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How will the warden be referenced / how would you like it?


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#126
bluebullets

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They also said that Morrigan's secret would be explained, as well as her motives. That wasn't true at all.

i hate liars



#127
Rawgrim

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i hate liars

 

I know. It was right there on the Witch Hunt dlc page. The information about it when it got released.



#128
Grimmdead

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I would love to see what banter may happen if Morrigan (with Dark Ritual child) and Romanced Leliana are in same room.

 

 

Spoiler

 

Watches the fan-boys and fan-girls cry at the mental image with a wide smile.


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#129
sylvanaerie

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I would love to see what banter may happen if Morrigan (with Dark Ritual child) and Romanced Leliana are in same room.

 

 

Spoiler

 

Watches the fan-boys and fan-girls cry at the mental image with a wide smile.

 

That could only happen on 1 out of my 5 saved games, my King Cousland.  It's his 'dirty little secret'.  Romanced Leliana, slept with Morrigan only because he didn't want himself or his friend, Alistair to die.  If she uses that against him like that...

 

He's ruthless enough to track down that ****** even from beyond the grave--if he's dead--to shove a blade through her stomach--ala Yavana--if she pulls a stunt like that.

 

This ruthless bastard let Alistair kill Loghain so he wouldn't interfere with Gawain's influence over Anora, let Amaranthine burn to stop the spread of the Blight, slaughtered the revolting peasants and put down the nobles rebellion with extreme prejudice.  Do you really think Morrigan would be that big of an obstacle?

 

Also, your Morrigan sounds far too maternal (OOC) for how i picture her. :P



#130
Reidbynature

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I think just about the only way I can imagine a non-cameo working for me is a quest line relating to our Warden (with an alternative for those who sacrificed their Wardens and maybe a default Warden for those who didn't set their own tapestry/didn't play DA:O).  I'm not that interested in hearing gossip about our Warden, but if we had a quest line that served as sequel bait that hinted at a possible return for them at some other point then that may work for me.



#131
Grimmdead

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Also, your Morrigan sounds far too maternal (OOC) for how i picture her. :P

 

I feel that Morrigan would be able to be motherly and not as cold as some people see her as. I think that even Morrigan, be it with child due to her romance with the warden or the god child would see that there is strength in compassion, unlike what her mother tried to teach her.



#132
I SOLD MY SOUL TO BIOWARE

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To be fair, they said the romance would be acknowledged in Awakenings too.  And we got...one slide at the end of the game.  In fact, the slide my King Cousland was supposed to get got borked and I never did get the "Leliana one".  A later patch, I think, installed a letter from Leliana/Zevran but Grey Warden Alistair was completely ignored.  Or that may have been a mod I installed...I forget...


Never said I was expecting it to have a lot of acknowledgement, I was just saying I doubt the whole 'Warden got dumped' scenario happened.

#133
Remmirath

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Here is one important bit. Bioware said, very early one, that once DA:O and DA2 were done, The Warden and Hawke are no longer the Player's character. They belong to Bioware and they can do what they wish with them. They were clear and straightforward about that bit from the get go.


They were clear on that from some time during DA II's development, I recall, which I wouldn't quite classify as early on. Of course, if that was mentioned during DA:O's development, it's possible I missed it; I spent several months-long breaks from watching the forums during that time.

Regardless, I personally find that it's a poor decision with regards to a roleplaying game (surely no GM in the world would keep their players if they pulled that in a tabletop game), but there's certainly nothing I can do about it save hope that it will in the end have minimal impact. Since the actions and character of the Champion were already somewhat restricted, I'm less concerned about their making a return appearance not under our control than I would be by the Warden doing the same.

#134
Reidbynature

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Thing is, Bioware are the creators of the characters and games.  They're not a GM.  The characters were always theirs, even if we did roleplay as one of them in their games.  People need to differentiate between them.



#135
BloodyTalon

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I want to see the who come up every so often given a lot has happen since, and if the warden is sitll alive its not a big deal if you didn't die a hero.



#136
bluebullets

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Thing is, Bioware are the creators of the characters and games.  They're not a GM.  The characters were always theirs, even if we did roleplay as one of them in their games.  People need to differentiate between them.

i think you're missing his point.



#137
sylvanaerie

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I feel that Morrigan would be able to be motherly and not as cold as some people see her as. I think that even Morrigan, be it with child due to her romance with the warden or the god child would see that there is strength in compassion, unlike what her mother tried to teach her.

That is sooooo not  Morrigan.  She would call such a viewpoint foolish.



#138
Reidbynature

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i think you're missing his point.

 

Would help if you said what you think I'm missing.  I was just saying that Bioware was the creator/owner of the characters and it's their character to do with as they wish ultimately.  I felt the comparison to a tabletop GM who takes away your character after a game was a bit off.



#139
Will-o'-wisp

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I just want Morrigan to mention that she's still with the warden and he's currently with their son or something along those lines. Otherwise I want to know who the hell is looking after my son while she's doing stuff at the orlesian court! ò_ó



#140
Reidbynature

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I just want Morrigan to mention that she's still with the warden and he's currently with their son or something along those lines. Otherwise I want to know who the hell is looking after my son while she's doing stuff at the orlesian court! ò_ó

 

A fade nanny.  :wizard:


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#141
bluebullets

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A fade nanny.  :wizard:

anders.


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#142
Theak

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Though the Warden will not be seen in Inquisition, they will be referenced with more than a passing mention. According to David Gaider, "there is a story involving them," and they will have a presence in the game beyond mere gossip or rumor.

 

Source:  http://forum.bioware...-dai/?bioware=1



#143
Grayvisions

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I feel that Morrigan would be able to be motherly and not as cold as some people see her as. I think that even Morrigan, be it with child due to her romance with the warden or the god child would see that there is strength in compassion, unlike what her mother tried to teach her.

 

I agree with this. Morrigan showed a soft side more than once in DA:O and the way she referred to the child in Witch Hunt suggested she was trying to protect it than anything else. I think Morrigan is a character that has a deep mistrust of people and that manifests as a cold demeanor meant to keep people at arm's length but, at her core, she seems very lonely, and I suspect that if she ever found anyone she genuinely felt she could trust, she'd never let them go.



#144
Meltemph

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I agree with this. Morrigan showed a soft side more than once in DA:O and the way she referred to the child in Witch Hunt suggested she was trying to protect it than anything else. I think Morrigan is a character that has a deep mistrust of people and that manifests as a cold demeanor meant to keep people at arm's length but, at her core, she seems very lonely, and I suspect that if she ever found anyone she genuinely felt she could trust, she'd never let them go.

That still doesnt mean she treats things the same way, even assuming your assumption is correct. Based on the conversations with her, she never blamed flemeth with how she was raised and actually respected her for it, you even get disapproval from thinking what flemeth did was bad.



#145
Muspade

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Nonono

The uproar would be terrible and for a good reason

Breaking up our PCs with their LIs is just big no

 

God forbid free will.


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#146
Razored1313

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What i would want in a perfect world: the warden (HoF or orlesian) being a hero of another story off camera where we find notes they wrote about them dealing with some rogue threat that was hinted involving the wardens and some power source/weapon that could be used against them. Eventually the warden is in trouble and you get the choice to send agents to assist the warden, go secure the thing they had uncovered, or try and split the forces and do both. depending on what you do and if it's the orlesian warden or the HoF either the warden lives but the soldiers die, weakening the inquisition militarily but increasing their renown for their connection to the hero, the warden dies, but the soldiers uncovered some item that increases the strength of the inquisition but nets you the anger of fereldan for failing to save their hero/ orlesian wardens for letting their own die, or you can completely fail and retrieve neither netting you both penalties. or if you prepare well enough and the warden is the HoF both can live, but it must be incredibly difficult to pull off, and the reward should be cut in half. If the warden survives they either meet up with a LI off screen (have leliana mention it if she's LI) or continue adventuring, orlesian warden returns to the fold a hero for accomplishing whatever they set out to do.

What I'd happily settle for: an explanation of where they disappeared off to, some references to their past deeds, and maybe some offscreen help for the main story but that's optional.

#147
Gilsa

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They were clear on that from some time during DA II's development, I recall, which I wouldn't quite classify as early on. Of course, if that was mentioned during DA:O's development, it's possible I missed it; I spent several months-long breaks from watching the forums during that time.
 

 

No, you're correct. I remember people on the forums making multiple characters with different endings so they could see how the various decisions played through (Queen, mistress, Anora as a wife, werewolves, elves, Harrowmont, Bhelen, etc) in the sequel and then it was announced that DA2 would have a brand new protagonist and be only human. That took the wind out of a lot people's sails. Even the epilogues hinted that the warden's story wasn't quite over yet, but they changed course and did a better job with conveying that it was a one-shot deal for the protagonist in DA2. It was easier to accept once they announced as much, but it wasn't always clear from the get-go.

 

And, to others, be careful with what you wish for about breakups and how it's "realistic." It sucks looking forward to a sequel for a few years only to find out that the LI wasn't interested in waiting around for you. I didn't appreciate the Jacob break-up in ME3 (it doesn't matter if you didn't like him, this could have happened to anyone). The Virmire Survivor didn't quite go that far in ME2 -- it was still up to Shepard to do the actual breaking up or to keep the relationship going. They are wise to keep the DAO characters off-limits as romance options. My warden got dumped by Alistair, but it was because of her in-game actions, not because of some behind-the-scene hand wave that rendered my choices irrelevant.


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#148
Grimmdead

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Lets put it to a vote: Does Morrigan have a single motherly bone in her body (not counting those hips) or would she be Flemeth 2.0.13 in how she raises the Warden's child /// The God Child.

 

I would like to see the Warden mentioned in passive conversation.... Leliana mentioning him and her after the arch demons demise, or Morrigan after the childs birth and the events of the Witch Hunt DLC. His/her role with said child, or remorse at his/her death after the refusal of the ritual. just enough to know that the wardens remembered but not enough to ruin any "Closure" people might already have with their previous characters.



#149
Remmirath

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Would help if you said what you think I'm missing.  I was just saying that Bioware was the creator/owner of the characters and it's their character to do with as they wish ultimately.  I felt the comparison to a tabletop GM who takes away your character after a game was a bit off.


I completely agree with you with regards to every other character in the game. The PC is, by name and definition, the player's character. That's the same regardless of whether the game in question is a tabletop game or a computer game, at least by default assumption, and I find it to be frankly somewhat disingenious to heavily push the creating your character and choosing their fate side of things with the hidden (unless you frequent the forums and have seen those particular posts) caveat that control of said character ends completely after the game is done.

This would be entirely understandable and indeed reasonable and expected if the character were a pre-set character, but as it is, I'm willing to bet that most people expect that if they see their character again they will have at least some say over it. Probably never seeing that character again, and only occasionally hearing things about them (if that)? Cool. Mention of the character doing something that would be reasonably appropriate in almost every case (Warden fighting Darkspawn or building up the Grey Wardens, for example)? Also cool. Old character having a necessary role to play in the plot down the road, but you being able to play them for that segment? Totally cool. Lurking possibility that your old PC will end up as an NPC somewhere down the road? Not cool.

I realise that there is some division, in general, on whether people actually want cRPGs to attempt to emulate a tabletop gaming experience or not, and that it's mostly gone in the way of "not" in recent years (although there are still exceptions). I disagree with that in general and particularly with regards to the level of control you have over your own character, but in this particular case, I think that it's not the assumption that even most people who lean towards the "not" side would make.
 

No, you're correct. I remember people on the forums making multiple characters with different endings so they could see how the various decisions played through (Queen, mistress, Anora as a wife, werewolves, elves, Harrowmont, Bhelen, etc) in the sequel and then it was announced that DA2 would have a brand new protagonist and be only human. That took the wind out of a lot people's sails. Even the epilogues hinted that the warden's story wasn't quite over yet, but they changed course and did a better job with conveying that it was a one-shot deal for the protagonist in DA2. It was easier to accept once they announced as much, but it wasn't always clear from the get-go.


Yeah, that's what I thought. I seem to recall there were hints earlier on that they were intending to go with a new PC every game, but the first I recall hearing the whole "your character's not your character once the game is done" thing was definitely post-DA:O.

#150
Kieran G.

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I don't care about the warden in DA:I. it would be nice to hear Morrigan talk about him/her, but otherwise i don't care, let my warden go out on their adventures and let me see The Story of Thedas, not The Story of The Warden.