Ok so i was going through videos and i saw this.
Lets start off in DA:O i would tell one of my npc to attack a mob. Well they would hit it and go attack some thing else that argo them.
Major no no in my book. When i want one of my npcs to attack something i want them to stay on it till they kill it.
I just saw one of your videos and i think you told sera to attack a mob then she ran off to kill an other. This is going to make life a major pain for most players. You are going off this whole barrier thing instead of healing. RIGHT well how are we going to keep us buffed when our npcs get argo and go after something we don't want them to. MAJOR PAIN.
So please just make it so when we tell one of our npcs to attack a mob they stay on it. If our npcs go off attacking mobs that argo them then this is just going to be a pain, To keep every one alive.





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