporize entire battalions in seconds.

 

I tend to agree, but then why do they even need ground forces then? It means that they don't have the resources to sustain that kind of firepower for very long. It's one of my pet peeves with the way Reapers were written--if they are so powerful why bother with the necromancy and mind-control? It really diminishes for me the awe of what they are what they represent (the squid bodied ships don't help either).



#102
nukembaby

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Also, multiplayer gameplay as example of how Reapers are weak lorewise? Really?

Again multiplayer contributes to war assets, so it's happening during the SP campaign. Like it or not, it represents the current state of our ground-fighting capability. 



#103
themikefest

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The Turians destroyed several Capital ships in their battle of Palaven. Of course we don't see this happen

Spoiler

 

A capital ship is killed by Leviathan

A capital ship has two of its legs shot off before it destroys the ship over Earth

 

 

Only five maybe six Quarian ships were used to destroy the one on Rannoch not the entire fleet

 

As far as how many Capital ships there are. Hard to say. Leviathan says the intelligence used the reapers to build the relays for greatest efficiency. So from the time Harbinger was created to the time the relays were built, could be anybody's guess. How long has the every 50 000 year cycle been going on?



#104
fhs33721

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I tend to agree, but then why do they even need ground forces then? It means that they don't have the resources to sustain that kind of firepower for very long. It's one of my pet peeves with the way Reapers were written--if they are so powerful why bother with the necromancy and mind-control? It really diminishes for me the awe of what they are what they represent (the squid bodied ships don't help either).

They need those ground forces and indoctrinated slaves to round up people into their death camps, where they then can process them into Gray goo. Giant squid bodies are kind of impractical when it comes to dragging still living sentinent beings around.

Killing things is not what the Reapers really need ground-troops for I'd say.

 

Again multiplayer contributes to war assets, so it's happening during the SP campaign. Like it or not, it represents the current state of our ground-fighting capability. 

It does contribute to war assest yes. However just because you can kill a Bnshee in 10 seconds in the MP gameplay it doesn't mean that Banshees are total pushovers lorewise. Lorewise they are still extremely dangerous foes that can slaughter quite a few soldiers before going down.

Ever heard of gameplay-story segregation before?



#105
Kabooooom

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Fhs nailed it: The Reapers dont want to just atomize everyone from space - although they easily could. They want to harvest. For that, you need ground troops. And their process of converting enemy troops into Reaper ones is effective for multiple reasons as well - as Garrus describes. I think it is a decent enough strategy for what they are trying to do.
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#106
AlanC9

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I tend to agree, but then why do they even need ground forces then? It means that they don't have the resources to sustain that kind of firepower for very long.


That's not likely, since a human dreadnought could devastate planets pretty easily. 1 38kt nuke every two seconds -- until it runs out of rocks, apparently. (It's not inconceivable that there's some sort of fuel expenditure limit that would cap the number of slugs the dreadnought could fire, but we never heard of one.) The Reapers can't be less capable than this.

But remember, burning planets from orbit isn't something the Reapers want to do a lot of. They can't process the sapients if they're dead. Even a nuclear winter would screw things up by starving the targets to death before harvesting. So they vaporize inconvenient industrial sites, and occupy the rest with expendable ground troops.

#107
Xamufam

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After listening to this game concept artist (Cyborg) it sounds like they where going to sell the real ending & dlc that was supposed to be core material for the story like illusive man bossfight & omega but they did not have the resources when the backlash came people were leaving the project.

 

if this is true they sold an incomplete game


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#108
themikefest

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I tried that link and says the video is unavailable



#109
Xamufam

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I tried that link and says the video is unavailable



#110
themikefest

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Here's a thread discussing what that guy said



#111
TurianRebel212

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Shepard cannot or never has been indoctrinated. Why???

 

Rule of Cool. 

 

The End. 



#112
von uber

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They did consider it though.

#113
nukembaby

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Ever heard of gameplay-story segregation before?

If ME started out as a book or movie first and then later made into a game I would agree, lore would trump gameplay. But ME was always a game first, so I consider gameplay to be a defining part of its lore.

 

It's very logical that the Council races would get better at fighting as the war progresses since they have the capability to learn and improve weapons and tactics. The Reaperized troops can't do the same thing though since they're just zombies.

 

Edit: also I think the gameplay-story separation thing is a cop-out. If it's in the game, it's part of the story. You can't just pick and choose what you feel belongs in it. Where do you draw the line? 



#114
AlanC9

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It's very logical that the Council races would get better at fighting as the war progresses since they have the capability to learn and improve weapons and tactics. The Reaperized troops can't do the same thing though since they're just zombies.

And what if they are? The Reapers are intelligent even if their tools are zombies.

#115
von uber

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Edit: also I think the gameplay-story separation thing is a cop-out. If it's in the game, it's part of the story. You can't just pick and choose what you feel belongs in it. Where do you draw the line? 

 

People seem to cope well enough when it comes to the Bible, so ME is a doddle in comparison.



#116
Kabooooom

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If ME started out as a book or movie first and then later made into a game I would agree, lore would trump gameplay. But ME was always a game first, so I consider gameplay to be a defining part of its lore


Not to be that guy, but Mass Effect was a book first...in the sense that Revelation was released like half a year before ME1. That's why there were lore inconsistencies in it.

#117
nukembaby

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Not to be that guy, but Mass Effect was a book first...in the sense that Revelation was released like half a year before ME1. That's why there were lore inconsistencies in it.

Um, no the book amounted to promotional material released ahead of the game. What I meant is something like a Stars Wars game, or a Dune game.



#118
Valmar

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Does that change the fact that Mass Effect released as a novel before it was released as a game?



#119
fhs33721

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If ME started out as a book or movie first and then later made into a game I would agree, lore would trump gameplay. But ME was always a game first, so I consider gameplay to be a defining part of its lore.

 

It's very logical that the Council races would get better at fighting as the war progresses since they have the capability to learn and improve weapons and tactics. The Reaperized troops can't do the same thing though since they're just zombies.

 

Edit: also I think the gameplay-story separation thing is a cop-out. If it's in the game, it's part of the story. You can't just pick and choose what you feel belongs in it. Where do you draw the line? 

No, that is not how it works. Again, just because you, as the player, know the game mechanics so well that you can kill a banshee in 10 seconds or kill entire waves of husks, doesn't mean that every soldier in the ME Universe can as well. In fact the very story of the whole game contradicts it, because all the soldiers you meet in the campaign constantly tell you that they are getting their as*es handed to them.



#120
nukembaby

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Does that change the fact that Mass Effect released as a novel before it was released as a game?

I'm saying it's not a proper novel. The game was already mostly finished at that point. Obviously just part of the marketing effort to reach into different media formats for maximum exposure. With Star Wars and Dune, you have an existing series of movies or books that have become classics and as a result games were made. Totally different situation.



#121
nukembaby

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No, that is not how it works. Again, just because you, as the player, know the game mechanics so well that you can kill a banshee in 10 seconds or kill entire waves of husks, doesn't mean that every soldier in the ME Universe can as well. In fact the very story of the whole game contradicts it, because all the soldiers you meet in the campaign constantly tell you that they are getting their as*es handed to them.

Well there's a fundamental disconnect then. The multiplayer characters are supposed to be those same grunts--definitely not meant to be as powerful as Shepard. This is proven by the fewer powers that they have available to them (only 3). Apparently BW did not comprehend fully the consequences of power creep in multiplayer and how that would contradict the SP story. Big surprise. But since the SP is static and old and MP is ongoing and current (just like the "real" war if it were really happening), I believe the MP should be considered accurate when it comes to fighting ground troops.



#122
ImaginaryMatter

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No, that is not how it works. Again, just because you, as the player, know the game mechanics so well that you can kill a banshee in 10 seconds or kill entire waves of husks, doesn't mean that every soldier in the ME Universe can as well. In fact the very story of the whole game contradicts it, because all the soldiers you meet in the campaign constantly tell you that they are getting their as*es handed to them.

 

If you're doing well in multiplayer, whenever you talk to Hackett he'll say something along the lines that the Reapers are being pushed back in several sectors.

 

It also doesn't help when you boot the game that that message is on the main menu.



#123
KaiserShep

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But in the end, all that stuff gets kicked out the airlock when you're told that only 50% of hammer makes it, effectively making all those Firebase missions on earth utterly pointless.

#124
Valmar

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I'm saying it's not a proper novel. The game was already mostly finished at that point. Obviously just part of the marketing effort to reach into different media formats for maximum exposure. With Star Wars and Dune, you have an existing series of movies or books that have become classics and as a result games were made. Totally different situation.

 

I'm not disagreeing with that. It just doesn't seem relevant because it doesn't actually take away from anything Kaboom said.

"Not to be that guy, but Mass Effect was a book first...in the sense that Revelation was released like half a year before ME1."

 

Nothing you say will change the fact that Revelation WAS released before Mass Effect. I agree that there is a difference between the goals the novels (Star Wars, Mass Effect) sought to accomplish but it doesn't change the fact that the novel DID come out first. Which is all Kaboom was saying. It WAS a book first in the sense that it WAS released first as a novel.

 

You said Mass Effect was always a game first, Kaboom pointed out the fact that it was released as a novel first. Technically speaking that is true, it was released as a novel before it was a game. Regardless of their intentions or motivations for doing so.

 

 

If you're doing well in multiplayer, whenever you talk to Hackett he'll say something along the lines that the Reapers are being pushed back in several sectors.

 

It also doesn't help when you boot the game that that message is on the main menu.

 

It is likely that Hackett's line is actually based off your EMS and NOT your Readiness Rating. He says it when your readiness rating is high not because of the RR but because having high RR multiplies your EMS score. Though I can't say this definitively. Only way to know for certain is to mod a save a give yourself immensely high war sets and EMS right off the bat to see if the dialogue is triggered regardless of your Readiness Rating.



#125
nukembaby

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You said Mass Effect was always a game first, Kaboom pointed out the fact that it was released as a novel first. Technically speaking that is true, it was released as a novel before it was a game. Regardless of their intentions or motivations for doing so.

 

 

No, technically it was an ME1 game trailer in written format. The novel does not cover the storyline of ME1 or ME2 let alone ME3. If it did I would readily concede the point. I would liken it more to that comic book thing that helps PS3 players get into ME3 without having played ME1 first.