Aller au contenu

Photo

The Legend of Shepard and how it should be reflected in MENext


  • Veuillez vous connecter pour répondre
90 réponses à ce sujet

#1
Revan Reborn

Revan Reborn
  • Members
  • 2 997 messages

I'd just like to preface that I will be absolutely surprised if this new Mass Effect game doesn't take place after the Shepard trilogy. It wouldn't make sense from a BioWare perspective as they always go forward with their games in time, making our choices have weight. What we've also seen of MENext from concept suggests a story in the future, but one much more personal with an unknown hero as the protagonist. I believe having Shepard's legacy loom over the player would be amazing for storytelling purposes.

 

Lets say MENext takes place ten to fifteen years after ME3. The galaxy has had time to rebuild itself and there is certainly still more building to be done. There has been an unprecedented unity of the galaxy and sustained peace since the Reaper conflict for the first time in history. The player will fill the role of what is likely an N7 recruit who is working on the outer-rim for the Alliance doing special operations.

 

The story and plot will unfold this new threat and new antagonist who threatens to throw the entire galaxy back into chaos. What would be interesting for BioWare to play around with is the image of Shepard and what it means in the galaxy. Based on your choices and whether you were a Renegade or Paragon in the original trilogy, this could make inhabitants see Shepard as a hero or a villain.

 

BioWare could also use Shepard's legend to constantly put pressure on the new protagonist in always striving to be better and to match the perfection that was Shepard. I think it would be great if we were to see a few monuments built in honor of Shepard and for various characters in the story talk about what he did and how important he was (whether their accounts are accurate or not).

 

It would also be interesting because the galaxy would be in a position where they wouldn't see another threat coming, much like the return of the Sith in KotOR II. This would place the protagonist in a place of isolation, as well as his crew, to achieve the impossible while constantly being compared to Shepard in a galaxy who no longer can see the realities due to what happened during the Reaper conflict.

 

There are a lot of possibilities, and I'm certain BioWare will make their own Keep for Mass Effect providing us with all of our choices in the three previous games. Would you like to see Shepard's legacy prominently reflected into MENext for continuity purposes and to bring an interesting dynamic? Or would you rather Shepard's importance in the galaxy be reduced to perhaps one line of dialogue and the new game be entirely dedicated to new experiences?


  • Vroom Vroom aime ceci

#2
LisuPL

LisuPL
  • Members
  • 1 019 messages

No matter who we play as in MENext, our new hero should never be able to reach fame witch would rival that of Shepard.

 

As a matter of fact - this is BioWare game, so we can be good or a complete crackhole who is not just renegade, but maybe even evil at points.

 

They way I see it - I would love BioWare choosing canon in witch everyone from Shepards team survived (except Thane who's death is canon in ME3) and everyone from that team having a spot in MENext as idol figures or part of common culture.



#3
Revan Reborn

Revan Reborn
  • Members
  • 2 997 messages

No matter who we play as in MENext, our new hero should never be able to reach fame witch would rival that of Shepard.

 

As a matter of fact - this is BioWare game, so we can be good or a complete crackhole who is not just renegade, but maybe even evil at points.

 

They way I see it - I would love BioWare choosing canon in witch everyone from Shepards team survived (except Thane who's death is canon in ME3) and everyone from that team having a spot in MENext as idol figures or part of common culture.

Exactly. That's why I believe the protagonist constantly being compared to Shepard would be great for storytelling. There is no way he could match what Shepard did.

 

I wouldn't mind members of the crew being leaders or representative for their various species. I'd rather BioWare focus on creating this myth and wonder about Shepard and how that impacts the new protagonist. I believe there are a lot of possibilities for some interesting stories.



#4
Vazgen

Vazgen
  • Members
  • 4 961 messages

Bioware got themselves in the corner by making the Refuse option. It is possible that all races were harvested, Shepard died and Reapers returned to the dark space. There are not many options that can consider that choice as well. "Damaged relay" theory is one such option. Basically this:

1) There is a key relay that leads to a new sector of Milky Way with interconnected relays and systems but which are only connected to the parts we explored in the trilogy through that relay.

2) During Reaper War the relay is damaged and the wave from the Crucible doesn't reach there. If Refuse is chosen, Reapers finalize harvest of the races and then head to those systems via conventional FTL, but the war can last for hundreds of years so we can safely explore those systems

3) We may hear news reports, see monuments and ads based on Shepard's actions in Mass Effect 1. Savior of the Citadel, First Human Spectre.

4) We may find some ancient weapon of tremendous power, or discover some very powerful technology in ME:Next that should be powerful enough to fight Reapers as equals (but it should not be mentioned explicitly, just it's power should be outlined and we could speculate that it should be possible to use that power to defeat the Reapers, if Refuse was chosen)



#5
SNascimento

SNascimento
  • Members
  • 6 002 messages

I'd say there should be the least possible amount of references to the original trilogy. None at all if it's possible. 


  • lastpawn et Tonymac aiment ceci

#6
StarcloudSWG

StarcloudSWG
  • Members
  • 2 659 messages

Then prepare to be surprised. Bioware has already said that the next Mass Effect game will be contemporaneous with Shepard's. 

 

That is, it will take place during roughly the same time period.

 

Thanks to the short-sightedness of the Bioware lead writers and former project head, the ending of Mass Effect 3 has become a brick wall that they can't write their way through.



#7
Vazgen

Vazgen
  • Members
  • 4 961 messages

Then prepare to be surprised. Bioware has already said that the next Mass Effect game will be contemporaneous with Shepard's. 

 

That is, it will take place during roughly the same time period.

 

Thanks to the short-sightedness of the Bioware lead writers and former project head, the ending of Mass Effect 3 has become a brick wall that they can't write their way through.

Source?


  • Ajensis aime ceci

#8
SNascimento

SNascimento
  • Members
  • 6 002 messages

Then prepare to be surprised. Bioware has already said that the next Mass Effect game will be contemporaneous with Shepard's.

No, they did not. What was said in the comiccon panel is that we might see some familiar faces, but that's about it. 



#9
Revan Reborn

Revan Reborn
  • Members
  • 2 997 messages

Bioware got themselves in the corner by making the Refuse option. It is possible that all races were harvested, Shepard died and Reapers returned to the dark space. There are not many options that can consider that choice as well. "Damaged relay" theory is one such option. Basically this:

1) There is a key relay that leads to a new sector of Milky Way with interconnected relays and systems but which are only connected to the parts we explored in the trilogy through that relay.

2) During Reaper War the relay is damaged and the wave from the Crucible doesn't reach there. If Refuse is chosen, Reapers finalize harvest of the races and then head to those systems via conventional FTL, but the war can last for hundreds of years so we can safely explore those systems

3) We may hear news reports, see monuments and ads based on Shepard's actions in Mass Effect 1. Savior of the Citadel, First Human Spectre.

4) We may find some ancient weapon of tremendous power, or discover some very powerful technology in ME:Next that should be powerful enough to fight Reapers as equals (but it should not be mentioned explicitly, just it's power should be outlined and we could speculate that it should be possible to use that power to defeat the Reapers, if Refuse was chosen)

I believe it's safe to say that "Refuse" is not a legitimate option for the purposes of the franchise going forward. It was merely thrown in there as fan service, but should not be regarded as on the same level of Control/Synthesis/Destroy.

 

I'd say there should be the least possible amount of references to the original trilogy. None at all if it's possible. 

That's a shame. I'm entirely opposite as I want to know that my actions as Shepard in ME1-3 impacted the future in some way. If MENext is just a standalone game with no connection to its predecessor, then that defeats the purpose of BioWare choice and continuity, which BioWare always champions.

 

Then prepare to be surprised. Bioware has already said that the next Mass Effect game will be contemporaneous with Shepard's. 

 

That is, it will take place during roughly the same time period.

 

Thanks to the short-sightedness of the Bioware lead writers and former project head, the ending of Mass Effect 3 has become a brick wall that they can't write their way through.

BioWare never confirmed anything of the sort. What they did "suggest" was that we shouldn't expect for what happened in ME1-3 to be irrelevant to the new game. It's vary likely we will see characters from earlier games.



#10
Vazgen

Vazgen
  • Members
  • 4 961 messages

I believe it's safe to say that "Refuse" is not a legitimate option for the purposes of the franchise going forward. It was merely thrown in there as fan service, but should not be regarded as on the same level of Control/Synthesis/Destroy.

 

That's a shame. I'm entirely opposite as I want to know that my actions as Shepard in ME1-3 impacted the future in some way. If MENext is just a standalone game with no connection to its predecessor, then that defeats the purpose of BioWare choice and continuity, which BioWare always champions.

You seem to contradict yourself. Refuse is a choice, if they don't address that they might as well canonize one ending



#11
Drone223

Drone223
  • Members
  • 6 659 messages

No, they did not. What was said in the comiccon panel is that we might see some familiar faces, but that's about it. 

Also the game taking place in "Shepard's lifetime" was made by game journalist, not Bioware.



#12
Cheviot

Cheviot
  • Members
  • 1 484 messages

Maybe a few references to Shepard but nothing more would be best.



#13
Revan Reborn

Revan Reborn
  • Members
  • 2 997 messages

You seem to contradict yourself. Refuse is a choice, if they don't address that they might as well canonize one ending

Not at all, as you are just blatantly taking me out of context. If you really want to play this game, my Shepard could have technically died at the end of Mass Effect 2 if all my companions died. Does that then mean that ME3 never happened and that Shepard clearly wasn't alive? No. That's ridiculous. Just because you have the choice to have your Shepard die in ME2 or to choose "Refuse" (which isn't really a choice at all as you are refusing to make a choice), that does not then mean it's legitimate.

 

We already know in MENext that we are going to be a human and likely a N7 recruit. Clearly "Refuse" is not canon as humanity, along with all the other species, wouldn't exist had the Reapers won and completed the cycle. Lets not be ridiculous please.



#14
Revan Reborn

Revan Reborn
  • Members
  • 2 997 messages

Maybe a few references to Shepard but nothing more would be best.

Why do you say that? One of the greatest tools I believe BioWare made for DAI was Dragon Age Keep. It allowed for our previous decisions in DAO and DA2 to be reflected in DAI through a variety of different ways. I would love to see that traditional tied over to MENext as I want the choices I made in the first three games to have an impact on the new Mass Effect. It would also be strange if Shepard is barely mentioned or recognized at all considering he saved the entire galaxy from extermination.



#15
Cheviot

Cheviot
  • Members
  • 1 484 messages

Why do you say that? One of the greatest tools I believe BioWare made for DAI was Dragon Age Keep. It allowed for our previous decisions in DAO and DA2 to be reflected in DAI through a variety of different ways. I would love to see that traditional tied over to MENext as I want the choices I made in the first three games to have an impact on the new Mass Effect. It would also be strange if Shepard is barely mentioned or recognized at all considering he saved the entire galaxy from extermination.

The strength of the connection between the Shepard trilogy and whatever comes next has not been established, but it doesn't seem to be as contiguous as the connection between the Dragon Age games.  Furthermore, Bioware has made no statement or promise that decisions in one trilogy will carry over into the next, so you should have no expectation that this would be so.



#16
Vazgen

Vazgen
  • Members
  • 4 961 messages

Not at all, as you are just blatantly taking me out of context. If you really want to play this game, my Shepard could have technically died at the end of Mass Effect 2 if all my companions died. Does that then mean that ME3 never happened and that Shepard clearly wasn't alive? No. That's ridiculous. Just because you have the choice to have your Shepard die in ME2 or to choose "Refuse" (which isn't really a choice at all as you are refusing to make a choice), that does not then mean it's legitimate.

 

We already know in MENext that we are going to be a human and likely a N7 recruit. Clearly "Refuse" is not canon as humanity, along with all the other species, wouldn't exist had the Reapers won and completed the cycle. Lets not be ridiculous please.

If Shepard dies in ME2 you can't import that save in ME3, his story is over at that point. Refuse ending is another ending of Shepard's story.

The option I listed takes Refuse into account and still retains all the races from the trilogy. I don't think it's ridiculous



#17
Revan Reborn

Revan Reborn
  • Members
  • 2 997 messages

The strength of the connection between the Shepard trilogy and whatever comes next has not been established, but it doesn't seem to be as contiguous as the connection between the Dragon Age games.  Furthermore, Bioware has made no statement or promise that decisions in one trilogy will carry over into the next, so you should have no expectation that this would be so.

BioWare already stated at Comic Con that we will likely see familiar faces in MENext. What recent BioWare game have you played that hasn't been connected? For the past seven years all BioWare has done is connect their games together. It's their style of development.

 

I will be shocked if my choices aren't carried over. This is a BioWare game and choice is the most important aspect of the experience. It would be odd for BioWare to carry over choices in their past five games and not do it in this one. I believe it would be unreasonable to believe they won't make connections.



#18
Revan Reborn

Revan Reborn
  • Members
  • 2 997 messages

If Shepard dies in ME2 you can't import that save in ME3, his story is over at that point. Refuse ending is another ending of Shepard's story.

The option I listed takes Refuse into account and still retains all the races from the trilogy. I don't think it's ridiculous

You still don't seem to be getting it. There is a difference with BioWare allowing people to make choices and whether those choices are actually legitimate and likely to be upheld. Take DAO for example. The Warden could make the ultimate sacrifice, and that was a choice some chose, however BioWare clearly intended for the Warden to live. Awakening is a perfect example of that as it was built with the Warden in mind, rather than the poorly written in Orlesian Warden who did not fit.

 

Mass Effect is the same way. Shepard dying at the end of Mass Effect 2 was fan service just to show that you could "fail" the Suicide Mission, but is in no way canon or stopped ME3 from taking place. "Refuse" is also along those same lines of being mere fan service as BioWare thought it would be nice to give people the option of failing to stop the reapers. Just because it's a choice, again, does not mean it's reasonable or practical. Shepard didn't die in ME2. Shepard also didn't choose refusal wiping out the entire galaxy.

 

It's that simple. It's a nice nod that BioWare does, but you are confusing fan service for real choices. I guarantee you Control, Synthesis, and Destroy will likely be the only choices represented, as Refuse would make MENext an impossibility unless the game took place during the same time as the Reaper threat or before it. BioWare always goes forward in time with their games, so those possibilities are almost nonexistent.



#19
RoboticWater

RoboticWater
  • Members
  • 2 358 messages

I think it would be interesting if Shepard's legacy spawned a cult which heralds him as the second coming of Christ. They could immediately misinterpret everything (s)he did and spread through the galaxy preaching all sorts of BS. I wouldn't cultists to be the antagonists, but I think a religious ramifications would be appropriate given the apocalyptic scenario.

 

Part of me also just wants to see "Shepard Slays Demon-Reporter" immortalized in stain glass.

 

As for having comparisons to Shepard, I'd rather not. We shouldn't forget the Shep entirely, but it'd be weird to constantly compare some new guy to our old character. Not only that, but I'd rather not be another SAVIOR OF THE GALAXY. Not some nobody, but a distinguished Picard to follow the legendary Kirk. I'm honestly a bit tired of the same old hero. Why not take a step out of the spot light? I actually like the idea of being something like KotOR II's Exile. Clearly there's conflict going on around you, but nobody expects you to raise some sort of army (least of all you). 


  • rapscallioness aime ceci

#20
Vazgen

Vazgen
  • Members
  • 4 961 messages

You still don't seem to be getting it. There is a difference with BioWare allowing people to make choices and whether those choices are actually legitimate and likely to be upheld. Take DAO for example. The Warden could make the ultimate sacrifice, and that was a choice some chose, however BioWare clearly intended for the Warden to live. Awakening is a perfect example of that as it was built with the Warden in mind, rather than the poorly written in Orlesian Warden who did not fit.

 

Mass Effect is the same way. Shepard dying at the end of Mass Effect 2 was fan service just to show that you could "fail" the Suicide Mission, but is in no way canon or stopped ME3 from taking place. "Refuse" is also along those same lines of being mere fan service as BioWare thought it would be nice to give people the option of failing to stop the reapers. Just because it's a choice, again, does not mean it's reasonable or practical. Shepard didn't die in ME2. Shepard also didn't choose refusal wiping out the entire galaxy.

 

It's that simple. It's a nice nod that BioWare does, but you are confusing fan service for real choices. I guarantee you Control, Synthesis, and Destroy will likely be the only choices represented, as Refuse would make MENext an impossibility unless the game took place during the same time as the Reaper threat or before it. BioWare always goes forward in time with their games, so those possibilities are almost nonexistent.

I still don't understand why Refuse will make ME:Next an impossibility. I basically gave a scenario where it works. What's so impossible about it?

The three endings have mostly the same problems as Refuse. Entire races can be gone, all races can become some synthetic-organic hybrids, Reapers can be both present and destroyed. That's why I think we will experience a part of the galaxy that was unaffected by the trilogy and won't be able to visit Citadel, Tuchanka etc. I prefer having such a separate place than to have trilogy endings watered down, like green circuitry being worn off after some time, Reapers are disabled in Control and Synthesis endings etc.



#21
Kabooooom

Kabooooom
  • Members
  • 3 996 messages
The new game isn't going to touch any of the endings, nor will it touch the legend of Shepard. It will somehow completely circumvent the issue entirely.

I will seriously bet you twenty bucks.

#22
Revan Reborn

Revan Reborn
  • Members
  • 2 997 messages

I think it would be interesting if Shepard's legacy spawned a cult which heralds him as the second coming of Christ. They could immediately misinterpret everything (s)he did and spread through the galaxy preaching all sorts of BS. I wouldn't cultists to be the antagonists, but I think a religious ramifications would be appropriate given the apocalyptic scenario.

 

Part of me also just wants to see "Shepard Slays Demon-Reporter" immortalized in stain glass.

 

As for having comparisons to Shepard, I'd rather not. We shouldn't forget the Shep entirely, but it'd be weird to constantly compare some new guy to our old character. Not only that, but I'd rather not be another SAVIOR OF THE GALAXY. Not some nobody, but a distinguished Picard to follow the legendary Kirk. I'm honestly a bit tired of the same old hero. Why not take a step out of the spot light? I actually like the idea of being something like KotOR II's Exile. Clearly there's conflict going on around you, but nobody expects you to raise some sort of army (least of all you). 

That's an interesting idea, although now it just sounds like you are trying to turn Shepard into Revan. If anything I definitely want to see some diverging opinions and interpretations on who Shepard was and what he actually did or did not accomplish.

 

When I say "compared," I mean in the sense that you are both N7 operatives. He clearly is the ultimate and shining example. It will be a standard to which everybody in N7 is held to going forward and would make for some interesting storytelling. I also stated there is no way BioWare can top what Shepard did, and I wouldn't want them to. A darker, more intimate story such as KotOR II would be wonderful and I would fully support the idea of an anti-hero whose choices go unnoticed.

 

I still don't understand why Refuse will make ME:Next an impossibility. I basically gave a scenario where it works. What's so impossible about it?

The three endings have mostly the same problems as Refuse. Entire races can be gone, all races can become some synthetic-organic hybrids, Reapers can be both present and destroyed. That's why I think we will experience a part of the galaxy that was unaffected by the trilogy and won't be able to visit Citadel, Tuchanka etc. I prefer having such a separate place than to have trilogy endings watered down, like green circuitry being worn off after some time, Reapers are disabled in Control and Synthesis endings etc.

I think it's inevitable we will see the choices of ME3 reflected in MENext. Clearly BioWare knew releasing ME3 where they were likely going to take the franchise afterwards. I'm sure they have a few clever explanations for why the geth or synthetics are gone, why the reapers are friendly, why everybody might be organic/synthetic, etc. Refuse just doesn't seem possible as the reapers have never failed in completely wiping out species, plus they know of all the mass relays as they built them. As far as I'm aware, Javik was the only Prothean to not be caught by the reapers, and he was certainly an exception. I just don't see Refuse being justified.



#23
Revan Reborn

Revan Reborn
  • Members
  • 2 997 messages

The new game isn't going to touch any of the endings, nor will it touch the legend of Shepard. It will somehow completely circumvent the issue entirely.

I will seriously bet you twenty bucks.

I think you are living in a fantasy world if you do not believe Shepard will not be addressed at all. We already have confirmation the new hero will be human and likely a member of N7. BioWare has maintained continuity and choices in their last five games for each successive title. I don't see why they would break that trend for MENext.



#24
Vazgen

Vazgen
  • Members
  • 4 961 messages

I think it's inevitable we will see the choices of ME3 reflected in MENext. Clearly BioWare knew releasing ME3 where they were likely going to take the franchise afterwards. I'm sure they have a few clever explanations for why the geth or synthetics are gone, why the reapers are friendly, why everybody might be organic/synthetic, etc. Refuse just doesn't seem possible as the reapers have never failed in completely wiping out species, plus they know of all the mass relays as they built them. As far as I'm aware, Javik was the only Prothean to not be caught by the reapers, and he was certainly an exception. I just don't see Refuse being justified.

I actually think they didn't plan to continue the franchise. It was a decision that came later. 

I would prefer having all races present and no Reapers or anything, which is clearly possible in a new region of space (which is mentioned in E3 trailer). That's why I think Shepard's actions will not be detailed in any way, we'll get some references to the First Human Spectre thing, saving the Citadel, Akuze/Torfan/Elysium and... that's all. And I'm completely OK with that. Space is huge, let us have a completely different experience without the shadow of the trilogy standing over it


  • Paridave aime ceci

#25
TheChosenOne

TheChosenOne
  • Members
  • 2 402 messages

We already have confirmation the new hero will be human and likely a member of N7. 

 

Really? Damn. I was really hoping that we will be able to choose a different race and backstory. Can I ask for source?