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What do you do with the architect?


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23 réponses à ce sujet

#1
bluebullets

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I've read the callng and I do not think he still wants to have genocide- he just wants peace.

but based on the failed experiments and the infeasibility of having to have enough gray warden blood to feed all the darkspawn (mass joinings and genocide would be required) I feel a little inclined to kill him.
In addition, by giving darkspawn lucidity, I open up the possibility of revolts, war, and more. (Lets face it.. humans fear what they do not know, so they would try to annihilate them and the darkspawn would retaliate)

I feel terrible about killing him though, because doing so effectively ensures that the cycle never ends, and blights go on until old gods run out, and next time I won't be there to end it.

 

This choice always eats at me. What do you all do?


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#2
Riverdaleswhiteflash

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It varied from character to character. As for what I think a rational Warden should do, I used to lean to killing him because his Awakened Spawn and his provably dangerous experiments were doing more harm than good. Then TEWR pointed out that the darkspawn might all spontaneously Awaken when the last OG dies, and I'm not sure the Architect and his experiments can make that fustercluck any worse than it's already going to be.



#3
Jouni S

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My Wardens killed the Architect on most playthroughs. After all, it was an incredibly powerful darkspawn that was either too stupid to understand the harm it was causing, or just devious and hostile. Such creatures should be imprisoned or killed, and because imprisonment was not an option, the Wardens chose to kill the Architect.


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#4
WarriorOfLight999

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I wipe his blood off my armor. That's what I usually do.



#5
DracoAngel

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It varies character from character.

 

My canon Warden had let him live, but that was before finding out he had been the cause of the 5th. She had known that ahead of time, I probably would have killed him. But my thought process before that was that his intentions were essentially good and he seemed to truly want peace (even in The Calling), and I thought maybe if he continued to try it could be as a collaboration between him and the Grey Wardens. Have the Grey Wardens more hands on with the process to help handle any problems that may arise.

 

Granted the Wardens were a bit peeved at me for that decision. The Wardens will destroy villages and other horrible acts, but Maker forbid if I try to actually end all the Blights by making a deal with a darkspawn -.- hypocrites.

 

But in the end, the darkspawn did return to the Deep Roads and even the Deep Roads had become less infested with darkspawn, just as the Architect said. Yes, I'm still miffed at the fact that he fled before I could get my hands on him after I found out about his involvement with the Blight. But so far, there have not been any negative repercussions. We'll see if that lasts...


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#6
Heimdall

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My canon Warden let him live for two reasons, first that he found the Architect's very existence and desire for peace unsettling to his traditional view of darkspawn as mindless evil, and second that he hoped the architect's efforts would lesson the threat of future Blights as darkspawn fought among themselves.  He was much less sure of his decision when he found out about how the Architect started the Fifth Blight, but whats done is done.


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#7
Apo

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I spare him in my canon playthrough, like Nathaniel says : "Darkspawn or no, he has a good point. Do we really want to keep killing each other forever ?"

 

And he seems to learn from his mistakes.


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#8
bluebullets

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I forgot he caused the 5th blight.. I wish the warden found out before he let him go.



#9
Kenshen

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I think he is yet another sign of change and I find myself willing to work it him but with a wary eye.  Not sure of the exact quote from ME2 after waking Grunt but agree with one hand while arming the other or something like that.  At the least I think it is best to learn as much about him as possible because if darkspawn become free thinking then they won't wait to find an old god to start a blight or just war.  Certainly can't fault those who choose to kill him.



#10
congokong

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"Good" characters kill him while the more evil ones help him.

 

He's just too ruthless like Loghain to the point where he's very quick to do evil things for "the greater good" as he sees it. He's also incompetent (starting a blight and making The Mother) and has so far proven thinking darkspawn to be a bad thing. Darkspawn also require other species for brood mothers and their taint corrupts everything so peaceful co-existence isn't really possible.


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#11
sylvanaerie

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Introduced him to the business end of my weapons. 


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#12
Aren

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The architect and his heir THE FIRST are the most dangerous and powerful creature, look at THE FIRST he  destroy a dalish clan and the economy of amaranthyne with a simple lie ahhh i love sentinent darkspawn even the Old gods will submit to them in the end.

The architect already know the location of the others 2 old gods and he can reach him maybe in a few decades, because no darkspawn can touch him.



#13
Aren

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"Good" characters kill him while the more evil ones help him.

 

He's just too ruthless like Loghain to the point where he's very quick to do evil things for "the greater good" as he sees it. He's also incompetent (starting a blight and making The Mother) and has so far proven thinking darkspawn to be a bad thing. Darkspawn also require other species for brood mothers and their taint corrupts everything so peaceful co-existence isn't really possible.

you cannot stop him do you really think that he risk his life against the warden without a plan B?



#14
Riverdaleswhiteflash

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The architect and his heir THE FIRST are the most dangerous and powerful creature, look at THE FIRST he  destroy a dalish clan and the economy of amaranthyne with a simple lie ahhh i love sentinent darkspawn even the Old gods will submit to them in the end.

The architect already know the location of the others 2 old gods and he can reach him maybe in a few decades, because no darkspawn can touch him.

Since I think the rest of this is fairly obvious trolling, all I'm going to say is that you'd be thinking of The Seeker. (The First was in fact in the Mother's camp, as you may or may not remember as well as I do.)



#15
Maverick_One

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I spare him most of the time. I don't see him as evil just misguided. During the third playthrough of Awakening I had wondered if the Architect was sapient on his own what kind of other already sapient darkspawn might be out there, and would I might not need an ally in the Architect someday to battle some sapient Darkspawn that was not misguided but just plain evil. So I view  The Architect as my Soviets to what ever Axis Powers we may meet in the future. Least that was my headcanon. Then enter Cory in a DA2 DLC. Now I am forced to ask what other Original Magisters might not be out there and will they make Corypheus and The Architect look like new born kittens. If Cory could emit a pull like that could there be a original Magister who has type of calling more powerful than Corypheus, and is able to call even a tainted Archdemon or could Corypheus and his calling be powerful enough to call a tainted Archdemom? If that is the case I would want The Architect on my side making as many sapient Darkspawn as possible.



#16
TheMadHarridan

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I've only played Awakening twice. My good-guy, hopeful Warden spared him, while my good/morally gray, pragmatic Warden killed him. I'm interested to see if the Architect will have a role in DAI, which is why I'm leaving him alive for my first world-state.



#17
Kenshen

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I've only played Awakening twice. My good-guy, hopeful Warden spared him, while my good/morally gray, pragmatic Warden killed him. I'm interested to see if the Architect will have a role in DAI, which is why I'm leaving him alive for my first world-state.

 

At least with Corypheus we see how it can get away even if we defeat it in combat.  I don't recall The Architect having such an out but it has been awhile since I have killed him.  I just don't like the idea of bring back a character that can die.  If it did have a role in DA:I and I killed it in Awakenings then what is taking its place?  It wouldn't surprise me if something like this happens it is a trademark of "choice" in a BW game.



#18
Riverdaleswhiteflash

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At least with Corypheus we see how it can get away even if we defeat it in combat.  I don't recall The Architect having such an out but it has been awhile since I have killed him.  I just don't like the idea of bring back a character that can die.  If it did have a role in DA:I and I killed it in Awakenings then what is taking its place?  It wouldn't surprise me if something like this happens it is a trademark of "choice" in a BW game.

If the Architect is the same as Corypheus (which I don't believe, but which could be true for all we now know), then it could have had the same out Cory did. Only there's nothing in the subsequent gameplay (short though it is,) the epilogue, or the Keep (assuming that he Grand Theft Me'd a present Warden, the game would need to know what options you'd given him) to indicate that he took it. On the other hand, all of this could well be bypassed if he'd hijacked Seranni instead.



#19
teh DRUMPf!!

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 The Darkspawn Taint is a puzzle piece behind understanding the nature/origin of the Darkspawn and, by extension, the corruption of the Golden City (which, to be fair, is an unsubstantiated story of the Chantry's upon decision time, but one that my Warden never ruled out, either). Avernus has uncovered some of the power behind the Taint (whom I let continue working, unrestricted) and I believe the Architect is on to something as well. To me, it is something worth researching and learning more about.

 

Having started the Fifth Blight and a civil war between Darkspawn does not instill confidence in the guy, but by scrapping the project entirely, you do not give anyone the chance to learn from what went wrong or to use that knowledge to achieve better results next time. After cleaning up both messes personally, I would not see these opportunities go to waste.



#20
Bardox9

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This is basic. As simple as it gets. I am a Grey Warden. He is a Dark Spawn.... He dies!

 

His actions lead to the rise of "The Mother" and her brood. How many more "mistakes" will he cause if he is allowed to continue? Kill him!



#21
Leliana

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I don't think it matters that he 'started' the Fifth Blight, sooner or later the darkspawn would have found the Old God and tainted it. I don't really like killing him because he fascinates me and he does admit that it wasn't his intention to cause a blight, regardless his intentions if done will lessen the threat of future blights and could provide much insight for the Grey Wardens into the nature of the taint. After all he did manage to discover that doing a 'joining' for darkspawn using Grey Warden blood has the possibility of freeing the darkspawn, he might have been like 'hey I'll have darkspawn drink grey warden blood and see what happens.' but surely there was more science to it.



#22
Greypaul

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The first time I met him I killed him but ever since I've always allowed him to live . He seems earnest in his desire to free the darkspawn but his methods of achieving this appear quite ruthless , but as he said the greywardens do whatever it takes and can also seem ruthless when they see a need . I like to believe that he will be an ally in the future but who know's , my wardens tend to take the chance that he can be a force of good . As for causing the 5th blight his intention was to use the old god to free all darkspawn at once , alright it back fired spectacularly but it was not an act of evil , as was said in another post the next blight would eventually arrive reguardless of the architects actions .



#23
Bardox9

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That he awakened the last Archdemon is completely beside the point. Stopping the Blights occurs with the death of the last Darkspawn. As long as a single one of them lives, as long as the Darkspawn taint exists, the possiblity of another Blight remains. As a Grey Warden, you are tasked with eradicating the Darkspawn. One way or another.

 

I have my doubts about whether you can actually kill the Architect. Given the ending of Legacy, after you "kill" Corypheus and have that odd dialog with the last grey warden there. It's entirely possible that the Architect was reborn inside that Elf girl (can't remember her name) or one of any number of Darkspawn in those tunnels.



#24
Merle McClure II

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My "canon" Grey Warden is a human mage (female) {Arcane Warrior/Spirit Healer/Battlemage} who survived slaying the Archdemon via the Dark Ritual. She considers herself to be fairly level headed and practical, and although she considers the Chant of Light to be one of the most beautiful things she's ever heard, she's found that "True Faith" is beyond her reach. As a possible side note, the "Old Gods Theory" and the idea that the Seventh Blight will be the last simply doesn't ring true to her. (She also has issues with the "Two Souls/One Body" theory of the "Grey Warden Death Blow" considering the messiness that Spirit Possession brings to the table.)

 

 

She allowed Avernus to live and continue his research because she believes that if he was ever faced with a choice between "Darkspawn/Humanity" he'd save humanity and let the Darkspawn burn. The fact that his research seems to be showing positive results in weaponizing the Taint against Darkspawn makes it easier for her to look the other way at some of his less then savory methods.

 

 

She killed the Architect without a second thought because of pretty much the same reasoning, she is sure that if faced with the same "Us/Them" choice, he'd pick his own people and let the rest of Thedas rot, which in the Warden Commander's eyes makes him far too dangerous to be allowed to live. The fact that his actual conduct leading up to her making her decision just reeks of "Please trust me so I can stab you in the back later." made her decision even easier then it had to be.