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Are story driven rpgs dying?


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#26
puppyofwar

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Oh well they're still modded then :P I though you meant completely vanilla. *shudders*

 

XD nothing wrong with that.

*snort* I survived two play through of vanilla Oblivion, you can't get any worse then THAT 


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#27
In Exile

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I frankly don't get the general Skyrim bashing. Sure, it had no tight storyline, but Jarl Ulfric and General Tullius are way better characters with a better conflict than Meredith and Orsino. The writing isn't generally crap, though mostly not outstanding either.

 

No, they aren't. And the writing is just horrid. As long as we're talking about the plottining versus people's love for the lore books, which isn't really writing in the same way.


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#28
Lennard Testarossa

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I'm just replaying Vampire The Masquerade: Bloodlines, and they just don't make 'em like that anymore.

 

I also replayed Bloodlines recently, and to be entirely fair: They never made 'em like that. The only instance of a game like Bloodlines being made is Bloodlines itself.


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#29
Meltemph

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No, they aren't. And the writing is just horrid. As long as we're talking about the plottining versus people's love for the lore books, which isn't really writing in the same way.

The "real" plot is always hiding in the books though. The story is understandably not enjoyed by all. If I wasnt neck deep into the ES lore, I'd probably dislike the story as well.


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#30
SetecAstronomy

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I have room in my heart for both (or all if you count Witcher, Call of Duty and the other games mentioned in this thread.)


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#31
dlux

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http://www.gamecriti...for-the-kingdom
 
skyrim. skyrim. skyrim. everyone wants to be skyrim these days. Skyrim is ruining my damn life. I get the appeal of an open world and exploration. fine. But why can't companies be happy with

I feel the same way @OP. Skyrim is the pest of RPGs, it is also absurd that Bethesda considers their drivel to even be an RPG.
 
Skyrim is pure mediocrity in every way. Combat is mediocre, story and writing are mediocre, the mechanics are mediocre, the game has extensive level and item scaling, reactivity is practically non-existant, the dungeons and caves are almost all completely linear and feel copy pasted, there is hardly anything unique or rare to find, the world feels empty, most of the game is just made up of extremely boring fetch quests, the story and writing are terrible, the voice acting is horrendous, the economy is broken, the UI is absolute horses**t... and the list goes on.  :mellow:
 
Skyrim doesn't do anything well other letting the player explore a beautiful and very large open world, but the problem is that this world is filled with the boring and mediocre or bad content that I mentioned above. People hammer other games for any of the above that I mentioned, but in Skyrim many people don't seem to care. It is a .... mystery.
 
As you can see, I don't like Skyrim - at all. Or Fallout 3. Or any other Bethesda developed games. I really like Fallout: New Vegas though, which is developed by Obsidian, but this is despite the fact that the game uses Bethesda's terrible Fallout 3 framework.
 
In before "BUT MODS! You can fix Skyrim with booby and chainmail bikini mods!" Yeah, great.
 
/rant
 
 
 
 
Anyway, I don't think BioWare has copied all too much from Skyrim (thank god). There seems to be very many interesting things to find. DA:I also seems to have a Baldur's Gate style open world, just with extremely HUGE areas instead of the relatively small ones in BG. Which is great in my book. :)
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#32
puppyofwar

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IMHO, Bioware should have focus much more on their writing and story telling to create a more developed story to then attract a bigger niche audience in the long run instead of appealing to sandbox crowd and only gaining some profits in the short run.

 

I think tis a bit early to make that judgement, we'll have to wait and see DA;I's reception and sells number.

At the end of the day, Bioware is a company owned by big publisher, making high-budget AAA games, they have to find a balance between "for art" and "for profit".  



#33
Gileadan

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No, they aren't. And the writing is just horrid. As long as we're talking about the plottining versus people's love for the lore books, which isn't really writing in the same way.

Yes, they are. They have realistic strengths and flaws, they made me wonder who of them I wanted to join instead of how to avoid getting involved, and no silly "crazy because lyrium idol/irradiated by the fade" excuse was used. But preferences differ, so YMMV, obviously.
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#34
Han Shot First

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I think its a bit too soon to start worrying about the death of story & character driven RPGs. I think we'll have to wait and see how DA:I and the Witcher 3 turn out, since both are going to a partial open world model. 

 

Having said that, I die a little bit inside every time I see someone posting requests on these forums to make the next DA or ME game more like Skyrim.


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#35
puppyofwar

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I'm just replaying Vampire The Masquerade: Bloodlines, and they just don't make 'em like that anymore.

Hear, hear! The Malk run is  a priceless blend of awesome/creepy/hilarity :D    


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#36
Ryzaki

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*snort* I survived two play through of vanilla Oblivion, you can't get any worse then THAT 

 

Oh man. Yeah I wouldn't.

 

I couldn't even finish my skyrim cc without mods.



#37
JosephShrike

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If you think DA2 wasn't story driven, you need to reply it. It was honestly more story driven then DA;O and the writing of that story was far better then the whole super cliche 'get people together to save the world like on you can'. Now, if you want to talk about how 2 reused environments and had some questionable graphics decisions, I'm right there with you, but to imply it wasn't story driven is fairly disingenuous, even if you didn't like the story.


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#38
Gileadan

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Hear, hear! The Malk run is a priceless blend of awesome/creepy/hilarity :D

Oh yeah. :D Funny enough, the Malk dialogue was written last... when the writer was going crazy during crunch. ;)

#39
Grieving Natashina

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Oh yeah. :D Funny enough, the Malk dialogue was written last... when the writer was going crazy during crunch. ;)

And that's a glimpse into a slightly cracked mind, if the tweets from DA:I's crunch time are any indication.  Bless them for it too.   :P



#40
bluebullets

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DA games have too many words for some...

Then don't play it. That's why i said in the op the perfect da game would sell 10+ million and not a billion.

A product of any kind cannot cater to everyone and trying to do so is a bad idea.

10million sales would be great. Even with the lost customers because of the amount of talking.

#41
ResistanceKnight

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Love Skyrim. 

 

What's even better is that I already have Skyrim, so I don't need another.  Here's hoping DA:I is it's own game.

 

At the very least, if it follows after Origins where you have to unite the people to fight the evil invaders from another plane, I sure hope there's at least one line that flows something like "Get the Fade over yourselves, stop choosing to fight like entitled children at the very moment the world is thrust into all but certain doom, and get behind me - I'm the special snowflake who has to save you sad sacks."

 

If not, I'll probably return to Wasteland 2 and continue to type that line at the npcs - hoping it will eventually work.


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#42
AlanC9

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The "real" plot is always hiding in the books though. The story is understandably not enjoyed by all. If I wasnt neck deep into the ES lore, I'd probably dislike the story as well.


This sounds a lot more applicable to Morrowind than to Skyrim.
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#43
Meltemph

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This sounds a lot more applicable to Morrowind than to Skyrim.

Skryrim's plot had a lot of lore hiding behind it. You could argue as much as Morrowind, imo. Morrowind dealt more with the dreamer, but Skyrim dealt a lot more with Lorkhan. Skyrim had a lot going on in it then people give it credit for. It was a major step up, lore wise, then Oblivion by a fairly large margin. 


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#44
AlanC9

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Yes, they are. They have realistic strengths and flaws, they made me wonder who of them I wanted to join instead of how to avoid getting involved, and no silly "crazy because lyrium idol/irradiated by the fade" excuse was used. But preferences differ, so YMMV, obviously.


Are you talking about the political situation, or the characters? I didn't think the characters were very well developed, although I thought the writing was OK within the constraints of the wordcount.

#45
puppyofwar

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Oh yeah. :D Funny enough, the Malk dialogue was written last... when the writer was going crazy during crunch. ;)

Well that explains a lot  :lol:

 

Then don't play it. That's why i said in the op the perfect da game would sell 10+ million and not a billion.

A product of any kind cannot cater to everyone and trying to do so is a bad idea.

10million sales would be great. Even with the lost customers because of the amount of taking.

While I agree with the bold statement, the rest is just baseless speculation.

That kind of prediction needs extensive analysis of marking, targeting demographic, cost....etc and whole lot of business stuff I can't wrap my head around. It's more complicated than throwing out a number you think "good" .

Unless you know some inside news about EA and bioware's finance situation... :blink:  



#46
AlanC9

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Skryrim's plot had a lot of lore hiding behind it. You could argue as much as Morrowind, imo. Morrowind dealt more with the dreamer, but Skyrim dealt a lot more with Lorkhan. Skyrim had a lot going on in it then people give it credit for. It was a major step up, lore wise, then Oblivion by a fairly large margin.


"Better than Oblivion" isn't exactly ringing praise, you know.

I think "hiding" is pretty apt there. The game gives me no real reason to seek out the plot's lore, and no way to actively seek it out if I did want to.
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#47
puppyofwar

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Are you talking about the political situation, or the characters? I didn't think the characters were very well developed, although I thought the writing was OK within the constraints of the wordcount.

Relatively speaking, Ulfric, Glamar, Rakke. Tulius ARE more well developed, not on the same level of Bioware characters, but still good on their own merit. 


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#48
Nefla

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We can have a horse race? Yay!


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#49
Meltemph

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"Better than Oblivion" isn't exactly ringing praise, you know.

This is true. Still, it added to Magnus, Auri-El, Anu, Mora, Lohkran, and the Daedra and Aedra in general; I found it enthralling, personally. Up their with Morowind to me, 2nd best of the series and I've been playing since the Daggerfall.


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#50
sylvanaerie

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I just don't get the appeal.  The game was boring with lackluster companions.  I did like one or two of the NPCs but found most of the story pretty ...uninspired.  The Open World just meant I couldn't explore every nook and cranny, though I tried.  I got to about 45th level before I'd had enough and rushed to finish just to say "I'm done".

 

I'm sure Inquisition will be much better even if it is Open World.  I find Bioware's story and characterizations much better than the standard RPG fare.


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