So you're saying Mass Effect is a terrible RPG because it constrains options and then you yourself are telling me that Shepard can only ever have one goal and can only really make one choice? How does that make any sense?
I disagree that Destroy is the only reasonable option. The point is not whether you agree with that. I'm trying to tell you that I don't think Destroy is the only definitive choice and since that ME is a RPG, my viewpoint is just as valid as yours when it comes to picking an option. Destroy should not be any more canonical than Control/Synthesis etc. just because (according to you and others) it makes the most 'sense'.
Mass Effect is a terrible RPG because you can only be a paragon Shepard or a renegade Shepard. The game is extensively limited from a role playing perspective. There really is no choice. You either just follow the path of a paragon or a renegade. Dragon Age, as a franchise, has been much more successful in terms of role playing. I thought it was rather obvious that Shepard's goal was to always destroy the Reapers. Regardless of the illusory choices BioWare provides, the story progresses with the intent of Shepard destroying them.
I think where BioWare inevitably made a mistake with the entire trilogy was they only provided renegade/paragon options. Yet, the final choice of the game in ME3 was not a straight renegade/paragon option. This led to a disconnect, and part of the reason I believe the final ending of the game was so controversial, because BioWare set a precedent for the entire trilogy. Inevitably though, BioWare is going to honor all of the choices more than likely in MENext. Just because Destroy is the only practical choice based on their storytelling/writing doesn't mean they won't support the others.
It's very much the same with the Ultimate Sacrifice in DAO. It was an option, but it wasn't the practical/logical choice. BioWare made this abundantly clear when they made Awakening which was built for the DAO Warden, whereas the Orlesian Warden was just a cheap placeholder had you kill yours off. It's also worth noting that Shepard can only survive in Destroy, which is not an option in any of the other choices. You are more than welcome to believe what you want though. I'm just merely explaining what the clear choice for Shepard was based on BioWare's actions.
I would be perfectly happy if i didn't hear the name Shepard or saw a N7 logo at all in the next Mass Effect.
Well we already saw the N7 logo on the armor of the new protagonist, and more than likely we will hear about Shepard as well.





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