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Give us one free character unlock when we start MP


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24 réponses à ce sujet

#1
Commander Michael

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Hey. 

 

I'm personally not a fan of starting with 3 characters that have already been chosen for us. Why not give that choice to the player and let them choose 1 for free? This was a huge problem in ME3 for me, since I've always wanted to play as an Asari Adept since day one and I STILL haven't unlocked her. 

 

For DAMP, I want to play as a necromancer. And, knowing my luck, I will probably never unlock her with the random loot system. 

 

What do you guys thing? I do admit that sometimes the only reason I kept playing ME3 MP was because I wanted to unlock the Asari Adept, but more often than not it lead to frustration, especially since I never unlocked her.

 



#2
Pokemario

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It's not just random loot to unlock a character anymore. 

 

In DAMP,if you want to unlock a character,you need a particular armor. That armor can be crafted and/or looted.



#3
Commander Michael

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It's not just random loot to unlock a character anymore. 

 

In DAMP,if you want to unlock a character,you need a particular armor. That armor can be crafted and/or looted.

 

So if I find a specific type of armor, I unlock a character? I'm not quite sure I understand



#4
Decepticon Leader Sully

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To get a Rogue you need a Rogue armor



#5
Commander Michael

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To get a Rogue you need a Rogue armor

 

So if I find a rogue armor I unlock all 4 rogue classes?



#6
Saints

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Probably not.



#7
Decepticon Leader Sully

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Nah you need the thing for that spesific class. say your a Mage and you get a necromancer armor then you can have the necromancer. it branches out.

Thats what i heard.



#8
foolishquinn

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Still its something to work toward to really seem like a good idea

#9
PurpGuy1

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If they let you pick a character 99% of your games will be 4 Reavers whining for someone to cast barrier

 

The other 1% will have someone casting barrier but they get sick of babysitting Reaver noobs and ragequit


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#10
NoForgiveness

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Hey something I agree with! Not looking forward to the clone in my very first game.

#11
Solid_Altair

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It's tempting to allow people one starting character of their choosing. But it can lead to problems, as has been explained above. These tree starting characters are suppose to create a class balance early in the game.

 

And I also hope we don't need to rely on luck in order to unlock characters. I hope we can unlock them by consistent methods that don't rely on any random stuff, even if it take a while.


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#12
Saboteur-6

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Hey. 

 

I'm personally not a fan of starting with 3 characters that have already been chosen for us. Why not give that choice to the player and let them choose 1 for free? This was a huge problem in ME3 for me, since I've always wanted to play as an Asari Adept since day one and I STILL haven't unlocked her. 

 

For DAMP, I want to play as a necromancer. And, knowing my luck, I will probably never unlock her with the random loot system. 

 

What do you guys thing? I do admit that sometimes the only reason I kept playing ME3 MP was because I wanted to unlock the Asari Adept, but more often than not it lead to frustration, especially since I never unlocked her.

 

How have you not unlocked a kit class at this point in ME3, and one of the vanilla launch characters to boot? I call BS. They even made more specialized chests to accomodate people wanting higher chances for characters over gear.

 

Regardless, having only 3 at start is a bit of a bummer but...if you don't want to rely on RNG class unlocks just work to craft a character class item as that will unlock the corresponding desired kit. For example, play several matches with your desired class (Mage // Thief // Warrior) and then craft a spefici item for your desired alternate class. That's my plan for Reaver / Templar.


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#13
VilhoDog13

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Sweet! I knew it was armor based - but I thought we'd get the armor randomly, not that we can craft it.

 

I would like to play as necromancer, and I was worried I'd have to wait a long time to get her. Her and the keeper, both seem fun. Pretty much all mages...and most rogues...

 

honestly, as long as I don't have to play a warrior. I don't really care for warriors..



#14
daveliam

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I agree that I'm a bit bummed about only having three out of 12 characters on release.  Fortunately for me, the Legionnaire is one of the characters that I'm most interested in playing (along with the Katari, the Alchemist, and the Arcane Warrior).  I'm not a fan of playing ranged characters, so the Archer's out for me.  I usually like playing support spec'd mages in SP, but I hate playing them in MP because you are the first one people blame if things go wrong and, frankly, ain't nobody got time for all that.  So the keeper is out for me as well.  I guess I'll just have to roll the Legionnaire ad naseum until I unlock the other three that I'm interested in playing as.

 

I know that they are framing it differently, but it's pretty much the same as MEMP, in my opinion.  In MEMP, you got random unlocks through buying crates in the store.  In DAMP, you get unlocks through random treasure drops.  I just hope it doesn't take me too long to get another character that I like (especially The Alchemist -- dwarf lady with grenades ftw).  I have tremendously bad luck with random drops.



#15
Commander Michael

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How have you not unlocked a kit class at this point in ME3, and one of the vanilla launch characters to boot? I call BS. They even made more specialized chests to accomodate people wanting higher chances for characters over gear.

 

Regardless, having only 3 at start is a bit of a bummer but...if you don't want to rely on RNG class unlocks just work to craft a character class item as that will unlock the corresponding desired kit. For example, play several matches with your desired class (Mage // Thief // Warrior) and then craft a spefici item for your desired alternate class. That's my plan for Reaver / Templar.

 

I have not unlocked the Asari Adept. I do have the Justicar but I'd still want the normal asari adept because of her skills. I am still missing the normal krogan soldier, as well. So yeah, I call BS too, since I really SHOULD'VE been able to have all classes by now. Instead, I keep getting more appearance options by getting the same characters all over again....



#16
Cirvante

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I have not unlocked the Asari Adept. I do have the Justicar but I'd still want the normal asari adept because of her skills. I am still missing the normal krogan soldier, as well. So yeah, I call BS too, since I really SHOULD'VE been able to have all classes by now. Instead, I keep getting more appearance options by getting the same characters all over again....

 

Welcome to maxing your manifest. If you want instant gratification then you'll need to edit your coalesced.win file.

 

Since they are making it easier to get characters this time around by letting us unlock them through crafting their armor, I'm okay with three starters.



#17
wwilt13

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I like the idea of a random free character at the start.  Something to keep the balance that others have mentioned.  I definitely understand the frustration at random character drops.  I am not sure how it works with this game, but it looks like fun either way.



#18
Silvershroud

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I'm guessing that will be a part of the pre-order bonus chest.  Not that it makes a whole lot of difference to me.   I rather enjoyed playing the ME3 demo when it came out and every now and then you'd get some non-human in the match, and everyone was thinking "Hey, cool, a Krogan!"  Besides, I doubt it will be long before other characters become common anyways.



#19
Adhin

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From the stream, it sounded like you can either find the armor, or craft it. They also mentioned something like base items are junk 'unless you want to make a class armor'. Which sounds like to me any newb items you find you don't want that you trash will ultimately help you craft armor for another class you want sooner then waiting to find it via a drop. Think they also said there was 3 armor variants per class kit? I think that means 3 visual styles outside of color variations based off materials used.

 

Anyway, if that's not to crazy you could probably have the 1 class you really want same day you start playing. I'd imagine they have the random class armor drops in as well cause, A, they can always be scrapped for resources, and B, it'll unlock stuff you didn't initially care about and might half-push people to try it out. For instance I wont be unlocking the elementalist on my own... but if I get his robes in a chest I'd probably try em out for awhile kinda like i did in ME3. I tried out plenty of stuff I had no intention of playing much of simply cause I had just unlocked it.

 

Far as I'm concerned, if it really does work the way it sounded like in the stream, it's kinda best of both worlds for me. Yeah would be nice if we got to choose what we wanted right off the bat, but that could also create some horribly unbalanced early days with people being bad at stuff and people picking warrior classes bad at tanking and all that. Course, people can also just build a good tank class into a really bad tank class and suck that way too so... *shrugs*.

 

I'm just happy I can work towards a class I want instead of 'having' to rely on random.


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#20
Orochi

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aye too get class you need specific armor crafting and so it will take time no Longer luck of the box and random cards



#21
Maria Caliban

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For those of you still confused:

- Armors drop randomly. Each class has an armor.
- If you don't like the armor and weapons you get, you can salvage them for material
- Using the material you have, you can craft armors you want.

Say you get a Reaver armor and, because of the sudden lack of blood to your brain, decide you don't want to to be a Reaver. Salvage that armor. Salvage other armors you get. Craft necromancer armor from that salvage.

Bam! You now have a necromancer.
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#22
Saboteur-6

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For those of you still confused:

- Armors drop randomly. Each class has an armor.
- If you don't like the armor and weapons you get, you can salvage them for material
- Using the material you have, you can craft armors you want.

Say you get a Reaver armor and, because of the sudden lack of blood to your brain, decide you don't want to to be a Reaver. Salvage that armor. Salvage other armors you get. Craft necromancer armor from that salvage.

Bam! You now have a necromancer.

 

I'm totally going Templar over Reaver.


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#23
Orochi

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For those of you still confused:

- Armors drop randomly. Each class has an armor.
- If you don't like the armor and weapons you get, you can salvage them for material
- Using the material you have, you can craft armors you want.

Say you get a Reaver armor and, because of the sudden lack of blood to your brain, decide you don't want to to be a Reaver. Salvage that armor. Salvage other armors you get. Craft necromancer armor from that salvage.

Bam! You now have a necromancer.

 

yea i love this system more then mass effect with crate grinds now itl be more rewarding feeling having gathered everything instead of % based



#24
stysiaq

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I trust that the devs made the basic classes fun to play and I'll just use the basic ones till I unlock the Katari.



#25
Orochi

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yea we can expect more advanced ones or specialized ones like how did me 3 perhaps even some demonic class or something