I picked the Huntress, and am having much fun with that. My only problem is that while great fun in the beginning as soon you properly get going with advisers and getting your affairs in order it becomes too easy. I loved the intro and doing this in the beginning, it felt so immersive if you take the time to let the scene set itself, it felt a little repetitive when you get going though, will have to explore some new options to see where that will lead me.
I don't think it's possible to be GOOD at the game. It seems like everyone, including myself, it having a difficult time figuring out what the heck we're supposed to do in it. We have to get 50 trophies (I know you can also get 50 of something else, but I forget what)? How are you supposed to get trophies when it takes practically all of your resources AND you fail at everything over modest difficulty. I think the idea was good, but the implementation is horrible. It doesn't seem to have any fans. Especially not of the micro-transaction thing they've got going on. We're paying $60 at LEAST to get Inquisitions- they couldn't throw in a text based game for free?
It is, you just have to learn how to balance things out, and play cautiously in the start. I had to restart once because I screwed up, but the second time went much better. Currently (roughly 70 'turns' into the game) as the Huntress I have:
Rulership: 36 +20 (Guildmistress Councilor)
Scholarship: 30 + 20 (Pig Farmer accomplice)
Derring-Do: 57 + 20 (Silent Hunter Bodyguard)
Wood-Wise: 34
Cunning: 31 + 20 (Bard Lover)
Dignity: 100 (Shinning)
Freedom: 76 (Benevolently Governed)
Prosperity: 100 (Lavish)
Peril: 11 (Peaceful Roads)
Twilight 5 (The Sun is Ascendant)
Rumours of Revolution: 2 (no signs of sedition)
I have 3 Trophies, 1 Secret, and zero Viands so far. Which is the only place I am lacking behind as I focused on the city-stats first, and will begin to rectify that when I have gotten some turns back.
There is a lot of small things involved, including remembering which quests gives which opportunities. But a most of it can be boiled down to a few things:
1) - In the start (as in: before you get at least two of your advisers), play cautiously, don't take risks, and only take options with good chances of success, if at all possible. As the game can easily punish you mercilessly in the start, but much less so when you get further along.
2) - Get your Councilor, Lover, Accomplice, and Body Guard as soon as you can. They massively improve you in their given field. And the game becomes so much easier when you have them all. Preferably choose some that increase different stats so you can handle all situations.
3) - Get clues, lots of clues, whenever you can, and then use these to improve your stats from your various people. Upgrade those you need most first, or those that you do not have an advisor to assist you with.
4) - When possible, always go for challenges with a difficulty of 60% chance of success or higher. This will save you from massive loses, especially in the early game before you get most of your advisors.
5) - Keep a close eye on your stats, make sure to try and decrease any problem as soon as it goes above 30-40. And likewise immediately try to increase any city stat that falls beneath 20-30.
6) - Balance out your problems, i.e. risk getting some Peril to reduce your Twilight or Rumours of Revolution problems whenever your can if playing a Huntress (and vice versa if playing Scholar I presume), as Perils are easier to deal with. Do the same for your city stats. Build up your Dignity first and then sacrifice Dignity for Prosperity or Freedom when able, while still building up dignity when able if playing Huntress, and vice versa when playing Scholar.