I think its a little more balanced when you add in the advisors, which at times appear to assist you in the field at least Cullen and leliana. Advisors are not insubstatial NPCs, they are a group you can interact with much like a companion, you just can't put them into your party. In terms of interaction though they are not two bit characters.
There are 12 companions and Advisors 5 of which are women. I hardly think that is gross under representation.
Head Scout hardling is a second teir Npc that you have multiple interactins with and she is female.
I think you can narrow ones scope in DA:I to make an arguement of low female representation but its not an honest assessment of female representation over all. Bioware has done a pretty good job of making strong, varied and complex female characters for DA:I. Any suggestion that they haven't is people not only making a mountain out of a mole hill but also disingenuous.
I swear sometimes people go out of their way to attack Bioware for being exclusionary in the very areas bioware has made a concerted effort to be inclusionary.
The advisers do alleviate the imbalance a bit, but it's still seven men to five women, with far more of the men being party members than women. It means that there is only one possible group that you could take with you if you wanted an all-female party, whereas you could mix-and-match two entire sets of party members to have an all-male one. On top of that, 4 of those 5 women are human, one is an elf, and all of them have the same perfect figure and gorgeous face.
You know, its funny, but I never thought of that.
In ME 2, we had two aged, veteran soldiers: one male and one female. The male was scared, grotesque looking Zaeed. The female was super sexified Samara. Interesting.
Samara has to be the most jarring character design. Ancient, wise, mystical warrior... with two water balloons barely strapped to her chest with a physically impossible scrap of fabric. Oh, and let's have Donnelly crack jokes about Asari chest sizes growing with age, just to drive the point home. ![]()





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