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This game is making me really concerned after watching video impressions...


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#101
JamieCOTC

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Possibly not much depth to some NPCs is disappointing to hear, but it's better than just handing someone a finger bone or planet scanning.



#102
WillieStyle

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Also, folks pining for the text based games of yore puzzle me. Compare a character like Minsc to Mordin Solas. Half of what makes Mordin awesome would be impossible using BG2 level tech.
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#103
Myala

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They are looking at Origins through rose tinted glasses.
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#104
Monoten

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I'm trying not to read too much of the reviews. I'm more interested in the gameplay than what they are talking about. 



#105
seraphymon

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In preparation for Inquisition, I have recently replayed Origins, Awakening, and DA2. 

 

I firmly believe that many people look at Origins with rose-colored glasses and some serious memory bias. 

 

For its time, Origins was an amazing game; full of depth and player choice and all that goodness. But in modern times, it really is showing its age. The dialogue and characterization is sub-par, the combat is absolutely atrocious, and honestly large parts of it are completely forgettable. I even played with a ton of mods which improved the game significantly. 

 

Reviews like this one going around really highlight my point. NPC's recognized your race? Hardly at all. Origins was very deep in its efforts to make each race feel different? Except for the short prologues; not at all. 

 

It seems that fans have turned Origins into an idol of perfection. Any valid criticism simply cannot exist; for Origins was perfection defined. This is a self-defeating way to think.

I've been playing all of them as well. Been gaming since I can remember. Probably about 23 years. DAO to me still stands as one of the best RPGS even best games out there. It has such depth  with a player and gives such great immersion. The combat is kinda dull and does show its age. But I prefer that to all the flash and silly acrobatics in DA2/DAI.  I love flash, but in games where it belongs. It just doesnt fit in a DA game. At least not for rogues and warriors so much. 

 

Its graphics are not the best, never were. But I have never really cared too much for them. Its a very low priority for me. Even so, the artstyle I feel is the best from the 3 so far. At least in terms of characters and whatnot.

 

Really I could see the passion in DAO from a team of people who truly believed in a CRPG.  in DAI, I am not seeing it much. In certain areas sure, but the open world, graphics, and perhaps most of all, Multiplayer, took away from character custimization depth.


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#106
seraphymon

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They are looking at Origins through rose tinted glasses.

pfft, hardly.


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#107
Jenaimarre

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Criticism is a good thing, but this guy seems to have some wrong information. There are ways (barrier, for example, which he never mentions) to manage aggro without just moving your mage; doesn't he say you can have more potions than in Origins? Which you can't; you've definitely always been able to revive in combat and can still do so; there are healing spells, just not ones you can spam; and from various livestreams etc we know there is at least one quest in the Hinterlands that has you make a decision  -

Spoiler
Sounds like a decision to me. Maybe the guy didn't find that one?

 

There were a few different tiers of sidequests in DAO/DA2 - big meaty ones that involved cutscenes and decisions; smaller dialogue-based ones that could have different outcomes; and fetch quests (bring me 10 injury kits/mana potions/elfroot/trap kits/zombie brains - all of which were actual quests in Origins) - it seems this previewer has only seen the latter, and is concerned that those are all that exist. Whereas he's maybe forgotten that they also existed in DAO because there were also a fair few good sidequests. It's a valid concern, but not necessarily one that will pan out.

 

To counter a little, Shinobi over on NeoGAF (the guy is someone with a seemingly good deal of insider info, and he knows people who are playing the review copies not just the first few hours), quoted this from one of his sources:

 

'Paraphrasing from a friend playing it:

'The amount of things you can do is overwhelming (in a good way). The writing is great, and even trivial sidequests feel meaningful because of the power system.'


So I asked a little about the seemingly 'useless' sidequests that Videogamer felt they had to do, and they seem to feel a little differently:

'Sure some are certainly mundane ("collect 10 plants"), but there are A LOT of interesting ones.'


They said there's definitely the awesome sidequests found in DAO/DA2 with interesting dialogue trees, unique characters, etc. They also love playing around in Skyhold.'

 

Here's the link to the thread if you want to take a look: http://www.neogaf.co...=922171&page=21

 

I don't agree with unnecessarily gushing praise for the sake of hype, but nor am I good with assuming the worst and getting information wrong, which is what happened here in a few cases. Balance, please! 

Great post, thank you for this. :)


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#108
EmperorKarino

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Dragon Age: Inquisition Gameplay - How does it compare to Origins? - [24:29]
https://www.youtube.com/watch?v=ENi6XbJU4wA

 

After watching this they pointed out some negatives I dislike such as NPCs are background noise, no healers, less depth compared to Origins... I wonder if Bioware really listened to its fans....

 

Even though I'll get this game and if it doesn't live up to it's hype I still got Halo MCC, GTA V, Smash Bros Wii U, and Pokemon R/S to satisfy me from a disappointment if it happens. 

 

less depth compared to origins? less depth compared to origins?! less depth compared to origins!... i think someone doesn't know very much about inquisition, maybe more than one someone :P



#109
EmperorKarino

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They are looking at Origins through rose tinted glasses.

 

lol, yep, thats how most people do when they compare anything to dragonage origins XD



#110
dsl08002

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This is not news to me, i always had the assumption that this would happen. I knew deep down that DAI were never going to be as good as origins.

#111
Greatsword

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The more I see and read about this game, the more concerned I get, too.

 

Concerned, that this will strain all kinds of relationships, since I will be sitting in front of my computer for the next 200 hours of my free time.

 

And that is just for the first playthrough.


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#112
N7recruit

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Well with a game this big, that is designed like a single player MMO RPG I expected that DA:I was gonna be HEAVY on generic fetch/side quests.

 

These will easily take about 80% of Completion's run through's of Biowares "150 hour" game.  

 

What kinda Annoys me is that even on the so posed 50 hour main story line it's looking like we are gonna have to de doing alot of side quest grinding to gain enough power to progress the main plot. (Like in MMO's)

 

Lets be honest here, the Big Budget MAIN quests & Companion interactions themselves probably only take up about 20 hours of the game, 30 TOPS.

 

There is no way Bioware had enough of a budget for a 50 hours of Top Notch triple A quality Main Quest line from start to finish.

 

And I never expected that, I just hope that Bioware respected the amount of time that some players would be willing to invest into their game in order to progress the main plot & still get a good outcome for their inquisition.

 

This is looking like the kinda game I'm gonna play through once then watch the interesting bits I missed on youtube. 

 

And that's fine, Bioware are new to Massive Open(ish) World games & there are gonna be stretch marks that affect their style of stroytelling, but Exploration is the name of the game in Triple A RPG's these days & we will see how they did in 2 weeks :)   



#113
Itkovian

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This is not news to me, i always had the assumption that this would happen. I knew deep down that DAI were never going to be as good as origins.

 

And do you presume your assumption is now confirmed? After a handful of semi-negative comments washed out by the positive previews we've seen, all of which are based on a few hours of preview content?

 

Let's not jump to conclusions here. What I'm seeing is a vast majority of positive previews, and so logically I'm quite hopeful for the final product. But only the full release will tell.


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#114
RenegadeRoy

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Such overreaction theater going on in here.


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#115
Guest_Caladin_*

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everytime i read or hear "but in Origins" "it aint Origins" a wee voice in my head starts singing "trollolololol"


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#116
Scerene

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I think its a combination of massive rose colored glasses, psychological projection and association. I too was wondering where all these "deep" quests from origins were, having recently played the game. It was easier for the side quests to seem more meaningful in DAO because there werent that many of them, but even then about 95% were just a pile of pointless crap, with very few gems inbetween. Ive never seen such a glaring case of rose colored glasses tbh. Many of the segments were incredibly dull, the deep roads and fade, come to mind, two areas where almost half of the main game takes place. The combat was boring and clunky. The race of your character didnt matter as much as this individual claims it did. Its like a lot of people are associating positive feelings and memories with DAO, and these feelings are clouding their judgement of the game. Its not DAO itself, but the amazment of playing something unlike it before, when the game was new, and all the joy it brought. Maybe dao even helped them get through tough times or maybe they played through it during a very happy period of their lives. It could be any object really, we have the capacity to project incredibly positive feelings on the most mundane of objects, if they somehow are tied to a situation that brought great pleasure or significance to us, no matter the quality of said object.

 

From an objective standpoint the game plays like a pile of dung compared to a lot of rpgs with far better gameplay, both modern and old. Its buggy, poorly spaced with lots of long and very boring areas. These areas wouldnt even be so bad if they werent  so linear and claustrophobic. You couldnt even explore the world and were forced to run through said boring areas and landscapes to get to your intended destination. The environments were incredibly dull looking, can anyone recall a spot where origins landscape or environments looked beautiful? You didnt really have that many opportunities for interesting interaction in origins either. It only seemed that way because you could freely interact with your companions and quickly build relationships with them, but outside of that? Imagine that the conversations with the companions didnt exist at all, how much "depth" to the rest of DAO character interaction would there be left and these so called "choices"? not much. even elder scrolls online actually has far more compelling side quests than DAO did. They are all fully voiced and many have interesting stories behind them.

Dont get me wrong i absolutely love DAO, its one of my absolute favorite games and ive never replayed any game more than i have DAO, but i mean honestly?


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#117
mopotter

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I'm sure there will be things I don't like, there always are in any game, but I'm pretty sure I will like the characters and if the story is good and the endings are varied with dieing and surving included depending on choices I've made, I'll be playing the game for years and enjoying it. 

 

Will wait and decide how much I like, love or hate it till after I play it.  Surprisingly I'm not too concerned.



#118
BloodyTalon

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Nothing will ever compare to your first adventure into a game serias really

But my advice to the OP is this till the game is out and people truly get to play it, and no not talking the six hours access the box players get. You can't really judge the game, so if in doubt wait a week after it is out and people have played it to get a better view of it.

Just my two cents, I personally have never listen to reviers can't think of one person that is good at it.



#119
Mornmagor

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So let me get this straight.

 

People are judging the quest system from sidequests a la Skyrim that have nothing to do with story or actual sub plots, that they played for less than 4 hours, if we count the character creation time?

 

Do they remember the sub quests in Origins? Like, looking at a board and then suddenly, 3 bears appear magically 20 yards to the north?

 

Seriously? Origins had depth and plot twists?

 

Origins was an ok game, a good game even, but nothing more. You add depth to a certain field of the game, it loses it somewhere else. Its story was solid, but everything else was mediocre.

 

Then again i wasn't a fan of Origins' characters.

 

I prefer what i see in Inquisition so far.

 

P.S. Some quests are bound to have a lot of options for you.

 

Not all of them. Especially on a spoiler free-generally- preview.


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#120
N7recruit

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BTW the whole "Rose Tinted Glasses" thing with regards to Origins... well the thing is that DA:O is the Best RPG Bioware made last gen, I'd also go as far as to say it's the best game Bioware has made since BG2.

 

DA:O had its problems but it is still REALLY ****** GOOD & is a mark of quality that they haven't past or even Matched in 5 years... 

 

So yeah, DA:O is still the game to surpass if DA:I want's to be regarded as "THE ****" & not just, you know... ****  :lol: (Or disappointing)


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#121
seraphymon

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Interesting Video. Nice to see an honest one that isn't completely gaga over the hype.  Granted, I cant fathom some comparisons, but they made some good points and points that people have been saying about the DA franchise, such as this compulsive need to reinvent the wheel  or doing changes people never asked for. I also agree with that it is the small things that matter.


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#122
Riverway_Inca

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I know for sure that DAI will be absolutely awesome in certain departments that weren't as strong in the first two games, and for that we can be grateful: the CC, the vast world, the overall prettiness; all these are very important and they'll add tremendously to the game if done well, and I'm sure they have been.

 

But really, at the end of the day, it's all about the characters, the interactions with those characters, the story and the depth of it; DAO did those elements well, and that's why I can honestly say that I felt such strong emotions by the end of it on my first playthrough. I really cared about all these people and the events surrounding them. DA2, however, absolutely failed in those core areas and as a result I was barely emotionally invested by its conclusion. My fear is that DAI will be following that route; that just like with DA2, in all the efforts to be more 'slick', what will truly make us feel will be somewhat lost along the way. I guess we'll know for sure soon.



#123
DarkKnightHolmes

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Just wait a week before deciding to buy it then.



#124
Angloassassin

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BTW the whole "Rose Tinted Glasses" thing with regards to Origins... well the thing is that DA:O is the Best RPG Bioware made last gen, I'd also go as far as to say it's the best game Bioware has made since BG2.

 

DA:O had its problems but it is still REALLY ****** GOOD & is a mark of quality that they haven't past or even Matched in 5 years... 

 

So yeah, DA:O is still the game to surpass if DA:I want's to be regarded as "THE ****" & not just, you know... ****  :lol: (Or disappointing)

 

I think many people consider ME2 to be Bioware's Best RPG of the "Last Gen". I mean, it started out with you *GETTING SPACED*, not many developers have the balls to kill you, then bring you back in a sort of Indentured Servitude to the ass-hats you've been indirectly fighting since the first game.

 

That'd be like DA2 making you play as the Warden, who'd been nearly killed and brought back by a splinter faction like the Crows or something. Forcing you to work for them.


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#125
Morroian

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am i seriously the only person thats looking forward not to having a designated healer? i mean, think about it, it pretty much requires your mage to be on top of healing at all times, id rather have the barrier and guard effects while managing potions, why? because its more strategic and tactical and requires more depth and thought than previous games

 

Thats fine for you, what about those who like playing a healer?


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