This is some speculative thinking on my part, but I was contemplating whether it would be possible to import various Morrowind placeable mods into NWN2 (assuming the license permits it)?
It looks like the model file format used by Morrowind is NIF. There exist a number of open source tools for this format, including plugins for importing NIF to Blender and other 3D editors. (For example, see this page.) Hence that part seems do-able.
Morrowind also appears to use .dds format files for texture. I'm not sure if it is the same DDS format as used in NWN2, but there is a DDS Convert tool just in case it doesn't.
Thus, in theory at least, it seems do-able. There also exists a fairly large quantity of Morrowind mods, so developing an importation procedure for Morrowind models seems like it could be useful. I suspect the mesh sizes are roughly comparable to what we use, since the game came out before NWN2.





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