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Will we know what status effects do?


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#1
Kage

Kage
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Will we know what "chill" does exactly?

And what are the combos doing?

Will we have a list of status effects in some instructions menu, website or forum?

 

In a game so party focused, with combos, and several status effects, that lets you build your abilities as you want for all companions, I think having this information is pretty important for higher difficulties.

 

We know that the effect of combos will vary depending on which is the ability that sets the combo up, AND which is the ability which triggers the combo. That is cool! But we need information about that.

 

Can you please document something in a forum post, website, or wherever if it is not already explained in the game?

 

Thanks :) :) :)



#2
Solid_Altair

Solid_Altair
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I think Shock decreases resistance to elements, Chill slows the target down, Weaken decreases damage output by 20%, Panick makes the guy run around like a headless chicken, Poison does DoT... and Confused makes the guy attack his allies... oh... and Incapacitaed is when the guy gets knocked down or frozen, then he can be hit by abilities that result in comboes. And I think there is Sleep, too.