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The next Mass Effect concept art


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#1
Larry-3

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Asteroid X-57?

 

YstleWK1TYKJ.jpg

 

Rebuilt Citadel presidium... ?

 

12mf-MnNQBO2.jpg

 

Eden Prime... perhaps... 

 

I4hB3cIHQnOK.jpg

 

Some type of Geth city... ?

 

sPEabhDyTi6_.jpg

 

Omni... map... ?

 

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Clearly some type of space battle...

 

DYuq0PMAT5WL.jpg


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#2
Valmar

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Neat. I place zero stock in it as it is just concept art but its still cool. Where did you acquire these images if I may ask?


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#3
ReptiloidGod

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If I imagine this with a new GPU and Frostbite engine I can't wait... The Mass Effect species will look more real than ever before, I played both the BF3 and BF4 single player. This is going to be immersive.


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#4
Larry-3

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Neat. I place zero stock in it as it is just concept art but its still cool. Where did you acquire these images if I may ask?

 

Here you go, Valmar: http://www.pcgamer.c...nge-new-places/

 

I found them and thought I might share the pictures on The BioWare Form.


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#5
Kabooooom

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That's not the Presidium, its clearly not a torus type station (I wrote some expansive posts about this in the other thread). The dialogue from the development team seemed to confirm that what you call a "Geth city" belongs to the brand new alien race in the game - most likely the antagonists.

As for the rest of the locations, I really doubt we will revisit anywhere from the prior trilogy at all. An asteroid is an asteroid and an empty planet is one of trillions of such planets. If anything that one image resembles Sur'kesh, but I bet it is somewhere new too.

Side note: Besides the architecture which demonstrates that it cannot be a torus like the Presidium, the designers said that they deliberately created it to be reminiscent of the Presidium...strongly implying that we wont be returning to the Citadel. Or anywhere, probably. People should really start embracing that, otherwise I think a lot of people will be disappointed.

#6
themikefest

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As I said in another thread, the images look good. Looking forward to see what the ME team shows next.


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#7
Larry-3

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That's not the Presidium, its clearly not a torus type station (I wrote some expansive posts about this in the other thread). The dialogue from the development team seemed to confirm that what you call a "Geth city" belongs to the brand new alien race in the game - most likely the antagonists.

As for the rest of the locations, I really doubt we will revisit anywhere from the prior trilogy at all. An asteroid is an asteroid and an empty planet is one of trillions of such planets. If anything that one image resembles Sur'kesh, but I bet it is somewhere new too.

Side note: Besides the architecture which demonstrates that it cannot be a torus like the Presidium, the designers said that they deliberately created it to be reminiscent of the Presidium...strongly implying that we wont be returning to the Citadel. Or anywhere, probably. People should really start embracing that, otherwise I think a lot of people will be disappointed.

 

Brand new alien race you say? I want violet colored women this time. And they could at least let us visit Earth. We should be allowed to see our home planet on the surface.


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#8
cap and gown

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I suggest looking at their presentation that went along with these images in order to get a better understanding of what they represent. For instance, that is not "Eden Prime" but the homeworld for a new species. Kaboooom also noted some other items about these pictures.



#9
Reorte

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I hope there are one or two familiar locations - the things that mean that it still makes sense to call it a Mass Effect game instead of essentially a new franchise with a familiar label (although they need to be pretty significant to justify appearances - it's a big galaxy after all). If it's 95% new locations that'll be great.

The design of the dark half-inverted city and the spaceship seem to have things in common, so probably the same race?
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#10
SporkFu

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That city built on the waterfall, I'm thinking raloi... or maybe asari.

#11
cap and gown

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That city built on the waterfall, I'm thinking raloi... or maybe asari.

 

It is definitely NOT Asari. They said it belonged to a new species.



#12
Kabooooom

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I'm not sure exactly how they will do it - most of us have been speculating about a "stranger in a strange land" sort of story for over half a year now. But it is painfully obvious to me that they are abandoning almost all of the prior trilogy in favor of new horizons. And I am super supportive of this idea. Mass Effect at its core is about discovery, exploration, wonder. Time to move on.

If they do let us visit old locations, it will either be (1) in a future title or more likely (2) at the very start of the new game, before the protagonist goes off on their own adventure. Conversely, they could start with (2) and then at the end you could return to the galaxy and find it vastly changed based on your ending choice in Mass Effect 3.

Example: Protagonist leaves Citadel space for uncharted space during the Reaper war. They blaze new trails, meet new alien races, boldly go where no one has gone before. Enter the antagonists - an alien race who possess what the developers described as "tombs" (the pyramid like image). Maybe they hid from the Reapers in gas giants, much like the description of "tombs" from planet descriptions or the deep anomalies of Ploba. Maybe they were just waiting for the cycle to end, in stasis.

And now you have to stop them from reaching the rest of the network and being unleashed on an unsuspecting galaxy. You do, and then find your way home to find the Reaper war over and the galaxy vastly changed - either synthesized, controlled, destroyed, or the Reapers still reaping in a Refuse scenario.

New story. New adventure. New antagonist. Similar setting. No ending canonized. That's just one example, but I suspect that they will probably adopt a similar sort of story in an attempt to prevent invalidating the very personal journey of Shepard while at the same time creating a brand new personal journey, without retconning anything at all. Or, to summarize, it is the "****** off as few people as possible" strategy.
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#13
SporkFu

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It is definitely NOT Asari. They said it belonged to a new species.

I thought what they said was it invokes feelings of warmth and welcome, and of a peace-loving people.
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#14
Reorte

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If they want it all new then why not create a new setting without the baggage?

#15
Kabooooom

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If they want it all new then why not create a new setting without the baggage?

That's exactly what they are probably doing. Except you have to be careful about it - you need to keep certain things intact, otherwise you might as well create a new IP.

It's interesting to me - they wrote themselves into a corner and now they have to write themselves out of it. There are only so many predictable scenarios that could do that. But you can still be very creative with it and make a new, unique, and successful story that might blow the old one out of the water.

I'm looking forward to what they have in store.

#16
cap and gown

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I thought what they said was it invokes feelings of warmth and welcome, and of a peace-loving people.

 

They said that too.



#17
Reorte

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That's what I meant. If all you've got are a few crewmembers from familiar species and a familar starting point, nothing else is really in common, then yes, may as well make it a new IP and not have to be constrained by avoiding treading on peoples' toes.

#18
von uber

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Everything can't be new with no linkage to the established setting otherwise it would not be mass effect but Space Marine Shooter #25.
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#19
Kabooooom

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That's what I meant. If all you've got are a few crewmembers from familiar species and a familar starting point, nothing else is really in common, then yes, may as well make it a new IP and not have to be constrained by avoiding treading on peoples' toes.


Who said that's all we would get? There are easy enough ways to avoid this. For example, make it during the Reaper War - an envoy of ships leaves the known relay network, attempting to explore unknown territory in order to run from the Reapers. They activate a dormant primary relay, then jump 1,000 light years away from the rest of the network. Once on the other side, destroy the connecting relay and the connecting star system, then travel to the nearest secondary relay via FTL (which may not be that far, the distance between Charon and Arcturus was only 38 light years, after all), and then continue to activate more dormant relays in a totally new part of the network.

You have: Most old races, familiar tech, the relay network, new races, new antagonists, and a story divorced from the prior trilogy.

That's just one scenario and it took me five seconds to think of it (which is no doubt reflected in the quality of it :P). Nonetheless, it demonstrates that your objection can be easily circumvented with minimal creativity. So I'm not worried about it at all. They'll find a way to make it awesome, and still Mass Effect.

#20
Reorte

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Exactly. An exploration mission into unknown space could be good but needs the foundations of the existing MEU (I think that we always need to at least feel that they're there even if not obviously).

#21
Reorte

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You have: Most old races, familiar tech, the relay network, new races, new antagonists, and a story divorced from the prior trilogy.

You've cut yourself off from most of the setting by doing that. After the start is out of the way it would be pretty much an entirely brand new thing with an MEU skin. If it returned to the existing setting at the end it would get around that, even if most of it is out of the way.

#22
SporkFu

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They said that too.


That's what made me think of asari, but I'd love for it to be the raloi too.

#23
Larry-3

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I believe Krogran and Salarian were already confirmed. Regardless, I want to visit Illium again. Maybe even purchase a base to use on the world.



#24
Kabooooom

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You've cut yourself off from most of the setting by doing that. After the start is out of the way it would be pretty much an entirely brand new thing with an MEU skin. If it returned to the existing setting at the end it would get around that, even if most of it is out of the way.


Does that matter, though? 100% of the setting of ME1 was new to you. 95% of the setting of ME2 was new. What constitutes Mass Effect more, planets filled with familiar races, or discovery of unfamiliar lands but with a backdrop of familiar races? I want to recapture the sense of discovery that ME1 provided in a new, and better way. It seems that Bioware does too, and that makes me hopeful that this wont horribly suck.

#25
Reorte

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ME1 was obviously all new (let's ignore that I played ME2 first, I wish I'd done them the right way around). ME2 had all the new locations but it was still tied to the same setting, it was not completely cut off from it as you're suggesting. I think that that does matter to genuinely feel like it's the same universe, not a different one with a Mass Effect skin.

I totally agree about recapturing the sense of discovery. One of my post-ME3 ideas was trying to reconnect the galaxy via the dormant relays, which for the sake of this would have been unaffected by whatever the Crucible does. Most of the game would be through strange new worlds, but occasionally you'd get back to somewhere familiar after finding a new route to it. That obviously has a bit of ME3 dependency so doesn't avoid the issues that raises but illustrates what I feel is a good familiar / new balance.