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ME4 place and time (and other) speculation


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#101
cap and gown

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I can't believe there is all this angst over having continuity with the trilogy in a game set after the Reaper War. This is the same company that let Anders die in Dragon Age: Awakening only to bring him back in Dragon Age II.


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#102
Drone223

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Right, we aren't disagreeing there at all. I'm uncertain on exactly what you think we are disagreeing on. That said, I am under the impression that you still believe the network covers a sizable fraction of the galaxy. It does not. It actually only covers a very small percentage, likely somewhere around 1-2%, and of that the races of the galaxy have only explored less than 1%. The rest of the galaxy is uncharted space, literally expanses of thousands of light years between primary relays.

The reason for the necessity to have the story isolated from the rest of the network is only to avoid the events of the original trilogy, not because of some mechanic in how the network works.

I said that only a small fraction of the relay network has been explored the vast majority of relay's are inactive because the council doesn't want something like the rachni wars happening again.

 

From the codex: "There are many dormant primary relays whose corresponding twins have not yet been located. These are left inactive until their partner is charted, as established civilizations are unwilling to blindly open a passage that might connect them to a hostile species."

 

http://masseffect.wi...#Communications

 

So we've only seen a very tiny percentage of the whole relay network, those relay's lead to unexplored region of the galaxy.



#103
Tonymac

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I said that only a small fraction of the relay network has been explored the vast majority of relay's are inactive because the council doesn't want something like the rachni wars happening again.

 

From the codex: "There are many dormant primary relays whose corresponding twins have not yet been located. These are left inactive until their partner is charted, as established civilizations are unwilling to blindly open a passage that might connect them to a hostile species."

 

http://masseffect.wi...#Communications

 

So we've only seen a very tiny percentage of the whole relay network, those relay's lead to unexplored region of the galaxy.

 

Good point, Drone223.  Sadly, we must consider that these dormant relays have been damaged (assuming post Shep timeline).  I have no idea what it would take or how long it would take to get the whole relay network up and running.



#104
Drone223

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Good point, Drone223.  Sadly, we must consider that these dormant relays have been damaged (assuming post Shep timeline).  I have no idea what it would take or how long it would take to get the whole relay network up and running.

They don't have to do the entire relay network and I don't expect them to just enough to access the uncharted regions of the network.



#105
Tonymac

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They don't have to do the entire relay network and I don't expect them to just enough to access the uncharted regions of the network.

 

Works for me - and it leaves more for more games in the series.


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#106
themikefest

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I can't believe there is all this angst over having continuity with the trilogy in a game set after the Reaper War. This is the same company that let Anders die in Dragon Age: Awakening only to bring him back in Dragon Age II.

That can be said about Leliana. Depending on your Warden's actions in DAO, she can be killed, but shows up at the end of DA2 and if you have the Exiled Prince dlc, she will be seen and Hawke is able to talk with her. She also appears in DAI as an advisor to the Inquisitor

 

I believe Oghren can be killed in DAO, but is alive in DAA


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#107
Mcfly616

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It's a sequel.

 

I have no idea why people are even still arguing about this. 

 

Go back to Casey's message at E3 this year, he says when they looked at fan feedback what people wanted was to "move forward" and "go somewhere new". Moving forward is code for "taking place after ME3".

 

(And if you're not convinced, the feedback he mentions here is this tweet - where he asked if people wanted something set before or after the trilogy.)

 

 

 You don't need to show me what was said. I know. Difference between you and I is that you take your own subjective interpretation of some ambiguous statement and describe it as "code for...." whilst perceiving it as some kind of hard evidence.

 

 

 

Secondly, if Reapers are all a player can think about while playing through a game that has nothing to do with them (regardless of chronology), then that's their own weird problem. I enjoyed The Patriot (Mel Gibson) even though I know that the setting would soon be wartorn once again in the War of 1812.



#108
Kabooooom

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I said that only a small fraction of the relay network has been explored the vast majority of relay's are inactive because the council doesn't want something like the rachni wars happening again.

From the codex: "There are many dormant primary relays whose corresponding twins have not yet been located. These are left inactive until their partner is charted, as established civilizations are unwilling to blindly open a passage that might connect them to a hostile species."

http://masseffect.wi...#Communications

So we've only seen a very tiny percentage of the whole relay network, those relay's lead to unexplored region of the galaxy.


Right...whats your point? We aren't disagreeing on this at all. Obviously vast swaths of the relay network are unexplored due to dormant relays. But you do realize that the entire relay network, both explored AND unexplored, likely only accounts for around 1% of the Milky Way, right?

You seem to be under the impression that the network covers almost every star in the entire galaxy. It doesn't. Despite that, it still covers probably around a billion stars, which is more than enough space for a new story to take place.

But saying 99% of the galaxy is unexplored space is irrelevant, because we physically can't explore that 99%, only the stars included in the network.

#109
Drone223

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Right...whats your point? We aren't disagreeing on this at all. Obviously vast swaths of the relay network are unexplored due to dormant relays. But you do realize that the entire relay network, both explored AND unexplored, likely only accounts for around 1% of the Milky Way, right?
You seem to be under the impression that the network covers almost every star in the entire galaxy. It doesn't. Despite that, it still covers probably around a billion stars, which is more than enough space for a new story to take place.
But saying 99% of the galaxy is unexplored space is irrelevant, because we physically can't explore that 99%, only the stars included in the network.

You do know that the unexplored parts of the relay network are part of that 99% right of unexplored galaxy right?

#110
Kabooooom

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You do know that the unexplored parts of the relay network are part of that 99% right of unexplored galaxy right?

Except they aren't. Or rather, they dont constitute as significant of a fraction as you seem to think they do. See, that's the disconnect - as I thought. The relay network, at best, only covers 1-2% of the stars of the Milky Way Galaxy, which still equates to billions of stars. Of those, the races of the galaxy have only explored less than 1%.

I'm not sure where you picked up that the relay network covers all 200-400 billion stars in the galaxy, but it doesn't. Not even close. That is an absolutely unfathomably massive and unbelievable number of stars that it would strain credulity, if the network wasnt already described as being much smaller...which it has been.

If you envision the "backbone" of the network as being constituted of primary relays, then on average, each primary relay is separated by thousands of light years between them. Thousands of light years, and hundreds of millions of stars. Why is so much space unaccounted for in the network? I don't know, but that's how it is described. Since habitable worlds are probably extremely rare, perhaps the network covers all systems likely to give rise to life over a few billion years and all nearby systems filled with resources. In this way, the Reapers would never have to worry about an advanced race developing off the network. But, this is never explained.

#111
Drone223

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Except they aren't. Or rather, they dont constitute as significant of a fraction as you seem to think they do. See, that's the disconnect - as I thought. The relay network, at best, only covers 1-2% of the stars of the Milky Way Galaxy, which still equates to billions of stars. Of those, the races of the galaxy have only explored less than 1%.
I'm not sure where you picked up that the relay network covers all 200-400 billion stars in the galaxy, but it doesn't. Not even close. That is an absolutely unfathomably massive and unbelievable number of stars that it would strain credulity, if the network wasnt already described as being much smaller...which it has been.
If you envision the "backbone" of the network as being constituted of primary relays, then on average, each primary relay is separated by thousands of light years between them. Thousands of light years, and hundreds of millions of stars. Why is so much space unaccounted for in the network? I don't know, but that's how it is described. Since habitable worlds are probably extremely rare, perhaps the network covers all systems likely to give rise to life over a few billion years and all nearby systems filled with resources. In this way, the Reapers would never have to worry about an advanced race developing off the network. But, this is never explained.

I doubt the relay network covers the entire galaxy, but the relay network isn't as small as you think it is as each relay in star cluster which contains a decent number of stars. The vast majority of relay's are inactive as mentioned in the codex (both primary and secondary) and the trilogy probably covers only a small percentage of the total relay's in the galaxy.

#112
StarcloudSWG

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Every *primary* relay is separated by hundreds or thousands of light years. However, every primary relay links to many secondary relays that are much smaller and closer together. And only a small part of the *existing* relay network has been explored.

 

The scenario of someone else's network of gates suddenly being discovered is unnecessary when we can have a part of the relay network that's been 'isolated' because its primaries haven't had a linking connection to the ones familiar to the Citadel races, be opened up.


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#113
Drone223

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Every *primary* relay is separated by hundreds or thousands of light years. However, every primary relay links to many secondary relays that are much smaller and closer together. And only a small part of the *existing* relay network has been explored.

 

The scenario of someone else's network of gates suddenly being discovered is unnecessary when we can have a part of the relay network that's been 'isolated' because its primaries haven't had a linking connection to the ones familiar to the Citadel races, be opened up.

Well said.



#114
rapscallioness

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More speculation: the following two images are related to the same species and will constitute the main adversary in ME4.
 
7W7CMSb.png
 
N4LST1a.png

They show the same style: very angular with many flat planes. I'm guessing the species will also seem rather mechanical or angular in appearance.

 

The second pic seems to have a large shoot of garbage flying out the back. Meaning it's occupied-by trash making species. It could be our station. But a station that may also be capable of some kinda ftl travel? That orb there reminds me of the relay orbs.

 

The top pic...idk, it also makes me think...prison planet. Something being built. Those pyramid things look like they should be "on", but they're not.

 

Also remind me of a power plant. An engine core...to something.

 

Anyway, it may not necessarily be the antagonists as much as an antagonistic place. Like Omega on steroids. A criminal like station.

 

But it also reminds me of something. I can't quite put my finger on it, but there's something about this place.....



#115
ElitePinecone

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And on top of that its completely unnecessary 99% of the galaxy is unexplored there is still a lot left to explore.

 

It's irrelevant that 99% of the galaxy is unexplored.

 

100% of the galaxy is affected by whatever choice Shepard made at the end of ME3.

 

Unless they handwave it or retcon it, which would be terrible, it's impossible to set anything after ME3 because the state of the galaxy is so different. 

 

You can't seriously suggest that Destroy and Synthesis would look the same after 100 years, or 1000? How do they deal with those outcomes without making three different games?



#116
ElitePinecone

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 You don't need to show me what was said. I know. Difference between you and I is that you take your own subjective interpretation of some ambiguous statement and describe it as "code for...." whilst perceiving it as some kind of hard evidence.

 

So what is your interpretation of "moving forward"?



#117
Drone223

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It's irrelevant that 99% of the galaxy is unexplored.
 
100% of the galaxy is affected by whatever choice Shepard made at the end of ME3.
 
Unless they handwave it or retcon it, which would be terrible, it's impossible to set anything after ME3 because the state of the galaxy is so different. 
 
You can't seriously suggest that Destroy and Synthesis would look the same after 100 years, or 1000? How do they deal with those outcomes without making three different games?

Making destroy canon andgoing foward from there would be best approach bioware should deal with the endings since they'll have to be dealt with eventually.

#118
ElitePinecone

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Making destroy canon andgoing foward from there would be best approach bioware should deal with the endings since they'll have to be dealt with eventually.

 

Not going to happen. There is no canon in Bioware's games, period.

 

Why offer the choice if they aren't going to honour it in the future?

 

And they don't have to be dealt with eventually if we never see the Milky Way again.



#119
Guest_Caladin_*

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Meh my minds a mess of theories tbh, i'd like to think it aint the citadel but is based on it, i like to think it was part of a contingency plan set in motion before the end of me3, something akin to one way trip through a newly discovered relay like the omega 4 or a wormhole, but it all theories and without doubt all wrong



#120
ZipZap2000

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Big machine based 'Tomb' what looks to be advanced tech by mass effect standards. Smashed up planet with evolved krogan on it, a possible prothean and and an advanced mako. If it is set in the milky way it's likely a destroy canon set after the reaper wars.

 

That's a pretty big if considering the galaxy map we saw earlier.

 

Edit: Those triangles on the space station look like the ones on the citadel. Maybe it can close up?


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#121
shinyfirefly

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Not going to happen. There is no canon in Bioware's games, period.

 

Why offer the choice if they aren't going to honour it in the future?

 

And they don't have to be dealt with eventually if we never see the Milky Way again.

 

Bioware has retconned player choices before, mostly companion deaths. They also canonized the major player decisions of KOTOR. I haven't played SWTOR, but according to the wiki:

 

Spoiler

 

I'd rather the writers side-step the ME3 endings entirely, but I don't think a canonical ending is completely outside the realm of possibility.



#122
rapscallioness

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Things do seem pretty desolate, don't they? Except for that one homeworld of a new species. Did they say it was a new species? The one that looks like it could be sur-kesh with all the water?

 

That would make sense because sur kesh was one of the only ones not directly obliterated by the Reapers.

 

I wonder why the reapers did not mess with sur kesh? shrugs.



#123
Drone223

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Not going to happen. There is no canon in Bioware's games, period.
 
Why offer the choice if they aren't going to honour it in the future?
 
And they don't have to be dealt with eventually if we never see the Milky Way again.

Bioware has made certain choices canon before most notably Udina being councilor, so making one of the endings (destroy) is still the best approach.

#124
rapscallioness

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Ack, it's hard to speculate like this. With nothing. We've got a few concepts without any context. We have no anchor in all this.

 

And whatever they've decided to do, they are well into by now.

 

We'll see what they've come up with. And we'll see soon. Should be interesting.



#125
fyz306903

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it would require complete isolation from the rest of the network to avoid touching anything that the prior trilogy did. I am fine with this idea. I suspect it is probably the route they will take.So would a story taking place in another galaxy, of course.

There's no reason why, ME4's protagonist can't visit a couple of trilogy locations. this all depends on when it's set (I'm pretty certain that it will be set in the Milky Way Galaxy) but for example, you could visit Illium during ME2's time period, as long as you don't destroy the place before Shepard visits.