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The Warden/Orlesian Warden Return (Expansion Suggestion)


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#1
UmcaraAi

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Well, I'm not here to complain that the protagonist of the first game isn't going to appear in the third game, if I'm not wrong Bioware already confirmed that the Hero of Ferelden or Commander of the Grey will not make presence in standard DA:I. The thing is, it's pretty clear most of the fans really want to see the return of the previous hero, right? I got some ideas for a future expansion/dlc, and I hope Bioware read this, and I hope you guys like me(fan) read this too! I'd like to say that english is not my first language, so things could get a little confusing during the text, I hope you forgive me.

 

The Protagonist of this new story

Like I said before, the protagonist would be The Warden/Hero of Ferelden/The Orlesian Warden/Commander of the Grey. 

 

Before, after or during the events of the third game?

I thought about it a lot, and "before" was the most possible one, maybe during too.

 

The return of the "Origins System"

What does that mean? You might be asking. Well, it means that the story would have different beginnings. Why? Because we have different endings for the hero. He could be The Warden, or the Orlesian Warden. He/she could be the Commander of the Grey or not. Did he/she went into the Eluvian with Morrigan? Wich one was the final state of your hero? (Those are the ones that I remember)

Each ending would originate into an "origin prologue", like we had in the first game. This would be really interesting, and it would feel nostalgic. And the most important, it would help the developers to conciliate all the possible states of our heroes and drive all of them in a unique direction to start the real adventure, like Origins did before.

 

Reasons. What would be the reasons for The Warden/Orlesian Warden return?

I don't really know. Bioware should present us an epic tale. But, what would be the reasons for the new journey? It's unquestionable that The Warden was one of the most important people of Thedas. He/she dealed with all sort of magic, enemies and obstacles. The Hero of Ferelden wasn't only a darkspawn fighter, but someone special. He/she dealed with the Blight almost alone(talking about other grey wardens) and in a real short period of time, the Blight was endend before it even really started! Not just that, he/she dealed with the Archtet too.
Now he/she could be dealing with something bigger, I mean, Corypheus is probably back, what if other magisters are coming back? What if an Old God is returning again? The Warden would be dealing with this, a short campaign on the Deep Roads or something like that. And why would he/she deal with that? Well, like Shepard from Mass Effect, The Warden could not be a hero in shiny armor, but he/she cares for Thedas, his/her reasons could be the people, or simply himself/herself. If he/she doesn't deal with the threat, who will?

 

The Character Customization

With the race, class and name of the hero already established with Dragon Age Keep, we would simply begin the new campaign with a question: "What did the Hero of Ferelden/Commander of the Grey look like?"
Bam! Character Creator, we would recreate the appearance of the main protagonist, due the circumstances of the new graphic engine. And not just that, in Mass Effect we could customize Shepard's appearance in each game again, why not the Warden too?

After the appearance creation we would need to answer a new question: "How did your hero used to fight?"

We could choose the way our Warden fought, like we'll do with the Inquisitor, I mean, if he was a rogue focused on bow and arrow or dual dagger, an warrior focused on sword and shield or two handed, even dual swords/daggers/axes. And then the specialization, three would be perfect, or maybe just two, I don't know. But certainly we would need more than one. And the most important thing, the return of the old specializations, like spirit warrior, ranger, blood mage and all that stuff.

 

That's it!

I spent some minutes typing all this stuff, so... Let's discuss it! Do you guys think it's a good idea? It would be AWESOME if someone from bioware comments here! 
I would like to let it clear, I'm just a fan, a Dragon Age lover, and I love to imagine and create stories of my own. I don't have idea if all that I said before is difficult to apply to the game, specially to an expansion pack. Anyway, I give you my apologies. And again, english is not my native language, so I probably did some mistakes typing everything, forgive me.

Thanks Bioware for all those amazing games!  :)


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#2
Semyaza82

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Personally I'm in the camp of not wanting to revisit the Warden as a PC. My opinions aside though David Gaider has pretty much directly said it won't happen and that the Warden's story is done. (I'll try and hunt down where he said it and pop a link in)


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#3
UmcaraAi

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Personally I'm in the camp of not wanting to revisit the Warden as a PC. My opinions aside though David Gaider has pretty much directly said it won't happen and that the Warden's story is done. (I'll try and hunt down where he said it and pop a link in)

Really? Please do!
And I really was thinking that too. But it would be really difficult to make him appear as not a PC, don't you think? It would be easier for Bioware.
But my pessimist side is really saying "he will not appear anymore, you idiot!"



#4
helpthisguyplease

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Personally I'm in the camp of not wanting to revisit the Warden as a PC. My opinions aside though David Gaider has pretty much directly said it won't happen and that the Warden's story is done. (I'll try and hunt down where he said it and pop a link in)

What is wrong with that guy he should have milked the warden so much that we will have begged that he changed the pc but no. That guy has no business sense.



#5
Semyaza82

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Took me a while but finally found the post I wanted!

 

A couple of things, to clarify without giving away much in the way of spoilers:

 

The Warden of DAO will not be seen in-game, as you already know.

 

He/she is more than simply mentioned in passing, however. There is some story, though I won't say more than that.

 

If you were expecting DAI to be "the continued adventures of the DAO Warden", however, then no, it will definitely not be that. I feel quite comfortable in saying that will never happen, sorry.

 

Sorry to dash hopes but i think this ship has sailed.

 

 

Orinigal link here



#6
UmcaraAi

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Took me a while but finally found the post I wanted!

 
 

Sorry to dash hopes but i think this ship has sailed.

 

 

Orinigal link here

Thanks =)
Well, I saw the original link, and that's really sad. It will be great to know what happened to him, but even better to see him again... I hate and love Bioware at the same time.



#7
coldflame

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What is wrong with that guy he should have milked the warden so much that we will have begged that he changed the pc but no. That guy has no business sense.

That is why he is a writer and not a producer, if you know what I mean.



#8
robertthebard

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Hopefully, the "more than simply mentioned in passing" is that the Warden answered their calling, and is dead. Then we can finally move on to the story about Thedas that we've been told repeatedly is what this series is about, as opposed to being about one character from one game.

This is why I still contend that PCs that aren't going to be used in future installments should be killed off. This is why we should have never had a copout DR to preserve the Warden/increase the Warden's chances of survival. Kill 'em off, and be done with them. Sure, some people will be mad, some will be mad at this post, but in the long run, it's better for the series' health. We don't have to worry about "Will they show up", since they're dead.
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#9
Kantr

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That is why he is a writer and not a producer, if you know what I mean.

he's a senior writer, he wouldnt be saying that if it wasnt bioware's opinion on the matter



#10
Umbar

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Hopefully, the "more than simply mentioned in passing" is that the Warden answered their calling, and is dead. Then we can finally move on to the story about Thedas that we've been told repeatedly is what this series is about, as opposed to being about one character from one game.

This is why I still contend that PCs that aren't going to be used in future installments should be killed off. This is why we should have never had a copout DR to preserve the Warden/increase the Warden's chances of survival. Kill 'em off, and be done with them. Sure, some people will be mad, some will be mad at this post, but in the long run, it's better for the series' health. We don't have to worry about "Will they show up", since they're dead.

 

That's going to the other absurd extreme. As far as I am concerned, Bioware's misstep was in putting in the whole 'the Warden is missing, just like Hawke!" at the end of DA2. Without that, we would have the Warden basically being the Commander of the Grey/Ruler of Ferelden/Wandering the world, without any particular story implications. And the notional cameo in Inquisition wouldn't be this divisive. Probably.


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#11
robertthebard

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That's going to the other absurd extreme. As far as I am concerned, Bioware's misstep was in putting in the whole 'the Warden is missing, just like Hawke!" at the end of DA2. Without that, we would have the Warden basically being the Commander of the Grey/Ruler of Ferelden/Wandering the world, without any particular story implications. And the notional cameo in Inquisition wouldn't be this divisive. Probably.


That wouldn't have worked. This is the BSN, where a British actor can be accused of overplaying his accent while using his normal speaking voice. If they're dead, in a cutscene death, they can't come back to haunt 'em, and they don't have people going on and on for years about it.