Oh come on people. What's all this fuss about fetch quests and sidequests with no deep meaning?? Its a freaking huge world in Inquisition. If you were expecting all the 100s of quests in each zone to have meaning and a deep feeling we would still be far from having the game at half development time and would probably have to wait till 2020 to be able to play it.
Fetch quests and sidequests are irrelevant for the big picture. You can do it, im sure the completionists will be all over them, but you dont have to do them. To me, either boring or exciting, those quests are an extra, a bonus, to encourage exploring and resource gathering.
I mean, lets say you go out in a zone to farm herbs for potions, or to farm leather/ore for weapons and armor. While you're doing it you stumble upon a note or book or whatever that has you going after x pieces of a particular item. You dont go out of your way to do it, cause your main objective at the moment is getting bears or wolfs killed to get the materials you need for that awesome looking piece of armor and at the same time your getting stuff to deliver to someone that will most likely reward you money and xp points. So in my view, these quests are a good thing. Are they too boring for you to tackle them? Well, dont, you certainly dont have to... So stop complaining about it. Its not mandatory and because you dont like them doesnt mean everybody out there dislikes them.
The game is so big they have to put a lot of stuff there to do. Dont expect everything to be a gigantic budget quest with loads of cinematics and dialogues. You have the main story and the companion quests for that.