Most fantasy novels have the hero having kids in the epilogue, or are multi-generational, slow paced stories. Inquisition almost certainly takes place over a span of less than a year (The Breach is an immediate threat). Not enough time to really even birth a child, much less form a relationship where having children would be something any right-minded couple is ready for.
Mr. Gaider said it best when asked about child-rearing in-game. "This is not that game".
I don't want child rearing in game per se. Although change the baby's diaper is not necessarily more ridiculous than collect yak meat, lol.
But seriously, I think what I'm actually advocating for is some discussion of families, children, and hopes and wishes for the future in an adult manner. If that happens to include an in game pregnancy, and it can be feasibly worked in, so be it. But that's not really the point. I want to know WHY we're saving the world-what are our hopes, wishes and dreams for the world we save? Sure, for some characters, family might not be part of that. But for most normal people, it is, or at least it's a consideration. A topic of discussion.
I think that can be very adult and not Sim like at all.
I think Bioware won't do it because REASONS-any mention of it seems to get an automatic "WE ARE NOT THE SIMS!"
But it seems more realistic rather than less to have those conversations, and perhaps, show those decisions-not make them the focus, but have them there as conversations, or perhaps epilogue.
Like Cassandra-she's almost 40, single-why? Is she just up for some fun times while ya'll save the world but if you do, it's back to her career and she'll give you the heave-ho? If you're going to include romances, these aren't ridiculous conversations to have.