Did anyone else notice the "Cullen Friend/Rivel" tile disappeared? I mean, I know there was a bit of confusion surrounding it's inclusion in the first place, but was just wondering if anyone knew anything about it being taken out? Or maybe my Keep is just glitched.
Cullen Tile
#1
Posté 08 novembre 2014 - 09:56
#2
Posté 08 novembre 2014 - 09:59
Hooory the confusion is gone. \ O /
The mentioned during AUS PAX that the tile was a mistake and they were going to take it out.
- Who Knows aime ceci
#3
Posté 08 novembre 2014 - 10:05
Cullen seems to be causing all manner of problems the rascal. At least that one is fixed, now all they need to do is reorganise those Keran tiles - I bet if Cullen wasn't his commander it wouldn't have happened in the first place ![]()
- Shelidon aime ceci
#4
Posté 08 novembre 2014 - 11:10
I read a few weeks ago that they planned on deleting it because it isn't recognised in DA:I.
#5
Posté 08 novembre 2014 - 11:48
Yeah Kerran's Act 3 tile is still the biggest error in the Keep I think.
#6
Posté 09 novembre 2014 - 01:58
ok great!
#7
Posté 09 novembre 2014 - 01:15
Yeah Kerran's Act 3 tile is still the biggest error in the Keep I think.
No, the biggest error still in the Keep is the Broken Circle clusterfuck involving Cullen(again!), Irving, and Wynne...
- bel3338 aime ceci
#8
Posté 09 novembre 2014 - 02:25
Yeah Kerran's Act 3 tile is still the biggest error in the Keep I think.
really im sure you could do all 3 of them
#9
Posté 09 novembre 2014 - 04:03
Hooray, that bit of confusion is gone - now I need to update my Tapestry guide though - they reorganized the tiles in that section too!
#10
Posté 09 novembre 2014 - 07:39
No, the biggest error still in the Keep is the Broken Circle clusterfuck involving Cullen(again!), Irving, and Wynne...
At least in the case of those, all the correct options are in the Keep, and they need to be tied together in the correct way.
really im sure you could do all 3 of them
The description for the Act 3 choices are from the Act 1 quest and the options for it are not only all wrong, they appear to be a mixture of the choices from two separate Kerran quests.
You cannot send Kerran back to the templars in Act 3, but you cannot kill him in Act 1.
#11
Posté 09 novembre 2014 - 09:09
At least in the case of those, all the correct options are in the Keep, and they need to be tied together in the correct way.
The Broken Circle tiles are "correct options" in that the world states produced through the bug are valid. But a number of valid world state possibilities are removed because of it...
As opposed to Kerran, where everything involved in the Kerran tiles produce "correct options"(again, the world states produced are valid), and there are no world states possibilities unavailable. The only "bug" involved is regarding the description of a single tile. The Keep's failure to synch achievements is more of a bug than Kerran...
We can have another 2 page argument about how Kerran can be sent back to the Templars in Act 3(even if you refuse to believe it), but i don't think there is much of a point to doing that again...
#12
Posté 09 novembre 2014 - 09:12
How can it create the correct world state when the options are wrong? I don't beleive you can send Kerran back to the templars because nobody explained any reason to think that he was sent back to the templars at all in those 2 pages.
They don't need to add or subtract any new tiles for Broken Circle.
#13
Posté 09 novembre 2014 - 09:35
How can it create the correct world state when the options are wrong? I don't beleive you can send Kerran back to the templars because nobody explained any reason to think that he was sent back to the templars at all in those 2 pages.
They don't need to add or subtract any new tiles for Broken Circle.
And they don't need to add or subtract tiles with Kerran, because the only thing wrong is a bad description for the Act 3 choices. The reason to think you can send Kerran back to the Templars is because, in the game, that is the dialogue option, [/size]and that's what happens.
But you're right. they don't need to add or subtract tiles from Broken Circle. They need to fix the autosolver that seems to think you can't have Wynne alive and Irving dead(and vice versa). A bug in the autosolver is a bigger issue than an incorrect description on a tile...
#14
Posté 09 novembre 2014 - 09:52
And they don't need to add or subtract tiles with Kerran, because the only thing wrong is a bad description for the Act 3 choices. The reason to think you can send Kerran back to the Templars is because, in the game, that is the dialogue option, [/size]and that's what happens.
But it doesn't happen. There is nothing that indicates that it does. There is no in game content that even hints that anything different happens from just letting him go.
#15
Posté 09 novembre 2014 - 10:10
But it doesn't happen. There is nothing that indicates that it does. There is no in game content that even hints that anything different happens from just letting him go.
And, again, the dialogue says it did happen. There is nothing in the game to indicate that Kerran was not given to the Templars.
You're saying "I didn't see/hear anything happen to Kerran, so he wasn't taken by the Templars, so the choice that was given to me didn't exist." You don't like the outcome, so you're claiming the choice didn't happen...
#16
Posté 09 novembre 2014 - 10:17
And, again, the dialogue says it did happen. There is nothing in the game to indicate that Kerran was not given to the Templars.
You're saying "I didn't see/hear anything happen to Kerran, so he wasn't taken by the Templars, so the choice that was given to me didn't exist." You don't like the outcome, so you're claiming the choice didn't happen...
What dialogue says it happened? It isn't a choice that was given to you. Hawke says he will turn Kerran over to the templars, but he can't. Even If he says he will, Kerran just leaves. Just like he can you can say you will kill Tallis but you can't or that you can say you will protect Huon's wife, but can't. There is no dialogue that says he ever was turned over to the templars. Not from Kerran. Not from Cullen. Not from Meredith.
If there is any dialogue that clearly says that he was ever in templar custody. Point it out to me and I'll drop it.
#17
Posté 10 novembre 2014 - 03:45
Tile arts now gone. What a waste....
#18
Posté 10 novembre 2014 - 04:20
Now they should get rid of "Did the Warden agree to Cullen's request to kill the mages in the tower?" tiles. They are redundant. There is already a choice to save or kill the mages.
#19
Posté 10 novembre 2014 - 06:47
Now they should get rid of "Did the Warden agree to Cullen's request to kill the mages in the tower?" tiles. They are redundant. There is already a choice to save or kill the mages.
I think it actually should make a difference whether it was Cullen or not who convinced the Warden to kill all the mages. Since he is a major character in Inquisition, he might have regrets (or not).
- SomberXIII aime ceci
#20
Posté 10 novembre 2014 - 06:51
Now they should get rid of "Did the Warden agree to Cullen's request to kill the mages in the tower?" tiles. They are redundant. There is already a choice to save or kill the mages.
I disagree. You could disagree with Cullen and still get the mages killed accidentally if you don't use the litany. It plays into the Warden's intent.
- BubbleDncr et Shelidon aiment ceci
#21
Posté 10 novembre 2014 - 08:54
I disagree. You could disagree with Cullen and still get the mages killed accidentally if you don't use the litany. It plays into the Warden's intent.
This. This is exactly what happened to me on my first playthrough. I intended to save the mages, but couldn't figure out how to use the Litany. And if they don't fix this bug, my Warden will forever be remembered as anti-mage. Which she wasn't!
#22
Posté 11 novembre 2014 - 06:24
I disagree. You could disagree with Cullen and still get the mages killed accidentally if you don't use the litany. It plays into the Warden's intent.
The keep is already low of tiles. No more removal requests please. ![]()
If you don't like the decisions, just ignore those.





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