How long do you take to make a choice in the game?
#1
Posté 07 novembre 2014 - 09:37
I personally never take more than, say, 5 seconds to make any choice(when there aren’t “Investigation” options) mostly because I’m roleplaying and it feels awkward in most situations to have my character stop and ponder which course of action they’ll take as in said situations you are normally in circumstances that you can’t take your time to think. To do this, it normally helps that my characters have a set of personal traits I assign them which makes the whole “fast choosing” a lot easier since I end up picking the option which best aligns with their line of thinking.
#2
Posté 07 novembre 2014 - 09:44
Not as long as i tend to regrett them.
- Sylentmana aime ceci
#3
Posté 07 novembre 2014 - 09:55
For my first playthrough at the very least, I play some sort of variation of a self insert, choosing the choices that I would choose and what I think is best. So as a result sometimes I can take a while, but it really depends on the choice.
A lot of them I'll just be like bam bam bam, but other I have to admit I do sometimes just put my controller down and have a bit of a think. Especially in cases where I either like both options or even worse cases where I don't like either. For example at the end of DA2 where you had to choose between the mages or templars, I sat firmly on the "you're both crazy" side of the fence, but alas I had to eventually make a decision. Companions also make me stop and think sometimes, them and their moral compasses lol.
But yeah, it really depends. By the time I get to my second go at the game though I'll probably get more into a specific roleplaying mindset and be able to make the decisions quicker, but for my first indecision will probably take over a least a little.
- Vaslere aime ceci
#4
Posté 07 novembre 2014 - 12:16
I just go with my gut, I don't roleplay, I just think "what would I do in this situation??" and tend to go with that.
- baconluigi et Vaslere aiment ceci
#5
Posté 07 novembre 2014 - 12:23
Depends on the choice. It didn't take me very long to decide which side of the Krogan/Salarian side I had to pick (Wrex was my bro and Eve was showing signs of being able to guide the destructive nature of the Krogan) but ME2's reprogram the heretics/kill the heretics?
I actually paused the game and went for lunch to think things over.
#6
Posté 07 novembre 2014 - 12:26
Hum.......some choices are easy 'Save X' and I hit the button fast . But there are some games choices....that make me so undecided...that I can quit a game lol
In DAO and DA2 I never found any like that . But in some others games ? Oh yeah...
Those are hard choices to make . ![]()
- Wulfreiks aime ceci
#7
Posté 07 novembre 2014 - 12:33
I choose the dialogue that I would say in that moment. So yeah, about 5 seconds as well.
#8
Posté 07 novembre 2014 - 12:42
#9
Posté 07 novembre 2014 - 01:57
But then there are those choices; the ones that are both grey in nature, to the point that it's hard to tell what is right. I still remember how long I took to choose whether to defend the keep or Armaranthine.
'Should I defend the keep, because my friends and the soldiers who count on me are there and I'm the Commander of the Grey Warden before all else? Should I heed the words of my military men about how much a lost cause it is?'
'Should I defend the city because there may still be survivors left, and I'm also the arling that the common folk depend on for protection? Should I put faith in the thought that my Keep's defenses and the soldiers inside will be enough?'
I know I spent a longer than 5 seconds making some choices in the games, especially when the choices are the gray kind or involve another companion.
#10
Posté 07 novembre 2014 - 02:04
It depends on the situation and how whimsical I'm feeling when the decision comes up. Also, how much laughs I can get out of it.
#11
Posté 07 novembre 2014 - 02:12
Depends on what happens, really. If it's something big I'll google & pick the option that helps me the most. Otherwise, I just pick depending upon who I'm romancing in order to max their relationship, then swap them out to max other relationships, at least that's how it worked for the past two games.
#12
Posté 07 novembre 2014 - 05:59
I tend to only take a few moments to decide, since these choices wouldn't have all day for the character to make them. I also can't bring myself to make a choice that the character wouldn't make. I'll use the "Save Amaranthine?" example above: The city's been under siege for a few days, and the guards have already admitted that much of the population is infected by the Blight. The Keep is the base for the Wardens in Ferelden, where half of the only other Wardens are. Cities are lost to Blights, that's how it's always been. To this day, I haven't saved Amaranthine, as "Wardens do what they must" and burning Amaranthine then defending the Keep seemed like the best bet to make sure as much of the Mother's army was destroyed as possible.
That's maybe 10 seconds of thought that I allow. Then a choice has to be made, one way or another
- CapivaRasgor aime ceci
#13
Posté 07 novembre 2014 - 06:11
My cannon play-through is always comprised of choices that I make in haste, usually the choices that I would honestly make if I were in those shoes. Basically, my cannon is always me. My other characters are given choices based on their personalities. Some with the same choices that my cannon made, and others with completely different morals and decisions made based on those morals.
#14
Posté 07 novembre 2014 - 06:13
I tend to not take very long deciding. If it's a "what would I do," it's all gut. If roleplaying, I have to think for just a sec.
If I make a decision that's "eh" for character, I like to see if the character should be molded to be more flexible.
That's what I did with my assassin character for Skyrim. Originally, he was going to be silent and unnerving.
But then he started asking questions and I'm thinkin'... Ye, information. He'll need that.
So that's why my dovahkiin asks so many questions but not much else, haha.
Sometimes RPing doesn't have to be so strict, yaknow.
#15
Posté 07 novembre 2014 - 06:21
Some choices take longer than others. I remember the first time I played ME and had to make that choice on Virmire. I sat there for at least ten minutes because I couldn't choose and I was wishing there was another option. I loved it. Bioware's good at giving me the feels.
#16
Posté 07 novembre 2014 - 08:13
The first was the choice of whether or not to recruit Loghain. This scenario made me question how I usually play choice-based games. I almost always spare those who yield to me and welcome anyone willing to help into my party, but here I am, accepting Loghain's surrender and then Alistair starts flipping his sh**. Now, Alistair had been one of my Warden's best friends up to this point so naturally, I assumed that I could get him to step down from his position. Nope. No persuade option, nothing. Alistair would not listen no matter what I said. So, here I was, stuck between Alistair, a companion that I genuinely like, and what, to me, seems like the right thing to do. I ended up recruiting Loghain and having Alistair rule with Anora, but it took a long while to come to such a decision.
The other was the decision of whether or not to have the Old God Baby. Before Morrigan's offer, I had pretty much settled on sacrificing myself, as it seemed like the nobler thing to do. But once Morrigan comes to me, I was immediately conflicted. I asked all the questions it could about the hypothetical child, and even after that I was super conflicted. I probably sat there for a solid 10 minutes weighing my options along with the possible threat that the child might represent. There was no indication of what choice was "good" and what was "bad". The whole situation felt far too ambiguous for me despite the lack of any real evidence that something bad would happen (The difficulty I had with the choice is actually my favorite memory out of the entire DA franchise). I ended up taking the offer, despite my misgivings, and even a bit of regret later on.
#17
Posté 07 novembre 2014 - 08:29
I roleplay, so my first thought when seeing a set of choices is 'what would my character do?' The hard bit, for me, is figuring out what he or she would do in any given instant, because I like for my characters to evolve. I don't usually play people who are always good or always evil or always funny, or anything like that. I try to reason out why they would choose any particular option
For example, my canon Warden was basically a good person. She could be devious, even treacherous, but usually for a good cause. She tricked demon!Sophia and Kitty and even betrayed Harrowmont despite intense misgivings because Bhelen actually seemed to give a damn about the Casteless. On the other hand, she destroyed the Anvil despite the military advantage it gave, forced Zathrian to make peace with the werewolves, went to the Circle Tower just to save Connor without sacrificing Isolde and saved Amaranthine despite everyone telling her it was a lost cause. So, you know, nuances.
Will be doing the same here.
#18
Posté 07 novembre 2014 - 08:53
It depends on the choice, because sometimes it can be very difficult to make a choice when it seems like both are bad, or both are good. I HATE those choices. It takes a while for me to make up my mind at that point.
#19
Posté 07 novembre 2014 - 08:58
#20
Posté 07 novembre 2014 - 10:06
really depends on the choice.
#21
Posté 07 novembre 2014 - 10:07
It depends on the choice. Most of them I can make pretty quickly, but there are some that I do have to step away from and think about for a bit.
#22
Posté 07 novembre 2014 - 10:09
A few seconds. Whatever choices I make in one playthrough, I will avoid in the next playthrough and choose something different
#23
Posté 07 novembre 2014 - 10:09
I can't do it split-second, no, because I'm trying to get into the character I'm playing's head and figure out what they would do, not me.
Big moral choices I have to contemplate for a bit, while watching my character stare blankly as I spin the dialogue pointer thingy around...
#24
Posté 07 novembre 2014 - 10:19
Depends upon the greyness of choices to be honest, for instance in DA2 I couldn't decide who to stand with so just flipped a coin. Also depends on my moral compass for the playthrough.
#25
Posté 07 novembre 2014 - 10:39
I usually choose right away, after looking all the options over. Maybe a few seconds.
On a few occasions, I pause the game, and walk away for several minutes to think about it.





Retour en haut







