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Honestly, who ever asked for Dragon Age to be multiplayer?


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#126
Fantazm1978

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I played the ME3 multiplayer once. It didn't appeal to me, I doubt I'll touch this one at all.

 

But the game isn't being made for me personally. Plenty of people seem interested, so fair play to them. No reason why we all can't be accommodated.

 

 

But keep it separate from the single player game.



#127
RenegadeRoy

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I have two big issues with multiplayer in a single player game.

Number 1: I know how quickly "optional" mp can become mandatory. Just like in ME3 where to get the best possible ending you had to participate in the MP... Yes that makes in mandatory in my books.

Number 2: Mechanics for combat get balanced around mp. This is why I believe there's so many less spells in DAI, and why were limited to a small action bar.

You're ruining my game with this mp garbage. Do the Elderscrolls or Witcher series need gimmicks to sell games? No. Make a quality product and you'll sell games.

 

Number 1: people complained, and Bioware made a patch that eliminated that aspect of the MP. They'd be REALLy foolish to do the same thing again (and have stated multiple times that MP in DA:I will not effect SP).

Number 2: There's no proof of that, and it is merely conjecture mainly coming from people who don't want/like the MP. 


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#128
Ser Jynx

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cuz game balance is a bad thing...



#129
Tootles FTW

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I really don't mind the multiplayer element as long as it is mostly (aka 99%) separate from the single-player campaign.  ME3's multiplayer was pretty fun (which came as a pleasant surprise) and I think if the game as a whole had been better received people wouldn't be so quick to wave pitchforks at the inclusion of DA MP.  

 

The big problem I have is that with the new generation of consoles my friends are scattered across the board and thus I'll be playing with.......strangers.



#130
Itkovian

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I have two big issues with multiplayer in a single player game.

Number 1: I know how quickly "optional" mp can become mandatory. Just like in ME3 where to get the best possible ending you had to participate in the MP... Yes that makes in mandatory in my books.

Number 2: Mechanics for combat get balanced around mp. This is why I believe there's so many less spells in DAI, and why were limited to a small action bar.

You're ruining my game with this mp garbage. Do the Elderscrolls or Witcher series need gimmicks to sell games? No. Make a quality product and you'll sell games.

 

1- Disproved by ME3. Where the precise OPPOSITE happened. The requirement for MP was removed, so this "how quickly" argument falls apart.

 

2- Disproven by, well, reality. SWTOR has tons of abilities, Wildstar has limited action sets. Yet both are MMOs, so how come? The answer is simply that multiplayer is NOT the reason why limited abilities exists. It's a design decision whose purpose is to enforce "build" choices beyond character trees.

 

Stop blaming MP for design decisions you don't agree with, and saying things like they're "ruining my game with this MP garbage". You don't like some design decisions, and that's fine, but laying the blame on multiplayer is silly. Just like referring to MP as a gimmick is.

 

The sooner you accept that games can be good without catering precisely to your every needs, and that they can contain things you don't like while STILL being good games, the happier you will be. Because reality doesn't cater to your every need, I'm afraid.


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#131
MADWHITEHAM

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MULTIPLAYER!!!! I WANT

#132
Ibn_Shisha

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I have two big issues with multiplayer in a single player game.

Number 1: I know how quickly "optional" mp can become mandatory. Just like in ME3 where to get the best possible ending you had to participate in the MP... Yes that makes in mandatory in my books.

Number 2: Mechanics for combat get balanced around mp. This is why I believe there's so many less spells in DAI, and why were limited to a small action bar.

You're ruining my game with this mp garbage. Do the Elderscrolls or Witcher series need gimmicks to sell games? No. Make a quality product and you'll sell games.

This.

 

1. I know they are saying over and over again basically 'hey it really is 100% optional this time, no impact on SP experience whatsoever', and I would hope this is 100% true.  However, we were told when ME3 MP was announced as well that it was entirely optional.  Mistake/bug as claimed or not, it is difficult for me to see past that.  It's like when a significant other is discovered to have cheated on you - trust can take a long time to rebuild, it's not just automatically restored on the next date.

 

2. They have stated that combat balance testing was done in mp, and numerous threads exist discussing how much influence this has had on the major combat changes we have seen - no healing, limited action bar, no weapon swap, etc.

 

My introduction to Bioware was the brilliant, single-player stories of DAO, ME1 and ME2, and this trend of MP being added on has me worried.  If Bioware or EA wants to have online, multiplayer experiences in the core IPs, I don't see why it can't be its own thing entirely - a la ESO, FF11/14, etc, while the single-player franchises I have grown to love remain just that - single-player franchises.

 

I still have my preorder.  I am still planning to play through the full game.  I will try the mp, which I actually did come to enjoy playing in ME3 (though that still does not excuse the EMS threshold fiasco).  If the single-player story is as brilliant as the games that brought me to Bioware in the first place, and the MP really is completely and entirely optional with no influence on SP content whatsoever (and remains so), and the combat changes end up not really detracting from my enjoyment of SP, and the MP itself is fun, then, bravo, trust restored.  If one or more of these areas fall short, I'll probably give CDPR another shot (never finished TW1 because I hated the combat), or shift my budget towards kickstarter crpgs.


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#133
Applepie_Svk

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I do remember some threads about DA:O co-op in campaing back at the time, but overall I don´t remember something like a give us generic co-op mp...



#134
The Night Haunter

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Well you're a bit late to the party OP, this ship sailed long ago. Most peoples Vitriol was expended in the week immediately after the announcement. And it seems to be a common misconception about DAI starting as MP only. Bioware was making a MP only game as their first game on Frostbite, but then they decided against MP Only and included it in the already planned DAI (DAI was in planning as early as DAO).



#135
XDamienDaKillaX

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Multiplayer is a big thing to the general public. For every single game that I get, my dad asks me. "Multiplayer?" and if I say no, he just says, "Well then it's ****." I've seen this opinion widely too lately. If a game lacks multiplayer, it does not warrant the 60$ price, and overall most "casual" gamers favor multiplayer experiences.



#136
Meltemph

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Multiplayer is a big thing to the general public. For every single game that I get, my dad asks me. "Multiplayer?" and if I say no, he just says, "Well then it's ****." I've seen this opinion widely too lately. If a game lacks multiplayer, it does not warrant the 60$ price, and overall most "casual" gamers favor multiplayer experiences.

I think most hardcore gamers prefer multiplayer too, any sales data anywhere says so, it seems to me. I think I have played as many CRPG's as anyone else(probably literally) and I love multiplayer. As long as single player doesnt have a negative impact(second fiddle or something) I'm always happy with multi. I think there is this idea from SOME hardcore niche enthusiasts, that hardcore gamers dont like competition or multiplayer or something.



#137
AlanC9

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My introduction to Bioware was the brilliant, single-player stories of DAO, ME1 and ME2, and this trend of MP being added on has me worried.  If Bioware or EA wants to have online, multiplayer experiences in the core IPs, I don't see why it can't be its own thing entirely - a la ESO, FF11/14, etc, while the single-player franchises I have grown to love remain just that - single-player franchises.


This makes me wonder about something. When Bio took the unprecedented step of abandoning MP with Jade Empire and KotOR after investing heavily in it with BG, BG2, and NWN, did we have people complaining that Bio was getting away from its MP roots? The closest thing I can remember are all the howls of protest when the HotU campaign wasn't playable in co-op.
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#138
Mightylink

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Multiplayer is a big thing to the general public. For every single game that I get, my dad asks me. "Multiplayer?" and if I say no, he just says, "Well then it's ****." I've seen this opinion widely too lately. If a game lacks multiplayer, it does not warrant the 60$ price, and overall most "casual" gamers favor multiplayer experiences.

That's a terrible lesson from a bad parent I'm sorry to say.



#139
X Equestris

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I have two big issues with multiplayer in a single player game.
Number 1: I know how quickly "optional" mp can become mandatory. Just like in ME3 where to get the best possible ending you had to participate in the MP... Yes that makes in mandatory in my books.
Number 2: Mechanics for combat get balanced around mp. This is why I believe there's so many less spells in DAI, and why were limited to a small action bar.
You're ruining my game with this mp garbage. Do the Elderscrolls or Witcher series need gimmicks to sell games? No. Make a quality product and you'll sell games.


1). That requirement was quickly stripped out and there aren't any indications that will occur in DAI.

2). Mass Effect had multiplayer with only three abilities, but the singleplayer had as many or more abilities than the prior titles. Obviously, this limit in Inquisition was a design choice on Bioware's part, and not a result of MP.

As for the whole "You're ruining my games with this mp garbage", can you possibly sound any more entitled? It's not your game. If you don't like it, don't buy it. I'm sure Bioware will sell plenty of copies with or without your input.
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#140
Neuromancer

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Part of me knows I will and is really excited to play with friends.

#141
Heresie Irisee

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I don't really care about there being multiplayer -- let the people who want it knock themselves out -- and I don't know if it's fair to say the combat changes were due to it. I'm not fond of everything they've announced (mage trees >__>) but I'm willing to give it a chance.

However, they really really really better not pull an ME3 and have MP affect the SP in any way. I literally can't play online MP, my internet's so bad and unreliable I sometimes have to give up on watching youtube videos. A lot of the reason I play is that overachiever tingly feeling of completionism, and if that's not possible in SP only I'm gonna be really bummed. Possibly shake my fist at the sky with a mournful expression, or something.


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#142
Ibn_Shisha

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This makes me wonder about something. When Bio took the unprecedented step of abandoning MP with Jade Empire and KotOR after investing heavily in it with BG, BG2, and NWN, did we have people complaining that Bio was getting away from its MP roots? The closest thing I can remember are all the howls of protest when the HotU campaign wasn't playable in co-op.

Don't know, but would be interesting to see or hear.  I wasn't around/aware of those games when they came out, having grown up on FF/SO titles.  My only MMO is an f2p account on TOR, though, because after discovering Bioware with ME2 and then picking up ME1, DAO and DA2 I tried to check out KotOR but was never able to get it to work on my pc. 



#143
N7 Shadow 90

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"Who the hell ever asked for multi player Dragon Age?"

 

Me! I adored ME3's MP! If you don't want to play MP, that's absolutely fine, too!


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#144
Sylentmana

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I think the multiplayer has the potential to be like the kind of social experience you only get from table top RPGs. Of course, you would need to play with others who want the same experience.



#145
TheChris92

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No obligatory Adam Jensen quoting? Surprising.



#146
Muspade

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I didn't ask for it but I certainly do want it.



#147
Dutchess

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1). That requirement was quickly stripped out and there aren't any indications that will occur in DAI.
 

 

Eh, depends on how you define "quickly" I guess? Didn't they have a sticky post claiming players were wrong and that you could get the breath scene without multiplayer for months before they finally patched it?


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#148
Meltemph

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Eh, depends on how you define "quickly" I guess? Didn't they have a sticky post claiming players were wrong and that you could get the breath scene without multiplayer for months before they finally patched it?

You didnt have to play a lick of ME3 multiplayer to get the best ending, if you did everything though(as long as you played ME1 and 2).


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#149
Guest_Caladin_*

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I will say the inclusion of co-op based gameplay has a few of my m8's not previously interested in DA interested, just for the sheer fact of being able to jump in game with me an tear some living hell up for the laughs, only a tiny whiney lil bitty of a example but still a example of how including a co-op mode can turn disinterested ppl into interested.

 

If the introduction of co-op even manages to just draw in 10k ppl who would not have otherwise bought and played DA then i open my arms and welcome them for participating in and helping to keep a franchise i love playing alive


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#150
Ayleid

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People who will buy inquisition cause of the multiplayer i can't believe that they are fan of the series or RPGs in general ... cause simply you prioritize things that the product we knew didn't prioritize ... you want a different game ...

I don't dislike multiplayer quite the contrary too ... it may be good and maybe i ll enjoy it myself and certainly is a welcome addition as long as it doesn't affect SP at all either directly or indirectly by watered down elements to make MP possible ...

And tbh MP is truly enjoyable when it's competitive ... if it's all about the loot i can't imagine how it could be truly interesting ...