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Are story driven rpgs dying?


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#176
Rawgrim

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I never claimed that RPGs weren't niche. but that is not necessarily a bad thing nor does it mean the genre is dying. Obsidian isn't exactly small potatoes and like with Larian Studios, it's wonderful to see their games not EA-ized, they can do their own thing. Some of the arguably best RPGs were not made by AAA companies, those that we call the classics. KOTOR series being one of the few exceptions.

 

 

This is actually a very good point. I keep hearing from game developers and people who make rpgs, that Pillars of the Eternity will be their clear number one rpg. Everyone has good things to say about it, and how it will be fun to play a good classic rpg again. This raises a question, though. Why the heck arn't they making games like that themselves? They have a huge budget compared to the people who ate making PoE, anyway. Everything is right there infront of them to do it.



#177
Rawgrim

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This isn't new. FFVII which everyone supposedly loves was my least favorite FF up to that point,  I think better of it now, but only because of the subsequent trash that followed it, but its calling card was entirely built on the over the top spells and summons and such.....

 

It isn't new, but it is growing.



#178
wcholcombe

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I've done around 20 playthroughs on two platforms (PS3 and PC) and the fastest I've managed is 32 hours, but that is including all DLCs and most of the less fiddly side quests.

I beat it one time in 24.5 hours, but that was just doing quests, no sides, no camp interactions, no DLC, quickest way to solve the quest option always taken.

 

You can do most of the quests really quickly, the deep roads and the tower are the primary time sinks.



#179
Rawgrim

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I think I beat DA:O in a little over 30 hours, round about. at a regular tempo. Ok length for an rpg that includes alot of voiced dialogues.



#180
Keroko

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This is actually a very good point. I keep hearing from game developers and people who make rpgs, that Pillars of the Eternity will be their clear number one rpg. Everyone has good things to say about it, and how it will be fun to play a good classic rpg again. This raises a question, though. Why the heck arn't they making games like that themselves? They have a huge budget compared to the people who ate making PoE, anyway. Everything is right there infront of them to do it.


Because for the bigger companies, the ones who have a very big voice in what gets greenlit or not is the publisher. And if the publisher believes a genre (or in this case, style of the genre) dead, the odds of them approving an idea of one is low.

#181
wcholcombe

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It isn't new, but it is growing.

I don't know, I think the graphics and animations being the end all be all of RPGs has already jumped the shark.

 

But sadly I don't know that we are swinging back to more story based RPGs quite yet....The sad fact that people will argue Fallout 3 was a better game then Fallout NV disheartens me greatly.

 

Oh Blackisle, why couldn't you just give me a better more bugfree Arcanium.....or just have Lionheart be what I thought it was(yes I know BI didn't really make lionheart....)



#182
Rawgrim

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Because for the bigger companies, the ones who have a very big voice in what gets greenlit or not is the publisher. And if the publisher believes a genre (or in this case, style of the genre) dead, the odds of them approving an idea of one is low.

 

EA did the same thing with the Ultima series when they took over Origin, actually. Ultima 8 was mostly a platform game. Ultima 7, wich was pretty much done before EA took over, was a party based rpg with tons of interaction. Very dragon age'ish. Now Origin is the name of EA's beloved DRM.



#183
Rawgrim

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I don't know, I think the graphics and animations being the end all be all of RPGs has already jumped the shark.

 

But sadly I don't know that we are swinging back to more story based RPGs quite yet....The sad fact that people will argue Fallout 3 was a better game then Fallout NV disheartens me greatly.

 

Oh Blackisle, why couldn't you just give me a better more bugfree Arcanium.....or just have Lionheart be what I thought it was(yes I know BI didn't really make lionheart....)

 

The more flash and effects you add, the better, it seems. Very much like a Michael Bay movie, really.

 

I'd argue that Fallout 3 was very good. But New Vegas was great. Too bad about all the bugs in NW, though. It had much of the same problems Arcanum had.



#184
bluebullets

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all fears confirmed.



#185
Sylvius the Mad

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This isn't new. FFVII which everyone supposedly loves was my least favorite FF up to that point, I think better of it now, but only because of the subsequent trash that followed it, but its calling card was entirely built on the over the top spells and summons and such.....

FF7 is the only JPRG I ever played, and I disliked it so intensely that I never tried another.

If FF7 is what JRPGs are like, I never want to play one.
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#186
Rawgrim

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all fears confirmed.

 

Looks like DA2 with a tactical cam option, really.


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#187
Rawgrim

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Everything about Skyhold looks damn good in DA:I, though. I wish more rpgs had stuff like that.


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#188
bluebullets

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Everything about Skyhold looks damn good in DA:I, though. I wish more rpgs had stuff like that.

that is one thing i really like. Fable 3, but actually good?

But the video confirmed everything i feared- killed my hype.



#189
wcholcombe

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Considering he thinks you are the same as a Qunari mage but somehow free leads me to doubt that he knows squat about DAI.

 

Why do people not get that the preview game is extremely light in story elements because they aren't wanting to give away spoilers.

Also, random NPCs have never had full blown conversations. You couldn't talk to 80% of the characters in DAO and in most any game, except for quest givers its usually just a one line thing.

 

Also, there are plenty of quest givers I have seen to say no about accepting a quest or investigating. Heck Corporal Vale if you select investigate gives you 6 different discussion topics with him.

 

Ram meat quesat- feeding refugees who you are trying to get support of

Robes for villagers- again trying to get refugees support

Medicine for friend--Did this idiot actually pay attention. It isn't a friend, it is the guys wife, and it isn't a friend who makes the medicine, it is their son!!

What side quest turned into a 2 hour adventure in DAO??

 

The main story quests are tied to the War Table you hack!  Going to Val Royeux and addressing the chantry is very interesting, going to a ball hosted by Vivienne, going to the winter palace for a ball to end the civil war, exploring what is happening to the wardens, etc etc etc.  Lord this guy is a tool!

 

Not to mention Skyhold and the judgements and the companion interactions, and having the actual story truly opened to you. In the playthrough, the moment you go to Val Royuex the game ends.

 

Seriously, is not having playable origins the end of the world?  I enjoyed them, but seriously?

 

And no people are not after DAO2, some may, but it has horrible horrible horrible combat, and I really don't get the awesomness that some people hold the side quests and such in DAO as being so memorable. The story was good, but it was mostly on rails like a roller coaster, except for the order you did things.  DAO was a great game, but it isn't like there is nothing wrong with the game.

 

No disadvantage to letting party members drop....Unless you are playing Ultima Exodus where it costs an arm and a leg to revive someone, there is never much of a penalty for letting someone die in combat....oh great and you are whining about no healing making it less tactical.....

 

And yes, as you admit, they didn't let you play the full origin.  Its like making this review if DAO started in Lothering......

 

and the inability to have a conversation without swearing continues to dumbfound me......

 

Big decisions???? You make all of no important big decision in the first 4 hours of DAO.  That puts you just past Lothering....what big decision did you make?


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#190
bluebullets

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And yes, as you admit, they didn't let you play the full origin.  Its like making this review if DAO started in Lothering......

he was mistaken- there is no prologue.
He said that in a comment.



#191
PhroXenGold

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FF7 is the only JPRG I ever played, and I disliked it so intensely that I never tried another.

If FF7 is what JRPGs are like, I never want to play one.

 

It's a example of what a crap "JRPG" is like (as much as I dislike that label, as they aren't really RPGs, there's not really much roleplaying - and that's not meant as a criticism of the games, they're not meant to be about roleplaying). Unfortunately, thanks to it's utterly unwarranted success, too many JRPGs want to be like it. Try some of the older ones like FFVI or Chrono Trigger if you're interested in good JRPGs.


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#192
Rawgrim

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It's a example of what a crap "JRPG" is like (as much as I dislike that label, as they aren't really RPGs, there's not really much roleplaying - and that's not meant as a criticism of the games, they're not meant to be about roleplaying). Unfortunately, thanks to it's utterly unwarranted success, too many JRPGs want to be like it. Try some of the older ones like FFVI or Chrono Trigger if you're interested in good JRPGs.

 

I have this impression too. They feel like a movie where you have to kill stuff to unlock the next part of it.



#193
Almostfaceman

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http://www.gamecriti...for-the-kingdom

 

skyrim. skyrim. skyrim. everyone wants to be skyrim these days. Skyrim is ruining my damn life. I get the appeal of an open world and exploration. fine. But why can't companies be happy with 3+ million sales.
DA:O sold 3.5-4 million copies

DA2 sold <2M.

Doesn't this say something? You are bioware, not bethesda. your niche wants a compelling plot and characters to fall in love with. Why do they have to dragonage2-ify everything and try to mimic skyrim?

the perfect skyrim is gonna sell 30M+.

the perfect dragon age is going to sell 10M+
the perfect dragon age that tries to be skyrim is gonna sell less than 3.. just be happy with your fanbase and improve what you got. 10M > 2M. niches can be huge markets. Not everyone can be Google.

Do you think that story driven rpgs are a dying breed (final fantasy, dao, etc) in place of open world player-driven adventures like skyrim? I guess we still get the witcher 3 and we have the mass effects, but I can't think of many other story driven games like this.

 

It makes me tremendously sad. I work all week and all I want to do in the little free me-time i have is play a game that'll make me love everyone in it. I don't want to be an errand boy, I don't want to kill 10 boars or explore the pixelated trees- i can do that outside.

 

Of course, this is based on one review and I'm totally jumping the gun without seeing DA:I yet, but i felt the need to vent.

/rantover

 

Are story driven rpgs dying? death_zpsg77acdar.gif

 

I find that an odd sentiment considering Bioware invested many years in making a story-driven rpg. It's one of the features they market heavily. They're not perfect, but I've seen an attempt (ever since the popularity of Baldur's Gate 2) to incorporate interesting characters and story (and romance) in their games. If the genre is dying, nothing indicates Bioware knows.

 

"Open world" =/= Skyrim. It's a natural progression to more immersive worlds. As game tech increases, expect the games to more and more mirror our "reality". Skyrim was designed an old console and 32 bit technology. Now we're entering the age of 64 bit gaming. I expect a fun ride. 


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#194
Almostfaceman

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Annd my first double post, golly gee wiz..

 



#195
Meltemph

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This is actually a very good point. I keep hearing from game developers and people who make rpgs, that Pillars of the Eternity will be their clear number one rpg. Everyone has good things to say about it, and how it will be fun to play a good classic rpg again. This raises a question, though. Why the heck arn't they making games like that themselves? They have a huge budget compared to the people who ate making PoE, anyway. Everything is right there infront of them to do it.

Because truth be told, they just dont sell as much and in order to justify the size of your team, you need big budgets. I've always thought that DA2 sold less not simply because of how rushed it seemed, but because DAO only carried weight with the core fan base and the name had less meaning, due to the gameplay in DAO not being very typical(in fact Game of Thrones game got crushed for practically the same combat mechanics). 

 

I think people severely over estimate the popularity of the DA series in general, and I think BW is trying to create a perceptionaly better gameplay experience.



#196
Savber100

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This raises a question, though. Why the heck arn't they making games like that themselves? They have a huge budget compared to the people who ate making PoE, anyway. Everything is right there infront of them to do it.

 

Here is a surprising answer. 

 

Maybe... Just maybe it's because the developers don't want to make a game like that?

 

*mind blown*

 

And no. 

 

RPGs are not dying. 

 

Maybe the TYPE of RPGs that you prefer are but even then the recent resurgence of games like PoE, Numera, Wasteland 2, and Divinity is an indication that the classic cRPG will grow and thrive. 



#197
Rawgrim

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Here is a surprising answer. 

 

Maybe... Just maybe it's because the developers don't want to make a game like that?

 

*mind blown*

 

EA.



#198
Rawgrim

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Because truth be told, they just dont sell as much and in order to justify the size of your team, you need big budgets. I've always thought that DA2 sold less not simply because of how rushed it seemed, but because DAO only carried weight with the core fan base and the name had less meaning, due to the gameplay in DAO not being very typical(in fact Game of Thrones game got crushed for practically the same combat mechanics). 

 

I think people severely over estimate the popularity of the DA series in general, and I think BW is trying to create a perceptionaly better gameplay experience.

 

The GoT combat was somewhat similar, I agree. But something was off in the execution there. It was just extremely boring. I actually got to the end of that game. Superb story. But I couldn't finish the game. I had used all my potions way before the final fight, and I had not been given an opportunity to refill my healing potion bottles...



#199
Meltemph

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The GoT combat was somewhat similar, I agree. But something was off in the execution there. It was just extremely boring. I actually got to the end of that game. Superb story. But I couldn't finish the game. I had used all my potions way before the final fight, and I had not been given an opportunity to refill my healing potion bottles...

Eh, felt the same to me. Only difference was no mages, and I think DAO mechanics needed mages a lot more then DA2 to be as enjoyable as possible. I enjoyed GoT game, and the combat was enjoyable enough, but it did have lots of room for improvement, but I really didnt view it any different then DAO to be honest.



#200
Rawgrim

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Here is a surprising answer. 

 

Maybe... Just maybe it's because the developers don't want to make a game like that?

 

*mind blown*

 

And no. 

 

RPGs are not dying. 

 

Maybe the TYPE of RPGs that you prefer are but even then the recent resurgence of games like PoE, Numera, Wasteland 2, and Divinity is an indication that the classic cRPG will grow and thrive. 

 

Where did I tell you RPGS are dying?