No friendly fire.
Will you be turning friendly fire on?
#51
Posté 07 novembre 2014 - 06:04
#52
Posté 07 novembre 2014 - 06:05
Nope.
- Tevinter Soldier aime ceci
#53
Posté 07 novembre 2014 - 06:05
Possibly, if I'm playing a mage and my party gets uppity.
#54
Posté 07 novembre 2014 - 06:05
It seems to have been revealed that friendly fire will be a toggle option on any difficulty. If this is the case, will you guys be playing with friendly fire turned on?
I’m planning my first playthrough to be on Hard, but I’m ambivalent about whether to go for Friendly Fire. In theory I’d like to turn it on as it feels more “honest”, and that’s how I always played Baldur’s Gate and Neverwinter Nights, but because the AI is really good at charging into the blast radius of spells in Dragon Age I’m not so keen on it.
I’m not playing on PC so micromanaging my team to make sure they stay away from a mob I’m about to fireball seems like it’ll be a real pain.
What are you guys doing?
Well, that depends from how friendly fire will work in DA:I.
I'm ok with it if it's going to be like in DA:O - when you just had to just watch out when cast your spells. However, if it's going to be like in DA 2 where my two handed warrioress was killing team mates instead of enemies - I'll pass.
#55
Posté 07 novembre 2014 - 06:06
I don't want Fenris situations.
Playing with fenris on nightmare was a pain. I avoided him most of the time.
#56
Posté 07 novembre 2014 - 06:06
No I don't trust AIs to make smart choices with my health or not to run into the firestorm etc.....
#58
Posté 07 novembre 2014 - 06:16
The game, like DA2, simply doesn't look to be designed with friendly fire in mind. The health/damage asymmetry discrepancies, and how every class appears to have aoe in many abilities, means it would be too tedious to manage FF. So no, absolutely not.
#59
Posté 07 novembre 2014 - 06:18
No. It's just not an aspect of the game that interests me. I'll play it on nightmare at some point but even then, nope.
#60
Posté 07 novembre 2014 - 06:18
#61
Posté 07 novembre 2014 - 06:20
Not on my first playthrough. I'll eventually try it, because it is tons of fun, once I know where all the really tough enemies are...
#62
Posté 07 novembre 2014 - 06:20
No no no no no.
At least not for my first romp through the game. Perhaps the second or third.
#63
Posté 07 novembre 2014 - 06:27
nah, I don't like FF. So I will keep it off.
#64
Posté 07 novembre 2014 - 06:29
Hell to the naw. I'm glad it's there for people who want realism, but I have enough trouble dividing my attention on the battlefield; not worrying about friendly fire is one detail I appreciate not having to concern myself over if I don't want to, especially when I'm playing mages.
#65
Posté 07 novembre 2014 - 06:29
Turning friendly on forces strategy, which I like. You can't just rub your hands and boom boom and giggle. Most people are more casual players
than they are strat nuts though and I was actually pretty surprised at the amount of people stating they will play on easy or normal (newage easy mode). Obviously I don't expect nightmare mode from everyone... hard, to me at least, is the real "normal" mode for most games and specialist difficulty settings (ironman mode in Enemy Unknown, nightmare mode/friendly fire in DA:I) are for seasoning to taste.
Saying that I don't think I'll use it simply because I don't think the game is designed around it (few are) and so it'll be more annoying than challenging. I'd also be more inclined to use it if it effected enemies as well.
Well, you could also be like me: Old "hardcore" player turned half-casual that got really tired of the harder-is-more-fun-and-challenging shenanigans.
I was there in the 90's with the Eye of the Beholder games and similar, and Arena and Daggerfall, and Baldur's Gate, etc. Getting older I just don't have the patience nor see the fun in games like Dark Souls that just come off as overdone on the "challenging" aspect.
- DalishRanger, metalfenix et Nimlowyn aiment ceci
#66
Posté 07 novembre 2014 - 06:31
My plan is to do my first playthrough on hard with NO Friendly Fire, then the second will be on hard WITH Friendly Fire.
#67
Posté 07 novembre 2014 - 06:31
This is how friendly fire works for me as a mage. I say: Yea, I'm gonna do this..then I forget friendly fire is on and go....aoe firball and my party dies....so then I turn it off.
#68
Posté 07 novembre 2014 - 06:31
Stays off for me.
#69
Posté 07 novembre 2014 - 07:12
If it affects the enemies in a similar fashion, then yes.
I hated in DA2 how friendly fire for enemies was more like two people tickling each other; but when they tickled you or the party it was a massive tickle of life destroying death.
- Mira et metalfenix aiment ceci
#70
Posté 07 novembre 2014 - 07:14
Hard with FF On to start with, but I don't foresee that I'll be very AOE heavy.
It'd be nice if the ability descriptions clarified whether or not they can hit your party though - that stuff seems very vague in some cases.
#71
Posté 07 novembre 2014 - 07:18
If it affects the enemies in a similar fashion, then yes.
I hated in DA2 how friendly fire for enemies was more like two people tickling each other; but when they tickled you or the party it was a massive tickle of life destroying death.
Pretty much this. I hate it when in nightmare the enemies casted fireball and their allies were barely hurt, meanwhile I casted a fireball and my party got burned bad.
So at first, it will be off.
- Mira aime ceci
#72
Posté 07 novembre 2014 - 07:24
First DAO playthrough, no friendly fire.
Second DAO playthrough, friendly fire on. I liked it a lot more that way, and it wasn't much more difficult. Had to pay more attention to being in control, and felt more powerful because I was in control.
The first time I cast Storm of the Century and wiped my whole party--a moment of pure awesome!
Will probably chicken out in DAI and have it off to start.
#73
Posté 07 novembre 2014 - 07:28
Oh my, if I turned friendly fire on everyone die. Often and painfully. I'm terrible at watching where everyone's running. lol
#74
Posté 07 novembre 2014 - 07:32
Nope, maybe this time I'll actually attempt a nightmare playthrough. ![]()
#75
Posté 07 novembre 2014 - 07:35
On.
Games are too easy otherwise.





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