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Vanguard, the underused class


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#26
TheTechnoTurian

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Vanguards aren't my favorite class ever. But my advice is to play the turian because she is unique and interesting. A bit glitchy off host tho particularly with poison strike, in my experience.

The goonguard is also fun, probably the only non turian guard I play a lot. He is not too hindered by lag, IMO, and he detonates his own combos which is hot.

Slayer is most hindered by lag. Even on a good host, I find PD to be pretty derp. You can still spam BS but that's pretty fuckin annoying.

#27
Marksmad is waving goodbye

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All of my adepts and most of my sentinels and vangurards are the same.

No quarian= no bang.

 

Would you like us to pretend to be surprised?   :D


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#28
EnemySpinach

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Only use BC if you are host.  As client you'll die too often due to power simply not working half the time.

I could not possibly disagree more. As someone who extensively plays/played Vanguards off-host, there's ways to MAKE it work. And you're only robbing yourself of those barriers you're not getting back. Which means crippling your team. If I see a vanguard dying from using other cooldown powers when they could have charged, I will flat out refuse to revive that moron (especially if they biotic slashed while surrounded, or fired off the long cooldown of Carnage), end of story.

That said, look at the Juggernaut Heavy Melee. You can't use it twice in quick succession, right? But you can shorten it's invisible cooldown with a light melee or hex shield between drains?

 

Likewise, no matter how often Bonus Power triggers, it needs an action between charges, and even off host, it takes extreme lag to make a charge fail completely (unless it's at a location you cannot charge to.) This is why the Novaguard's charge feels more reliable than many others; nova is that in-between action that bridges cooldowns seamlessly.


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#29
count_4

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Don't really see too many of these guys out on the battlefield besides the occasional N7 slayer and krogan. I'll admit, I do stray away from these guys from what I've learned from lag issues on the PS3.

Now that I'm on PC, I think they deserve another go, and just maybe, I can bring the pain train.

Which vanguards are the best?

 

Personally, I prefer the Asari Vanguard, spec'd for Charge and 'nades. Fun to play, nice dodge and versatile. Also, great for themed play with Acolyte (which you should always bring as a van anyway) and Disciple.

 

Novaguard is fun as well but in my opinion not all that reliable in gold and up. Haven't played the others really, though. 



#30
Pheabus2009

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Cabal & N7 Slayer are the best.

Lag can make them obsolete though, I always play them on host.



#31
Homey C-Dawg

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Assguard is one of my favorite characters, but pugging vanguards is risky because they are so latency dependent.


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#32
valium

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slayer with falcon + disruptor ammo

 

cabal with raider

 

2 of my 5 most played setups.



#33
36812180234

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I play Asari Vanguard without Stasis. I love Stasis on Commando, but this power is perfect for mooks and useless against bosses. However, the charge + grenade will clear all the mooks even more effectively. The full shields on the other hand may make the difference, especially when playing with lag. 6-3-6-5-6 is a possibility, but I prefer to have additional 10% of weapon damage against bosses (10% of Talon X at short range is no joke).

 

By the way, some players are just racists. The other day I was playing the Asari Vanguard, and on the wave 3 that TGI host started shooting me and then quit after that. I guess he was obsessed that he can not outscore me or something. No problem - we managed the full extraction without him anyway. 

 

And I guess some guys just have no ides how effective the AV is. A couple days ago I managed to collect XXX and was thrown away after just joining the gold lobby with AV of level 9 - the guys probably decided that they will have to carry me. And I had equipped Power amp  IV, AP rounds IV, Pistol amp III and Power amplifier on Talon X. With mine N7 at 7000+ and challenge points 57000+... Racists all around - no love for blue babies.  


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#34
Ashevajak

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Like that Turian said, "you humans are all racist".



#35
AGCeyx

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Probably one of my favorite classes, all of them are nearly invincible on host and still very good off-host.

 

Favorites:

 

1)Slayer (Hurricane/disruptor ammo/PD)/Drellguard(Raider Inc ammo in your face/Clusters)

2)Volus (Raider Inc ammo)/Cabal (any weapon)

3)Novaguard (any weapon)

4)Rest

 

Honorable mention: Hatesurfing Facepunch Batarian



#36
Aetika

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Well...

Asari is great vanguard. Krogan is invincible machine, but very slow. Slayer can suffer a lot if there is a lag, Cabal is dead meat if there is a lag, Drell is melting like ice cream if there is a lag and Human vanguard is non-stop yelling troll and I feel to guilty to play them.

 

Can´t comment on Batarian and Volus, since I don´t play them and I suck with Phoenix, so no input there either.

 

I still like vanguard class though. :wub:


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#37
36812180234

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Oh, but I was Asari, so he should say "you all Asari are racist". Which would be just ridiculous - Asari are the most cosmopolitan and open race in all senses, and I mean ALL senses :P.

 

Supremacist - yes, certainly (who can argue after all, that Asari are the sexiest, coolest, ......(you name it)). Racist - NO WAY. 



#38
count_4

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By the way, some players are just racists. The other day I was playing the Asari Vanguard, and on the wave 3 that TGI host started shooting me and then quit after that. I guess he was obsessed that he can not outscore me or something. No problem - we managed the full extraction without him anyway. 

 

I think with most people it isn't actually about the outscoring but that the vanguard is a very invasive class. Depending on the combat situation it can almost seem like you're actively trying to harass your team mates by charging 'their' targets right in front of them and players who don't play van don't always realize that this is sometimes the one and only means of survival for you and get irritated.


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#39
Marksmad is waving goodbye

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I think with most people it isn't actually about the outscoring but that the vanguard is a very invasive class. Depending on the combat situation it can almost seem like you're actively trying to harass your team mates by charging 'their' targets right in front of them and players who don't play van don't always realize that this is sometimes the one and only means of survival for you and get irritated.

 

It's equally annoying when you are in the press of enemies, shouting "shields down" and everything you look at to charge gets shot by the score-racing TGI so you can't recharge your barrier and go down.



#40
Chealec

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There is no Asari Vanguard only Zuul.



#41
sabreracer

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For me 

 

Novaguard

Assguard 

Cabal

 

are my fun ones the others are fine.

 

If the Assguard had just ONE reason to spec into Stasis 

 

ME3_Cerberus_Phantom.png



#42
GordianKnot42

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Broguard. 'Nuff said.

#43
Aetika

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I think with most people it isn't actually about the outscoring but that the vanguard is a very invasive class. Depending on the combat situation it can almost seem like you're actively trying to harass your team mates by charging 'their' targets right in front of them and players who don't play van don't always realize that this is sometimes the one and only means of survival for you and get irritated.

 

You nailed it. This is number one reason I don´t play novaguard in public games. I am afraid the character must come out as extremely douchey, while you are just doing exactly what you are supposed to be doing.



#44
Beerfish

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Asariguard is probably my single most played kit. Yes, even amongst the asari and I play them all quite a lot.

 

Spec her out of Stasis, give her your best grenade gear and play against Cerberus. Listen to the screaming as you quite literally rip through their ranks.

 

I mostly play her with Eviscerator, though she works great with Piranha as well. In a pinch, even Katana and Scimitar work well enough. But that's from scrub's point of view. The master like you are will want nothing less than Claymore.

Works for you but I still for my whole life can't fathom that strategy at all......ever.



#45
Beerfish

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I play them a fair bit but don't host often so it hurts my game.  Hosting as we know makes a huge difference.  I did host a game this past weekend as a Volguard Falcon Puncher and it was one of my best volus games ever.



#46
grailseeker91

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Any vanguard is viable and enjoyable. Lag and those really game you waited that extra .1 second to register the charge resulting in my corpse flying away from the teammates who could have done a quick revive moments are annoying, but as already has been stated can be worked around. Best way: pick your charges carefully. A little lag in a 1v1 with most mooks obviously won't be a big deal. Sync killers I try to avoid while lagging until the end. Against the geth I refuse to charge until I know it's 1v1 with any vanguard as I don't want to get into a stunlock pinball game which will be lost more often than not on higher difficulties with the exception being the krogan or broguard who are tough enough to take more than 2 hits and don't fly quite as far increasing the odds of recovering and sneaking in a charge. 

 

On a personal preference, I always at least put 4 into fitness with the extra shields as that can be the difference between just holding out and getting dropped. Yes I know a lot of bsners will make a scrub or L2P remark on this but this comes from a more conservative style and getting dropped into frequent GIPs where I only have gear because I wanted to try to set up some coordination or at least not be the engineer on a biotic team



#47
eighteighty

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Take only a pistol for 200% skill recharge, and then: charge, pause a fraction of a second, nova, charge, nova, charge, nova, charge, nova. You're practically invincible. Close proximity to three phantoms and a pair of dragoons? Still no problem! Charge, nova, charge, nova, etc.

 

Great strategy for sub-platinum matches.  But let's see how that works on Platinum boss spam...



#48
MaxCrushmore

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Drell Vanguard rules in experienced / skilled hands - esp since the advent of Grenade Capacity

 

Asari and Slayer are close seconds (although the Slayer is very host dependant due to PD mechanics and overall squishiness)

 

the Kroguard is fun as a pure melee character though

 

 

I think people make too big a deal about off-host vanguarding, it's really not that big a deal, you are still really powerful .. on host it almost feels like cheating.

 

Only in the most lag ridden lobbies is it a big deal, and if you happen to get downed because you couldn't get the charge to fire, no big deal, it's called med-gel



#49
LemurFromTheId

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I think people make too big a deal about off-host vanguarding, it's really not that big a deal, you are still really powerful .. on host it almost feels like cheating.

 

Yup, you just need to adjust and change your playstyle*. Some players keep playing off-host as if they were hosting, so they just bang their heads against a wall and complain that the lag is killing them. Some players adjust, take the lag into account and charge when it makes sense to do so while maintaining a margin of error.

 

(*: Not always particularly easy to do so, of course.)


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#50
TheNightSlasher

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I think people make too big a deal about off-host vanguarding, it's really not that big a deal, you are still really powerful

I agree with you. As Aedolon mentioned, you have to adjust your playstyle a bit, and judge the situation a bit more carefully. I play vanguards off-host pretty much all the time, and the number of instances where I feel like quitting due to lag is probably 1/10.

 

I've even played slayer off-host and after a wave or two, I can get into the delayed PD rhythm. Sure, he may not be the all-powerful spawn destroyer as he is on-host, but he is still quite powerful.


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