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What is the MP patch version on Wii U?

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#1
niniendowarrior

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I'm wondering if we can track this...

 

http://social.biowar...age/me3-patches

http://forum.bioware...alance-changes/



#2
niniendowarrior

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Interestingly, Any location yields 15% exp bonus.  Any enemy yields 25% exp bonus on Wii U.  Hmmm...

 

http://forum.bioware...alance-changes/

 


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May 2, 2012
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XP Rewards
- Random Faction XP bonus increased from 15% to 25%
- Random Map XP bonus increased from 10% to 15%

 

2014-11-14113551.jpg



#3
niniendowarrior

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Hmm...

 

Pretty sure I have 6 medigel capacity.

 

http://forum.bioware...-changes/page-2


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August 28, 2012
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Medigel maximum capacity increased from 5 to 6 due to the success of Operation Alloy



#4
niniendowarrior

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Looks like the Wii U version got some of the MP balance changes updates.

 

http://forum.bioware...-changes/page-2

 


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May 16, 2012
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Card Data
- 255 max cap on ammo, medigel, rockets, shields - they should grant equipment items instead if maxed
- Respec cards are now uncommon rather than rare
- Increasing XP bonuses for character cards 

Not sure about XP bonuses on character cards though.

 


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September 18, 2012
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Argus Assault Rifle now available as a new Rare weapon

 

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October 2, 2012
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AT-12 Raider Shotgun now available as a new Rare weapon


#5
niniendowarrior

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Hmm...

http://forum.bioware...-changes/page-2

 


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October 9, 2012
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New weapon mods available
- Assault Rifle Thermal Scope
- Assault Rifle High-Velocity Barrel
- Shotgun Omni-Blade
- Shotgun High-Velocity Barrel
- Sniper Rifle Thermal Scope
- Sniper Rifle High-Velocity Barrel
- Pistol Heavy Barrel

 

However, we did not get this from the balance update

 

 


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October 9, 2012
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- New map layout for Firebase White and Firebase Glacier

 

- Weapons in the lobby show their rarity as a border around the weapon
- Can now see the last pack you purchased in the store 

 

 

I wonder about these... I think we got them.

 


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October 9, 2012
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- Marauders can now stomp players who are downed

- Destroyer's missile launcher now shows "Hawk Missile Launcher" in the kill feed instead of "Missile Launcher"

- When 3 of 4 players are ready in the lobby, there is a 20 second countdown before the match automatically begins

- Promoting a character preservers name and appearance, and doesn't assign any talent points



#6
niniendowarrior

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We definitely did not receive this.


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October 16, 2012

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Medals
- Bronze Melee medal now requires 10 kills instead of 5
- Silver Melee medal now requires 25 kills instead of 10
- Gold Melee medal now requires 50 kills instead of 15

What the hell?!!!

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October 16, 2012
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Acolyte Pistol
- Removing charge mechanic - now fires instantly

 

This doesn't really happen even on PC!



#7
niniendowarrior

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Can anyone confirm this on Wii U?

 


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Nov 27, 2012
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Maximum capacity of Ops Survival Packs increased to 6 due to successful completion of Operation Privateer 



#8
niniendowarrior

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LOL.

 


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December 18, 2012
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Acolyte Pistol
- Reverting pistol to original state before the attempted rocket glitch fix since the change
did not curb the use of the glitch



#9
niniendowarrior

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Someone needs to confirm this:

 


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December 18, 2012
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Sabotage Power
- Base cooldown decreased from 14 to 10 seconds
- Base backfire damage decreased 300 to 250 



#10
niniendowarrior

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We did not get these

 

 


---------------------------------------------------------------------
Jan 15, 2013
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Phase Disruptor (Slayer)
Lowered the base barrier drained for Phase Disruptor from 50% to 40%
- Evolution 4 increases the reduction of Phase Disruptor from 25% to 50% 

 

 


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Feb 12, 2013
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Biotic Charge Power
- Evolution 5 chance of not causing a cooldown increased from 33% to 50%



#11
niniendowarrior

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I posted the question on Miiverse.  Hope others pitch in.

 

https://miiverse.nin...CAADMUKmJg8v8Jg



#12
niniendowarrior

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So far, I'm leaning towards October 9, 2012 as far as multiplayer balancing changes go.  On ME3 patches, we probably did not receive any.



#13
niniendowarrior

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Wait a minute. Scratch that. Dec. 18, 2012 update decreases Sabotage Power cooldown to 10 seconds. However, Sabotage Power backfire damage has also been decreased to 250 in the same update. This is weird!