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Best dodge?


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72 réponses à ce sujet

#1
nukembaby

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I vote Vorcha. It's instantaneous and does not cost shields/barriers. I always get some sort of delayed response with the teleporting dodges and the jetpack can be unpredictable sometimes.



#2
Catastrophy

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1) Asari

2) Shadow/AIU

3) Combat Roll


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#3
Mordokai

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tumblr_m3x3xy0HQJ1qeuzqe.gif

 

Asari... dodging in style.


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#4
crashsuit

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I like them all. Each is unique, with mechanics that are useful in different ways. I don't know that I could pick an absolute favorite, but I do have a soft spot for combat rolls.

#5
MaxCrushmore

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1. Human roll

 

2. Vorcha hop

 

3. Asari glide

 

4. Drell flip

 

5. The rest



#6
TheNightSlasher

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1. Asari dash
2. Combat roll

Third is probably a tie between vorcha pounce and drell/shadow/AIU flips.

#7
Deerber

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1) Fury's/Slayer's

 

 

 

2) else



#8
DaemionMoadrin

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The Geth/Quarian hop is the funniest though. ^^


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#9
Fortack

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Headbutting >>>>> Dodging
 
Therefore Krogan are - as usual - superior.
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#10
Marksmad is waving goodbye

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The Geth/Quarian hop is the funniest though. ^^

 

Salarians get ignored. As usual :(


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#11
DaemionMoadrin

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Salarians get ignored. As usual :(

 

That just means they are -really- good covert operatives. ;)


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#12
Garrus1138

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Asari dodge, although it drains your shields.

Human dodge is second place.



#13
Ledgend1221

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The Juggernaut's dodge.

OP as hell.


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#14
Nitrocuban

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Slayer wallphasing.

It might make him sterile but it's just too cool to not show off


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#15
Kate Upton

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Asari and sexbot/drell dodge.
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#16
Loufi

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Combat roll



#17
J. Peterman

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Asari or combat roll.



#18
Alfonsedode

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vorchas reach is better than asaris flexibility
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#19
Mgamerz

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Really? No mention of quarians?
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#20
Quarian Master Race

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Quarians, their geth servants, and the salarians who imitate us in a futile attempt to mitigate their 2nd place status in racial intelligence are most superior

-combat roll is mechanically almost equally good, but is silly and convoluted looking Keanu Reeves nonsense. Plus Master Race quarians can do one as well by switching weapons/ using cobra.
-Shadow/AIU dodge is pretty good but comparatively slower than the previous two
-Vorcha is okay but annoying and they aren't worth playing anyway, so it's irrelevant
-Asari drains barriers. Yeah, let me dodge this hit to my shields by draining my shields. Intelligent
-Teleports either drain barriers or take way too long, especially off host. EDIT: line of hack spliced geth propaganda designed for making quarians look bad redacted 
-jetboots take too long and often put one far out of position unnecessarily. If I want the same distance in the same time, I can just sidestep/ roll twice
-EDIT: Collector is like jetboots but even worse
-Nododge characters are nonsensical
 



#21
Beerfish

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Krogan warlord.  As he is being sync'd.

 

Most of them are pretty good I find.  Asari, Quarian hop and vorcha are all good.



#22
Beerfish

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Cause they are bears:

 

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EhIay.gif


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#23
Deerber

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-Teleports either drain barriers or take way too long, especially off host. Seriously, any dodge that stops working when you are out of shields (thus needing it most) is idiotic
 

 

This is the second time I see this mentioned here. What the **** people, if you have to talk about a kit, at least play it ONCE before doing it. ONCE.

 

Teleport dodges work perfectly fine when you have no shields left, or are on health, or healthgate, or whatever.


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#24
Quarian Master Race

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This is the second time I see this mentioned here. What the **** people, if you have to talk about a kit, at least play it ONCE before doing it. ONCE.

 

Teleport dodges work perfectly fine when you have no shields left, or are on health, or healthgate, or whatever.

I wouldn't know. Why would I play inferior kits?

Teleports are idiotic regardless. 



#25
Salarian Jesus

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Anything but the Jetpack Turians and the Collector dodge. Those are horrible.


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