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ME4 place and time (and other) speculation


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165 réponses à ce sujet

#51
birefringent

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I don't know, if it was a botanical gardens, there would be no need for the pillar structure in the center. It definitely seems more space-stationy to me.

And if I were to guess, I would guess that we wont be revisiting the Citadel (or really anywhere from the prior trilogy), and that the design of this area was literally meant to evoke reminiscent feelings of the Presidium...since we wont go back to it.

If you look closely at the full picture you'll see glass ceilings on the bigger building on the left, under the glass seems to be, what looks to me, trees or some other plants.

 

It could also be that that big building is part of one of the other areas mentioned here

http://masseffect.wi...ki/Tayseri_Ward



#52
Kabooooom

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I don't know man, I have a feeling that everyone who is hoping to revisit old locations in this new game are going to be really disappointed.
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#53
wunjilau

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A story could easily take place during the current cycle, while Shepard is alive, with zero contact between the two storylines. The entirety of the current Mass Effect trilogy covers less than 0.000001% of the Milky Way galaxy, and there are plenty of closed primary relays and dormant relays leading to completely unknown sections of that vast space. 

 

Maybe the Reapers kept those relays dormant because even they don't want to look in the basement. 



#54
Kabooooom

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A story could easily take place during the current cycle, while Shepard is alive, with zero contact between the two storylines. The entirety of the current Mass Effect trilogy covers less than 0.000001% of the Milky Way galaxy, and there are plenty of closed primary relays and dormant relays leading to completely unknown sections of that vast space.

Maybe the Reapers kept those relays dormant because even they don't want to look in the basement.

It would be hard to write a story like this though, as any contact with a new super-advanced race would hardly go unnoticed by the rest of the galaxy at large. And then there is always the constant overshadowing threat of the Reapers.

If they do something similar to this as a midiquel, I think it will most likely be a "stranger in a strange land" sort of story. It's too predictable for Bioware not to go that route, to be honest.

#55
PinkysPain

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A story could easily take place during the current cycle, while Shepard is alive, with zero contact between the two storylines.

 

Few would dispute that, the problem is the reapers looming large over anything you do.

 

In the end the best you can do is create a somewhat nicer situation for 2 years, before stuff gets FUBAR'd so hard it stopped mattering what you did.



#56
Han Shot First

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I don't know man, I have a feeling that everyone who is hoping to revisit old locations in this new game are going to be really disappointed.

 

I'd love to see a sequel, but I think most of what we've heard about this game so far (which admittedly isn't much) seems to point to the next game not being a direct sequel to Mass Effect 3. None of the concept art is of a recognizable place from the Shepard trilogy and we've had devs trying to steer fans away from calling the next game Mass Effect 4. All the talk about the next game having a focus on exploration and discovery might also point to it being set in regions of space we haven't visited yet.



#57
PinkysPain

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From an artistic integrity point of view a pre/mid/interquel is the only option. The ME3 ending was all about salting the earth, a sequel would completely destroy the artistic intent (as obnoxious as it was). Likewise an alternative galaxy which somehow developed completely unlike how the starchild said it should develop would completely destroy the artistic intent (as obnoxious as it was).

 

Artistic integrity demands making a game most of us don't want.



#58
Drone223

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I'd love to see a sequel, but I think most of what we've heard about this game so far (which admittedly isn't much) seems to point to the next game not being a direct sequel to Mass Effect 3. None of the concept art is of a recognizable place from the Shepard trilogy and we've had devs trying to steer fans away from calling the next game Mass Effect 4. All the talk about the next game having a focus on exploration and discovery might also point to it being set in regions of space we haven't visited yet.

I think its safe to say that the next game is set in the uncharted regions of the galaxy. That being said I think we'll diffidently be going back to some of the locations from the trilogy in future titles.



#59
Kabooooom

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I'd love to see a sequel, but I think most of what we've heard about this game so far (which admittedly isn't much) seems to point to the next game not being a direct sequel to Mass Effect 3. None of the concept art is of a recognizable place from the Shepard trilogy and we've had devs trying to steer fans away from calling the next game Mass Effect 4. All the talk about the next game having a focus on exploration and discovery might also point to it being set in regions of space we haven't visited yet.


I agree. This is painfully obvious to me as well, which is one reason why I don't understand why so many are hopeful for revisiting the Citadel and other locations. It's probably not gonna happen - time to move on and get excited about new things, new discovery.

As Drone said - maybe in a future title. But I would be majorly surprised if this next game were anything but a midiquel or a "sequel" that is completely divorced from the original trilogy.

#60
Beerfish

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They stole ring world from Niven!

 

 
 
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They stole Ringworld from Larry Niven!!!



#61
Kabooooom

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They stole ring world from Niven!

They stole Ringworld from Larry Niven!!!


If by "they" you mean Halo, then yes - I agree.

But that looks nothing like a Ringworld structure. Hell, it doesn't even look like a basic torus. So I don't think they stole anything. Instead, you know, just like in Mass Effect 1, they likely borrowed ideas from real-life designs for space stations.

#62
fyz306903

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I'd love to see a sequel, but I think most of what we've heard about this game so far (which admittedly isn't much) seems to point to the next game not being a direct sequel to Mass Effect 3. None of the concept art is of a recognizable place from the Shepard trilogy and we've had devs trying to steer fans away from calling the next game Mass Effect 4. All the talk about the next game having a focus on exploration and discovery might also point to it being set in regions of space we haven't visited yet.

 

I'm certain It'll be an 'interquel' as well. I'm betting that it'll either be set during Sheapard's 2 years of 'down time', as it were, so he can't 'interfere' with the plot, or set during ME3 so they can elaborate on ME3's ending cryptically during ME4. In either case, I think it'll show the protagonist and his team trapped somewhere in an 'uncharted' part of the galaxy.

On the other hand, I really hope Bioware make a 'Mass Effect Keep' app and ME4 takes some of our choices into account. Maybe it'll simplify ME3's endings by having the ME4 protagonist do something that effects them? 

Lastly, I hope that if Bioware have to make single-player DLC, they make 1 big 'expansion pack' that concludes the game and links it to the original trilogy, somehow. A sort of 'what is the ME trilogy crew doing, now?' situation.  



#63
birefringent

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I don't really mind whichever way they go. I just don't want a prequel, lol I hate prequels B)

 

But anyways, I would actually be really surprised if BW didn't revisit some old locations.

 

And that gives me another question to ponder:

 

If that really isn't the Citadel. Then who the hell made a place that uses architecture which looks eerily similar to the Citadel?

Did someone find the Citadel in a previous Cycle, and then decided that: Hey this looks nice. Lets make a space station or something with that design? Protheans? Maybe the original Keepers? Too many questions and no answers.. Damn teasers :lol:


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#64
PinkysPain

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I could stomach a pre+sequel, with most of the game taking place before ME3 and with us finding the technology for better FTL and then warping back to earth to save Shepard from the rubble in the end for canon destroy :P



#65
Rotacioskapa

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So, will they fix/address ME3's ending in ME4? That's the only thing i'm interested in ME4 or i won't buy it and i think i'm not alone.



#66
SNascimento

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There is no way this will be set during the trilogy timeline. Three reasons:

i) First the technology we've seen looks very different from the one from the trilogy. There are some similarities here and there if you push it, but overall it looks somethign different or much more evolved. The space station for example, it looks like human architecture, but it's certainly not something that could have been built during the time of Shepard's story.

ii) Even if I agree that there are a lot of the galaxy that is not known to us (not to mention it was explicit mentioned in the codex) that is not true for the Reapers. They certainly have eyes all over the galaxy, so that any game set in that time will also stay at the shadow of the reaper threat and the endings.

iii) It's extremely limiting. Instead of a fresh start, it would be one you have your two legs bound together by a heavy iron chain. Not to mention it would damage the original trilogy because it would have to retcon a lot of stuff. 



#67
Tonymac

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They stole ring world from Niven!

 

They stole Ringworld from Larry Niven!!!

 

Nothing can steal Ringworld from Larry Niven.  Nothing.  Ringworld has a radius of 98 million miles.  As far as artifacts go, even the Citadel does not compare.  Not even close.

 

Good to see another Niven fan out there.



#68
ZipZap2000

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@megaillusiveman See when I said there's a robot in that picture they called me crazy a day later and I feel vindicated. There's at least one half way up the walkway on the right.


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#69
ElitePinecone

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Did anyone really believe it would take place outside the Milky Way? 

 

I still think it will take place outside the Milky Way, for exactly the reason you mentioned later in your post - the endings are canon, they aren't going away, and they affect our galaxy far too much to ever be accurately represented in a later game.

 

There's no way they can show the consequences of Destroy/Control/Synthesis, let alone all the other choices we could make involving the geth/quarians/krogan. Casey said that originally they were never going to set anything after ME3 - if they are doing that now, it means they had to come up with a way to deal with the endings.

 

Plus they've already said it takes place in "a whole new region of space", and that there's a feeling of being a stranger in a strange land.



#70
SNascimento

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Nothing can steal Ringworld from Larry Niven.  Nothing.  Ringworld has a radius of 98 million miles.  As far as artifacts go, even the Citadel does not compare.  Not even close.

 

Good to see another Niven fan out there.

Isn't that like the distance between the Sun and the Earth? It's kind of... big.

Anyway, I think I mentioned this on this topic is some way but one thing that I like about the Mass Effect universe is that its technology is familiar. Pick weapons for example. They got crazier as the trilogy evolved, but their basics are not different from what we have today. Pistols, assault rifles, shotguns, etc... and that is something I would change a bit for the next game. Make civilizations more evolved, more able to manipualte the universe, able to built huge space stations. I want to see jaw dropping feats of engineering like space elevators (which I believe were in the original trilogy but we never saw one) and the likes. So there would be no need for a super boss enemy like the repaers, let make the next Mass Effect just about the people there are there.

In other words: I want the glory of space, but I also want the glory of civilization. 


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#71
ElitePinecone

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If there's a galaxy doing fine without reapers then the entire RGB choice is nothing else than playing along with a little sociopath ... there is no longer any moral dimension to the ending. It's just Shepard losing and playing a role in a sick little game.

 

I assumed this was always the case. The Reapers couldn't possibly have reached any other galaxy, they always only hid in the space just beyond the edge of the Milky Way.

 

Leviathan makes it even clearer that every single thing we did in the three games was a footnote in a war between two species that took millions of years. 

 

If the new team are going to forget about the Reapers and Leviathans forever and take us somewhere new, all power to them.



#72
ZipZap2000

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Anyone feel like the synthetic vs organic theme has wider implications? If this is a sequel that really only leaves two options doesn't it? Control/Destroy.



#73
ElitePinecone

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I don't know man, I have a feeling that everyone who is hoping to revisit old locations in this new game are going to be really disappointed.

 

Yep.

 

They've been saying for years now that this is a new story, and I thinki we should expect new locations and new characters. All of the emphasis at this point is on how different this game is to Shepard's story, even if it retains some familiar elements. 

 

(Heck, I remember it being said that a specific goal of the Citadel DLC was to basically flat-out wind up the trilogy's characters and setting, because we probably wouldn't be seeing any of them again.)


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#74
birefringent

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@megaillusiveman See when I said there's a robot in that picture they called me crazy a day later and I feel vindicated. There's at least one half way up the walkway on the right.

Yeah, I also saw that during the stream. Too me it looked like a mech. Of course I can't be 100% sure, but it does look like it.


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#75
Mcfly616

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It would be hard to write a story like this though, as any contact with a new super-advanced race would hardly go unnoticed by the rest of the galaxy at large. And then there is always the constant overshadowing threat of the Reapers.

 

 Who said the rest of the galaxy would have to know about the new species?

 

 

 

 

And keep in mind other than Shepard and crew, the rest of the beings who reside in the MEU have no idea the Reapers are coming or even what a Reaper is. The few that have heard of them consider them nothing but a myth.