Talking about Origins or Inquisition?
They were talking about TES5: Skyrim.
Has anyone actually played DA:O? Epic? Definitely. Dark? Eh...no, and the metal music in the trailers combined with the blood splatters doesn't make a game dark. I recall the development time being a little too long for what we got - the origins stories felt like they were put in as an afterthought and the engine/graphics were a bit on the obsolete side compared to what was out at the time.
Don't get me wrong - I loved DA:O - it was a fantastic game and I've put lots of hours into it. The lore is great and the story is very good. But it's by no means a dark, gritty fantasy tale. I will admit it had some darker elements (broodmother, city elf origin, possession) but I think the "dark, gritty" thing was a product of marketing.
I can understand if some gamers do not want to evolve along with the company. That's understandable. But reviewing a game and giving it a certain score because it doesn't have elements from a game that came out in 2009, or 2001, or 1998...seems unfair. I'd rather see less number scoring systems and more general write ups and takeaways.
Merely summed up what the reviewers of that particular magazine thought.
I would not suggest that it is a matter of individual players refusing to "evolve" - which, to me, infers some manner of hostile attitude towards "progress" - than them disagreeing with certain directions BW takes. The reviewers in question do go ahead and state that they may not be too happy about that, but acknowledge that that's the direction BW decided to pursue, and they do not explicitly deduct points based on that.
They think even 35 hours is SHORT for a game these days?
Jesus, you really can't win with some people!
Even so, the main-plot's actual length, which is supposed to be the 'meat' of the game does put some claims about the game's length made by the developers these recent months in perspective.