You can see comparison of 30fps vs 60fps Inquisition gameplay here: http://forum.bioware...ameplay-videos/
Thanks I'll check it out! ![]()
You can see comparison of 30fps vs 60fps Inquisition gameplay here: http://forum.bioware...ameplay-videos/
Thanks I'll check it out! ![]()
If you cant tell the difference between 30 and 60 fps you need to schedule an eye exam immediately. Because something is VERY wrong.
Superior eyes then lol! ![]()
Its more of how the game feels than seeing the difference!
But, but... didn't you know? 30 FPS “feels more cinematic,”
No UBISOFT NOOOOOO! ![]()
Ugh this again.
People should just play on whatever they want too.
Yes PC has better graphics etc but not everyone can afford a decent PC that can run those kinds of games.
If you're happy playing on your last-gen console then you're a winner. And no one has the right to tell you that you should be playing on PC.
Chill.
The thread was about 30fps or 60fps on consoles or pc. lol!
No UBISOFT NOOOOOO!
![]()
It does the trick. Easier to overclock and can take more heat, but with a watercooler installed you won't have a problem with overheating. I guess preferances differ.
It works well, I don't have any problems with my system and I've always used AMD so why change if I don't need to? ![]()
Because it doesn't feel superior to them. I used to play M+KB games in the 90s when many styles of games weren't on consoles, but I couldn't go back to that today. I do sometimes play games on PC, but always with controller support. The joysticks make moving feel much more natural to me, so I question "superior maneuverability." A m+kb setup feels almost painful to me (and did actually hurt my wrists a lot as a kid when I played on computers) and every time someone has gotten me to try it, I've just felt annoyed by the controls. A controller makes it feel fun, like a game.
Clearly this issue is extremely subjective based on what games you played and what platforms you had access to in the past.
Because I feel exactly the opposite in regards to the controller.
Any time I've played a non-sports game with a controller, whether back in the 90s or this year, the biggest issue is I am forced to settle for a specific, limited range of motion in whatever game it may be. The thumb-stick is embarrassingly inaccurate compared to using a mouse and keys, especially in action games and shooters. In RPG's it's not as drastic, because there are so many different kinds of input schemes and UI's among all the different titles available, but ultimately (as it is in DAI) if there is any kind of camera manipulation involved, there is just no way I'd want to hinder my freedom of viewing the gameplay that you can get on pc with mouse based controls.
Again, this is based purely on my own experiences. If I'd never played pc games, I'd obviously have different views.
Well I just tested out BF4 with the free trial and I set everything to max settings I have a gtx750 with 12gb ram ect but I was getting at least around 45-50 fps and this uses basically the same setup as Bf4 that has a higher stress level so you should be fine with high to ultra getting anywhere from 45-60 fps and you cant notice the difference to much its when its 30 to 60 when you notice it however if you flus it out so it has a even fps you wont ever notice it.
Well I just tested out BF4 with the free trial and I set everything to max settings I have a gtx750 with 12gb ram ect but I was getting at least around 45-50 fps and this uses basically the same setup as Bf4 that has a higher stress level so you should be fine with high to ultra getting anywhere from 45-60 fps and you cant notice the difference to much its when its 30 to 60 when you notice it however if you flus it out so it has a even fps you wont ever notice it.
Understood. thanks! ![]()
I would love to test the differences between the PC and Xbox one versions but I only have money for one copy so i got Xbox one. By the way folks 30fps is what movies and TV are filmed at.
To be honest I've never really seen the difference between 30 or 60. To me it all looks the same. Only time I notice is when it dips below 30. Hence why I'm getting it on ps4 and not ps3.
Let me know if it still looks the same.
I would love to test the differences between the PC and Xbox one versions but I only have money for one copy so i got Xbox one. By the way folks 30fps is what movies and TV are filmed at.
Movies actually run at 24fps. That has been the standard framerate for film for the past 50+ years. (The Hobbit apparently runs at 48fps.)
Sweet. So we got all the cutscenes covered. The rest of the game isn't anymore taxing on the GPU, from what I hear.By the way folks 30fps is what movies and TV are filmed at.
I would love to test the differences between the PC and Xbox one versions but I only have money for one copy so i got Xbox one. By the way folks 30fps is what movies and TV are filmed at.
I think the latest hobbit film was shot in 60fps, but I may be wrong there. I personally perceive games that run in 60fps as a lot smoother than 30fps, even though some say you won’t see or notice a difference between 30 fps and 60 fps. Others say they do see a difference, how is that possible? ![]()
Let me know if it still looks the same.
Movies actually run at 24fps. That has been the standard framerate for film for the past 50+ years. (The Hobbit apparently runs at 48fps.)
I personally perceive games that run in 60fps as a lot smoother than 30fps, even though some say you won’t see or notice a difference between 30 fps and 60 fps. Others say they do see a difference, how is that possible? The biggest difference is when I go from a 60fps game to a 30fps game!
Sweet. So we got all the cutscenes covered. The rest of the game isn't anymore taxing on the GPU, from what I hear.
Yeah the recommended specs weren’t that bad actually! ![]()
That may very well be, but still in my own opinion it feels smoother when it’s 60FPS, at least that’s how I perceive it!
This is pretty much the case. For some people it's important, for the people it's not. And that's okay.
Movies actually run at 24fps. That has been the standard framerate for film for the past 50+ years. (The Hobbit apparently runs at 48fps.)
That's right, however wholly irrelevant. Movies can run @ 24 fps because they are completely prerendered (sticking to PC terminology here) and using various screen techniques like motion blur to look fluid.
A realtime rendered videogame for one can't use motion blur, etc. to the same effect and performance dips WILL exacerbate the issue of the game not looking fluid. Compared to videogames, movies practically cheat.
Clearly this issue is extremely subjective based on what games you played and what platforms you had access to in the past.
Because I feel exactly the opposite in regards to the controller.
Any time I've played a non-sports game with a controller, whether back in the 90s or this year, the biggest issue is I am forced to settle for a specific, limited range of motion in whatever game it may be. The thumb-stick is embarrassingly inaccurate compared to using a mouse and keys, especially in action games and shooters. In RPG's it's not as drastic, because there are so many different kinds of input schemes and UI's among all the different titles available, but ultimately (as it is in DAI) if there is any kind of camera manipulation involved, there is just no way I'd want to hinder my freedom of viewing the gameplay that you can get on pc with mouse based controls.
Again, this is based purely on my own experiences. If I'd never played pc games, I'd obviously have different views.
The subjectivity was pretty much my point - hence the line about "Because it doesn't feel superior to them."
I will point out that it's not only about what you played and what platforms you had access to in the past. I've played with literally every game controller and with KB+M (I liked CRPGs in the 90s, and you couldn't play them with a controller back then obviously; though 90s controllers also sucked, so I wouldn't have exactly benefitted). I still play games like Civ, that don't have controller support with a KB+M sometimes, but quickly lose interest in the game due to painful, annoying control schemes with KB+M input. To me, the KB+M is annoying to play with - it is an inferior controller scheme for my fun. I have played PC games, and that was part of my point - that the assumption that the only people who like controllers are the people who've never played with KB+M is unfounded. I am one data point, obviously, but I think there are others like me. That's why there's controller support for almost every PC game now.
I disagree about the level of inaccuracy. I think accuracy is going to also depend on your level of comfort, and I think "embarassingly inaccurate" is ridiculous. I can get plenty of headshots in an FPS on a controller. My accuracy is fine. Is it slightly more difficult to be accurate in that genre on controller? Probably, with all other things equal, but all other things are rarely equal anyway. As to action games, I've generally seen it recognized that is a genre that to many people who use both control schemes routinely, action games like Batman generally feel better with a controller, so I'm not sure where you got that from as a statement.
I'm certainly not saying you can't prefer M+KB, but I think viewing using the controller as a hindrance to the game is a rather backwards view that comes only from considering your own playstyle. I want to be clear I think everyone is entitled to their own preference and me detailing my distaste for the M+KB isn't saying its inferior in any objective way (inferior to my own fun only).
I also honestly don't feel manipulating the camera with a M+KB is easier than with a controller; perhaps this comes down to what you're used to and how well the controller can be used. Honestly moving a joystick to move a cursor is no harder or less accurate than moving the mouse - and in my view it's easier unless you have a particular kind of top-track mouse because the mouse requires a surface to move upon. Controllers before they commonly had 2 joysticks, one generally devoted to camera, may have had a problem with cameras (hence why it was fixed back then generally) but really I don't see a lot of complaint on camera functionality with controllers.
tl;dr - My big beef with your POV is the assumption that the only reason someone might not prefer KB+M is because they haven't played PC games or just don't know better; many people prefer controllers because the control scheme is more comfortable for them for a variety of reasons. Nothing wrong with KB+M, but this notion that it's inherently superior and people just haven't experienced it is silly.
30 fps for console plebs that choose to ruin the DA:I experience with a controler.
60 fps+ for PC master race who choose to enjoy DA:I in their comfy chair with superior mouse and keyboard.
When ever I see someone refer to the PC as the "master race" I just chuckle and think it's funny to see someone take pride in their blatant racism (If that's what you'd call it. They do use the phrase "master race" after all). Next the'll be saying that all consoles should get incinerated for being inferior.
I have a nice rig but personally I prefer the convince of just putting a dick (Or just downloading the game now and days) and just hitting go, but to each their own right?
When ever I see someone refer to the PC as the "master race" I just chuckle and think it's funny to see someone take pride in their blatant racism (If that's what you'd call it. They do use the phrase "master race" after all). Next the'll be saying that all consoles should get incinerated for being inferior.
I have a nice rig but personally I prefer the convince of just putting a dick (Or just downloading the game now and days) and just hitting go, but to each their own right?
PC master race people are not racist... not sure how you could think that, unless console gamer is a race now? They ARE annoying though, and are often trolls.
As for your last point, it seems you are suggesting that PC gaming isn't as easy, I don't know why you would do that, considering you have a gaming PC. Because It IS as easy. If not easier to get into a game on PC. This idea that console gaming is somehow easier is a very outdated one.
As for 60 FPS vs 30 FPS, I don't think personal taste enters into it. For video games, 60 FPS is objectively a better experience, as latency is significantly reduced, nevermind the improvement to the visual aspects of the game. Now, you can be fine with playing a game or certain types of games at 30 FPS, without invalidating my previous statement.
PC master race people are not racist... not sure how you could think that, unless console gamer is a race now? They ARE annoying though, and are often trolls.
As for your last point, it seems you are suggesting that PC gaming isn't as easy, I don't know why you would do that, considering you have a gaming PC. Because It IS as easy. If not easier to get into a game on PC. This idea that console gaming is somehow easier is a very outdated one.
Re: ease
As someone who has all available systems, PC gaming may be easier than ever before but it is not "easier" than consoles. On console, you buy a game and you play the game. On PC, most of the time, you buy a game and you play a game, but you have to consider things like specs, etc, even before you buy the game. Now I don't consider this overly complicated but it is more complicated than simply reading for "Xbox One" on the item description or whatever. Then, on PC, you will often naturally adjust specs, etc, and you may upgrade a PC rather than simply buy a new one - these are all levels of complication.
The console does have more ease of access (this gap has narrowed). The framerate in this thread is an example of it - this is adjustable on the PC, but locked on the console. Locked is easier. The very customization people tout as a benefit on PC (and it is) makes it less easy.
(P.S. I agree about racism, obviously no method of gaming is a 'race' but I think the poster's joke was based upon the name "PC Master Race.")
Re: ease
As someone who has all available systems, PC gaming may be easier than ever before but it is not "easier" than consoles. On console, you buy a game and you play the game. On PC, most of the time, you buy a game and you play a game, but you have to consider things like specs, etc, even before you buy the game. Now I don't consider this overly complicated but it is more complicated than simply reading for "Xbox One" on the item description or whatever. Then, on PC, you will often naturally adjust specs, etc, and you may upgrade a PC rather than simply buy a new one - these are all levels of complication.
The console does have more ease of access (this gap has narrowed). The framerate in this thread is an example of it - this is adjustable on the PC, but locked on the console. Locked is easier. The very customization people tout as a benefit on PC (and it is) makes it less easy.
(P.S. I agree about racism, obviously no method of gaming is a 'race' but I think the poster's joke was based upon the name "PC Master Race.")
Well, when I bought Civ: Beyond Earth I pre-loaded and on release day I clicked play, and I was playing.
That's not more difficult than consoles. If you have a modern gaming PC you also don't have to worry about system requirements. And options are optional, and yes, totally an advantage that PC gaming has over consoles.
Personally I think that intimating that console gamers are too stupid to get PC gaming and that's why they prefer consoles to be very condescending.. and yet it's a primary argument for consoles for some reason.
And we've arrived at the inevitable PC vs console/master race point.
LOCK