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Walkmesh issues


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#1
Loki_999

Loki_999
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This is a little wierd. In our OOC room it had a rather tricky walkmesh, but it worked.  I was just messing with our HAKs and stuff and went to test the game, and the walkmesh had a problem.  However, when i went back to the previous build with the previous HAKs it was still wrong... so that's naturally got me a little confused.

 

But here is the actual issue:

 

In the toolset the walkmesh looks fine. There is a big walkmesh helper that sits across the whole area, and that was working. 

 

However, in game, when you spawn in the area, you appear about 1 or 2 meters above where the walkmesh should be.

 

I've checked other areas, no other area is having this problem.

 

Any thoughts on why this might be happening?



#2
Loki_999

Loki_999
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Oh... strange. When i go into the module in SP the walkmesh works fine.

 

Something with the staging of the TRN/TRX files then i guess.