What does IP mean? I've seen a few people post it, and from context I am gathering it's the genre/world we play in? What exactly is it though?
SPOILER! Regarding the Warden in DA:I
#401
Posté 12 novembre 2014 - 04:16
#402
Posté 12 novembre 2014 - 04:19
What does IP mean? I've seen a few people post it, and from context I am gathering it's the genre/world we play in? What exactly is it though?
Intelectual property; used in reference to a specific book/movie/game/etc, or series of connected books/movies/games/etcs.
- sylvanaerie aime ceci
#403
Posté 12 novembre 2014 - 04:38
I like the idea of BW using their canon Warden. It would alleviate all of these threads, but the rage would be internet shattering, since BW's canon Warden is a DE female, who died defeating the Archdemon. It comes full circle to my idea that BW wrote themselves into a corner by adding the DR, a choice they probably thought would be a lot more popular than it was, thereby allowing a "one off" protagonist to stick around. Not to mention the "scandal" of the OGB. Raise your hand if you recall all the threads about how the Inquisitor was the OGB. *raises hand* Raise your hand if you remember Word of God striking down that absurd theory. *Raises hand*
"But we just want the Warden to get the recognition he/she deserves". They did, in Origins/Awakening. My not so canon Warden was a jewel, as far as the wardens were concerned, since I let Amaranthine burn to save the Keep. It's not like the Nobles were any different from Howe, and didn't "deserve" their fate by trying to undermine what I was assigned to do, rebuild the Wardens in Ferelden. Holy crap, that means, as far as Amaranthine is concerned, that I'm no better than Anders in DA2, right? I'd say that any survivors of that debacle would be pretty anti-HoF, if not anti-Warden. After all, they were sacrificed to save the Warden Stronghold.
See what I did there? I used my canon story to write the history of the 5th blight. The Warden doesn't come out a hero, as far as Amaranthine is concerned. Oddly enough, my canon Warden was pretty close to BW's. A F DE, who romanced Alistair, but was dumped by him for being surprised to learn that he was heir to the throne. The end result was that, since a Shem is a Shem, and betrayal is betrayal, she allowed Loghain to live, and banished Alistair. She told Morrigan to take a long walk on a short pier for the DR, and died ending the blight. Events in Awakening were perpetrated by the Orlesian Warden. But Rob, why is this your canon ending? Because it was the most satisfying of all my playthroughs. If you check, you'll see that I have all of the achievements for DA O. I have played every possible scenario, and this one was the most satisfying of all of them.
Could I have really played all of those scenarios out if I "hated" the Warden? It's too bad I lost my HDD in the period between Origins and now, because all of those save games would be available, and I could have some, presumably, wild variations on the theme, but in the end, my canon Warden sacrificed everything for Thedas, including her life. That was the best playthrough of all of them. Is it any wonder that I can let her go? She shined out in the ultimate definition of hero. She wrote the book on self sacrifice to save others. That's why that's my canon ending, that's why I don't want to see BW forced to write the Warden in for some fan service. Because the reality is, that's all it would be, fan service. While not a bad thing, for my canon game, and let's all be realistic here, that's what the motivation is, everyone clamoring for the Warden is doing so for their own benefit, it breaks it. They have to spend all that time and money trying to work it out so that they offend the least number of people possible, for something that I may never see, and I'm not alone in the US, or in telling Morrigan to take a long walk on a short pier for the DR, so I'm not the only one that may never see it. In the end, the star of the show is Thedas, and that's what we've been told, time and again, since the inception of the IP.
The problem with this is that just about every important character besides the Warden from Origins is playing a role in this game. How exactly is it "fan service" to include a character who has major ties to a large portion of the characters involved in this game? Especially considering that a large part of the game takes place in Ferelden? In your world state, the HoF Warden is dead, which is perfectly okay, however one would think that the Orlesian Warden Commander would be an easy replacement and be just as motivated to be involved, considering their participation in Awakening and the fact that they are from Orlais.
Putting aside the fandom involving the Warden for a moment, in my opinion it makes literally no sense to not have the Warden involved in this game, from what I know currently about the plot and the primary setting (Orlais/Ferelden). I have also played out essentially every angle in Origins and I can't think of a single scenario where a version of the Warden from Origins/Awakening would not be involved in this conflict, based on their actions in Origins/Awakening. There are way too many ties between these two games, at least from what I have saw thus far.
If you don't agree, that is fine. But to argue that including the Warden would be "fan service" is just completely wrong IMO. I would counter that the same could be said for any of the characters being included in Inquisition that were involved in DA:O or DA2.
I will say that my opinion on this matter could change based off of what I see in Inquisition when I complete the entire game. Who knows, perhaps there is something larger at play here that won't be fully realized until a future installment and the Warden is heavily involved in that, as opposed to the events in Inquisition. That would make sense from a logical standpoint. Time will tell I suppose.
- Quaddis aime ceci
#404
Posté 12 novembre 2014 - 06:24
Frankly, I wish they would have moved their story from Ferelden to someplace further away like Antiva or Tevinter. I really want to see Tevinter. Or Par Vollen. Hopefully DA4 will lead us further from the 'comfortable' shores Bioware has been adhering to. I'm ready to explore far distant shores, and see something more of the world of Dragon Age than just Ferelden. Orlais is a good start but I feel it's too close to Ferelden still.
Though, if they had moved it to someplace like Par Vollen, I suspect players would have then whined that the HoF should have been in Par Vollen 'checking up on his old buddy Sten'. Or if in Antiva, they would have insisted the game sucks unless it's the warden paying a house call on Zevran or Ignacio.
#405
Posté 12 novembre 2014 - 06:28
Frankly, I wish they would have moved their story from Ferelden to someplace further away like Antiva or Tevinter. I really want to see Tevinter. Or Par Vollen. Hopefully DA4 will lead us further from the 'comfortable' shores Bioware has been adhering to. I'm ready to explore far distant shores, and see something more of the world of Dragon Age than just Ferelden. Orlais is a good start but I feel it's too close to Ferelden still.
Though, if they had moved it to someplace like Par Vollen, I suspect players would have then whined that the HoF should have been in Par Vollen 'checking up on his old buddy Sten'. Or if in Antiva, they would have insisted the game sucks unless it's the warden paying a house call on Zevran or Ignacio.
This. Tevinter and Orlais in this game as opposed to Ferelden and Orlais would of been more interesting; there's nothing wrong with Ferelden, but we saw a lot of it in DA:O and DA:Awakening, various tie ins and many call backs in DA:2. Could have been interesting for Ferelden to have been called as an ally to Orlais, one it needed albiet reluctantly, to toy with the whole 'We are better than the Dog Lords and ruled over them for a century' aspect of that nation. Oh well.
- sylvanaerie aime ceci
#406
Posté 12 novembre 2014 - 06:40
If you don't agree, that is fine. But to argue that including the Warden would be "fan service" is just completely wrong IMO. I would counter that the same could be said for any of the characters being included in Inquisition that were involved in DA:O or DA2.
This Is easy to counter.
How about the fact that the Warden Is an empty Avatar who doesn't have any dominant personality, has 6 different origins and 3 different races, and lacks a voice actor and so many things could've happened to the Warden towards the end of the game. Whereas Hawke has 3 dominant personality types, already has cast voice actors, Is only 1 race and one origin, and two very similiar outcomes for the game.
Is it worth allocating so many resources to a character who isn't directly linked to the plot yet require's so much work? Probably not!
- shedevil3001, Aimi, TheCreeper et 2 autres aiment ceci
#407
Posté 12 novembre 2014 - 06:56
Don't we get two choices for voice actors for the inquisitor per sex??
Why not just give the warden the other voice???. We could use the same character creator they are using for hawke and quizzy.
Now this is a simple solution, but the only problem is everyone would be like my HOF wouldn't sound like that..
.My Wardens were awesome and my hawkes were awesome. If they are both alive i would love to see them. I understand this is very complicated, but it would be so great.
I will hold no ill will towards bioware for not putting my HOF in the game about a different character, I would just love them even more if they did.
#408
Posté 12 novembre 2014 - 07:18
The problem with this is that just about every important character besides the Warden from Origins is playing a role in this game. How exactly is it "fan service" to include a character who has major ties to a large portion of the characters involved in this game? Especially considering that a large part of the game takes place in Ferelden? In your world state, the HoF Warden is dead, which is perfectly okay, however one would think that the Orlesian Warden Commander would be an easy replacement and be just as motivated to be involved, considering their participation in Awakening and the fact that they are from Orlais.
Putting aside the fandom involving the Warden for a moment, in my opinion it makes literally no sense to not have the Warden involved in this game, from what I know currently about the plot and the primary setting (Orlais/Ferelden). I have also played out essentially every angle in Origins and I can't think of a single scenario where a version of the Warden from Origins/Awakening would not be involved in this conflict, based on their actions in Origins/Awakening. There are way too many ties between these two games, at least from what I have saw thus far.
If you don't agree, that is fine. But to argue that including the Warden would be "fan service" is just completely wrong IMO. I would counter that the same could be said for any of the characters being included in Inquisition that were involved in DA:O or DA2.
I will say that my opinion on this matter could change based off of what I see in Inquisition when I complete the entire game. Who knows, perhaps there is something larger at play here that won't be fully realized until a future installment and the Warden is heavily involved in that, as opposed to the events in Inquisition. That would make sense from a logical standpoint. Time will tell I suppose.
So what is it that makes the Warden qualified to be in? What does he/she bring to the table? The only thing that I see from here is exactly as I stated, a way to curb the forum's outrage at not including them. Here's the dilemma; no matter what voice actor/actors they use, it will be wrong. No matter what actions they take, it will be wrong. No matter how much tweaking we might be able to do, it won't be enough. Someone will be outraged that the Warden got any voice at all. Someone will be outraged that the Warden took any action w/out consulting with them first. I'm not making this stuff up, and you don't have to take my word for it, skim through the Origins forum in the old forums, you're going to find most of this listed there, in the game where the Warden was relevant. Let alone doing it here, where we've been told that it's not going to happen anyway.
We've been told, time and again, that the Warden's story is over, and that the Warden would not be returning as the MC again. Yet here we are, in this very thread, reading posts from people that believe "Well, they didn't mean it, and the Warden will be back in an expansion/DLC as the main character". They don't seem to understand that no means no. I would hope that they have figure out that the only way they are going to curb this discussion is to end the Warden. I mean, we have people here stating that no story is over until the main character is dead, completely disregarding things like LotR, where all but one of the main plot characters survived. RIP Boromir.
Some of these people are still absolutely convinced that the OGB is going play a big role in this game, or in the future, despite word of god that, if the DR wasn't done, there is no OGB. Hard to base a game around something that doesn't exist, eh? The whole gist? "My decisions...", "But I did xxx, so it doesn't matter what anyone else did". My take is quite simple: We have been told that the Warden will not be returning as a Main Character. We have been told that they will be more than a passing mention here, and I sincerely hope that they have figured out that that means they need to end them. But doing anything besides a War table mission, completely offscreen will generate every bit as much anger as not including them, from even more people who got their Warden destroyed via look, actions or VAing. We're better off with what we're getting, and hopefully, it is something that removes all doubt about the Warden's fate.
- Dermain, sylvanaerie et sassecat aiment ceci
#409
Posté 12 novembre 2014 - 07:51
Except, do you think Bioware would be able to reflect what made your Warden awesome to you? That's the concern.Don't we get two choices for voice actors for the inquisitor per sex??
Why not just give the warden the other voice???. We could use the same character creator they are using for hawke and quizzy.
Now this is a simple solution, but the only problem is everyone would be like my HOF wouldn't sound like that..
.My Wardens were awesome and my hawkes were awesome. If they are both alive i would love to see them. I understand this is very complicated, but it would be so great.
I will hold no ill will towards bioware for not putting my HOF in the game about a different character, I would just love them even more if they did.
#410
Posté 12 novembre 2014 - 08:05
He is useless when fighting Corypheus.
I hate all this Warden vs Hawke discussion, but this bring up something interesting.
I'm pretty sure you will need a Grey Warden to kill Cory since he will just transfer his soul to another body when he get killed, like what happen at the end of Legacy.
#411
Posté 12 novembre 2014 - 08:08
I hate all this Warden vs Hawke discussion, but this bring up something interesting.
I'm pretty sure you will need a Grey Warden to kill Cory since he will just transfer his soul to another body when he get killed, like what happen at the end of Legacy.
He transfered into a grey warden.
#412
Posté 12 novembre 2014 - 08:19
Frankly, I wish they would have moved their story from Ferelden to someplace further away like Antiva or Tevinter. I really want to see Tevinter. Or Par Vollen. Hopefully DA4 will lead us further from the 'comfortable' shores Bioware has been adhering to. I'm ready to explore far distant shores, and see something more of the world of Dragon Age than just Ferelden. Orlais is a good start but I feel it's too close to Ferelden still.
Though, if they had moved it to someplace like Par Vollen, I suspect players would have then whined that the HoF should have been in Par Vollen 'checking up on his old buddy Sten'. Or if in Antiva, they would have insisted the game sucks unless it's the warden paying a house call on Zevran or Ignacio.
I think it's fitting we are still in Fereldan/Orlais as the story we started back in Origins isn't finished yet so why would we leave and go somewhere else? I think it would be more appropriate to visit another land in the next game since there are a number of plots that need to be wrapped up here.
#413
Posté 12 novembre 2014 - 08:20
I hate all this Warden vs Hawke discussion, but this bring up something interesting.
I'm pretty sure you will need a Grey Warden to kill Cory since he will just transfer his soul to another body when he get killed, like what happen at the end of Legacy.
The discussion ends since Corypheus can possess Warden's without dying. You'll know if you played Legacy.
- Dermain aime ceci
#414
Posté 12 novembre 2014 - 08:21
1) It's mostly irrelevant whether the Warden should appear as a shy dwarf or a kilometer-tall pillar of fire. Those are superficial issues that can be resolved adequately. Some people will complain, but some people will always complain. Bioware can't base their decisions on that.
2) The Warden is, at least in some world states, a hugely influential political figure who lives next door to the Inquisitor. He/she also has an history of successfully dealing with darkspawn, high dragons, demons, mages, abominations, and basically any other threat there could possibly be. If there is continuity between DA:O and DA:I, at least some of those Wardens should be major figures in DA:I.
3) There is no continuity. Bioware decided to release DA:I in 2014, instead of waiting until 2024 to tell several completely different stories, based on how the world state diverged in the decade after the events of DA:O. There are basically only two kinds of Wardens supported, both of them relatively close to Bioware canon. Either the Warden died, or he/she didn't fit in in his/her new life, continued traveling, and disappeared. There were other kinds of Wardens, but they didn't live in the branches of Thedas where DA:I happens.
#415
Posté 12 novembre 2014 - 08:21
The discussion ends since Corypheus can possess Warden's without dying. You'll know if you played Legacy.
What if there are no more Wardens around and you kill the possessed Warden?
#416
Posté 12 novembre 2014 - 08:21
He transfered into a grey warden.
Well, he is a Magister of the old and also an intelligent darkspawn. Might need something else to kill him unlike an Archdemon. Im interested if you have other idea how to kill a guy who can transfer his soul toanother body when he is killed, doesn't have the weakness of an Archdemon, and can control Grey Wardens. Which is why I really want to see how he is handled in DA:I.
#418
Posté 12 novembre 2014 - 09:13
The discussion ends since Corypheus can possess Warden's without dying. You'll know if you played Legacy.
Nope, he's not a god. If A Warden slays him, he's done.
#419
Posté 12 novembre 2014 - 09:25
Maybe, but if the same logic worked as with an Archdemon, he wouldn't be able to inhabit a Grey Warden's body.Nope, he's not a god. If A Warden slays him, he's done.
#420
Posté 12 novembre 2014 - 09:35
What if there are no more Wardens around and you kill the possessed Warden?
Why would you even bring a warden In the first place, then...?
#421
Posté 12 novembre 2014 - 09:40
Nope, he's not a god. If A Warden slays him, he's done.
...Literally goes against everything Legacy established.
Here....How you feel???
#422
Posté 12 novembre 2014 - 09:47
According to Riordan, the Warden must kill the Archdemon because the soul of the Old God hops into the nearest tainted vessel. If the vessel is a darkspawn, it is reborn and begins anew. But a warden is not an empty, soulless vessel. In theory the warden's soul destroys the Archdemon's.
They don't, in truth, know what happens to the soul in this instance, only that a warden must make the killing blow to finish it off. So, if a warden makes the killing blow, it dies and stays dead.
What Cory does is entirely different, since he seems able to either 1) skin ride his host (a Grey Warden) or 2) kill the soul already present and take over the body altogether. There is too little information at this time as to what actually happens.
#423
Posté 12 novembre 2014 - 09:51
Sounds like a great idea and perfectly doable satisfyingly (likely not fitting voice aside), but no fiber of my body believes they'll ever make anything like that. If for no other reason, then because it seems like too much work for an expansion in this day and age, and the Default World State has both the Hero of Ferelden and the Architect dead, so the standard version of the Warden Commander would be rather bland. Then again, since they don't get racially defined in the Keep (so far), the WC having a free race selection in that proposed expansion while a surviving HoF does not, would somewhat balance that out. Still, no chance in hell, sadly.
I dunno, I'd like to believe. If only because that idea is the ONLY way I see Bioware actually being able to please everyone concerned about the Warden in the cleanest way possible. It'd be worth threads like these not needing to exist ever again.
Too much work? I dunno about you guys, but I'm pretty sure no one expected Inquisition's world to be so vast when it was just announced. I'm pretty sure they can make an expansion that begins with a playable Warden or Warden-Commander, that can start in one of multiple locations for varying reasons depending on Keep choices, as a callback to how DA:O started.
Warden-Commander may be bland, but he's witnessed enough in Awakening and Witch Hunt that he's aware that many strange things are happening behind the scenes. In any discussion about the Warden, people can't forget that the Commander has to be there too, for those with world states that have the Warden making the Ultimate Sacrifice.
#424
Posté 12 novembre 2014 - 10:00
...Literally goes against everything Legacy established.
,,,Okay you have a point, but why the Hero of Ferelden generally is called the Warden by us, we know that the War Table directly calls them the hero of Ferelden. So while they could be involved, it could just as easily be another warden.
1. Yes, Cory can possess Wardens but if slain by one, I assume he dies for good like an archdemon
2. In the original post, you can see in the pic it says meet the Hero Of Ferelden, there is no doubt it's him/her.
#425
Posté 12 novembre 2014 - 10:02
Maybe, but if the same logic worked as with an Archdemon, he wouldn't be able to inhabit a Grey Warden's body.
Yeah, an Archdemon can only be truly slain by a Grey Warden, I imagine the same logic applies to the original Magisters.





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