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Almost all reviews state that the story is busywork for the first 1/3 of the game


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#1
bluebullets

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The reviews vary a lot on the story, but some common ground i found was that it took a long time for the story to start being meaningful.
One review stated that after 15 hours, the bad guy tipped his hand and "stuff got real"
Another said 1/3 of the game.
Others said simular things, including that it takes a long time to start and after that, the plot seems rushed and abrupt.

now, lets no blow this out of proportion... it could be nothing, but usually common things in reviews turn out to be a real thing. What do you think of this? I hate when stories take a long time to get rolling myself.. makes me feel like I wasted 15 hours that should have been better spent on real story.

 

I really hope these reviews are wrong, but I doubt it. :'(


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#2
Neuromancer

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spoilers in title my dear x.x


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#3
LinksOcarina

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You do need to build up your power base. Hell, you did busywork throughout all of Dragon Age Origins and Dragon Age II anyway...it's not really much of a change. 


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#4
TheJediSaint

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Well, you're building an organization from the ground up.  Some grunt-work seems appropriate.


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#5
WardenSoul

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If its a common comment reviewers are making its probably true then. To me it makes sense though. At least in the sense that the first part of the game, youre building the Inquisition presumably. Cant fight a war without an army, base, supporters etc.
Thats the story for first 15 hrs or 1/3 or whatever.
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#6
bluebullets

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spoilers in title my dear x.x

what spoilers?



#7
bluebullets

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If its a common comment reviewers are making its probably true then. To me it makes sense though. At least in the sense that the first part of the game, youre building the Inquisition presumably. Cant fight a war without an army, base, supporters etc.
Thats the story for first 15 hrs or 1/3 or whatever.

this point is wrong.

DA:O was 99.5% building an army. but it was not boring, or busywork.


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#8
Tootles FTW

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This doesn't bother me in the slightest.  We're gathering companions and resources, I imagine.  Slow build is a good thing IMO, especially considering how quickly the PC was thrown into the thick in the prologue.


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#9
duckley

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Grunt work to start makes sense. I think some reviewers may prefer less story driven games like Diablo where you pretty much get into hacknslash from the get go.
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#10
SwobyJ

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I found a lot of DAO to be busywork, sorry.


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#11
Chibi Elemental

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as it should be we are founding an orginisation with no support it should be pretty much all busywork :/



#12
WardenSoul

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this point is wrong.
DA:O was 99.5% building an army. but it was not boring, or busywork.


What point is wrong?

#13
bluebullets

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No it should NOT be busywork. It should be solving conflicts, recruiting, and gaining power. (ala dragon age origins)


origins in its entirety was gaining support for your "inquisition" with only allistair to help you. but it was not 15 hours of busywork or boring plot. It was saving a tower, choosing a king of orzammar, saving redcliffe..



#14
Verly

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There is *tons* of busy work in DA:O.  I just recently finished it again so It's pretty fresh in my mind. Do people not remember all of this?

 

some of these directly relate to the plot (mainly winning the landsmeet), but the majority do not. 

http://dragonage.wik...uests_(Origins)


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#15
LinksOcarina

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this point is wrong.

DA:O was 99.5% building an army. but it was not boring, or busywork.

 

Building an army is busywork, look at the stuff you had to go through just to convince Dwarves to follow you in Origins. You had no power there, no influence. Just a cause you wanted in a game of selfish politics.

 

And it's a trend for all of the quests in Origins. 


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#16
bluebullets

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There is *tons* of busy work in DA:O.  I just recently finished it again so It's pretty fresh in my mind. Do people not remember all of this?

 

some of these directly relate to the plot (mainly winning the landsmeet), but the majority do not. 

http://dragonage.wik...uests_(Origins)

i just played DA:O, so yes I do remember.



#17
Chuvvy

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Padded it out I guess.



#18
Uhh.. Jonah

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And they also gave it favorable reviews, so it must not be that bad.
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#19
WardenSoul

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No it should NOT be busywork. It should be solving conflicts, recruiting, and gaining power. (ala dragon age origins)


origins in its entirety was gaining support for your "inquisition" with only allistair to help you. but it was not 15 hours of busywork or boring plot. It was saving a tower, choosing a king of orzammar, saving redcliffe..


Oh I see. Well im sure it will be. I highly doubt were gonna spend the first part of the game NOT solving conflicts. And NOT recruiting. And NOT gaining power.

#20
Durhon

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But you haven't played Inquisition. So it is possible that the "busywork" is a lot like Origins side missions as well.



#21
bluebullets

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Building an army is busywork, look at the stuff you had to go through just to convince Dwarves to follow you in Origins. You had no power there, no influence. Just a cause you wanted in a game of selfish politics.

 

And it's a trend for all of the quests in Origins. 

saving the arl of redcliffe is not busywork.

choosing a dwarven king is not busywork.

saving a mage tower is not busywork.

examples:
killing 10 boars and running around closing faderifts would be busywork


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#22
TheCreeper

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And they also gave it favorable reviews, so it must not be that bad.

Yeah that's the important part. If someone says "the first fifteen hours are just busy work" and then goes on to give it a 5 out of 5 or a 9/10, that should tell you that either the busy work isn't that bad or the rest of the game is that damn good.



#23
LinksOcarina

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saving the arl of redcliffe is not busywork.

choosing a dwarven king is not busywork.

saving a mage tower is not busywork.

examples:
killing 10 boars and running around closing faderifts would be busywork

 

Defending a town and choosing a king are as much busywork as killing ten boars. There is no difference, only in the number given and how the quests are formed. 


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#24
WardenSoul

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Building an army is busywork, look at the stuff you had to go through just to convince Dwarves to follow you in Origins. You had no power there, no influence. Just a cause you wanted in a game of selfish politics.

And it's a trend for all of the quests in Origins.


Wouldnt say building an army is busywork. Busywork is unimportant work that takes up a lot of time. Now im no intellectual but im of the mindset that building an army to combat the apocalypse is pretty important lol

#25
bluebullets

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Yeah that's the important part. If someone says "the first fifteen hours are just busy work" and then goes on to give it a 5 out of 5 or a 9/10, that should tell you that either the busy work isn't that bad or the rest of the game is that damn good.

Skyrim got 9s and 10s with a skidmark of a story, so it doesn't support that the DA:I plot is all that either


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