If the busywork is basically stuff I can do while I get lost in maps, I'm okay with that.
Almost all reviews state that the story is busywork for the first 1/3 of the game
#26
Posté 11 novembre 2014 - 06:52
#27
Posté 11 novembre 2014 - 06:52
#28
Posté 11 novembre 2014 - 06:52
yes, but the greywardens are established, you show up and go yo I am a greywarden I'm here to kick some darkspawn ass come help me ![]()
You try that as the inquisition with no establish reputation, no treaties, nothing just you varric, cass and solas.
Yes your going to need to build that rep, build those recorces, and gain the trust. even build your own keep, in dragon age origins you didn't have to build a keep because you were not trying to do that your faction already has a seat a power and everything you yourself may not have access to those atm but you do not have to build those.
- thanotos omega, sassecat et Tbone3336 aiment ceci
#29
Posté 11 novembre 2014 - 06:54
Deliver the lesser health poultices to Elder Miriam to help sick and injured refugees: busy work
Barlin wants to place poison in his traps to keep out the darkspawn and trespassers, but he needs you to craft some venom. : is busy work
The Blight has infected some bears to the north of town; protect the townspeople: is busy work
Wrangle up all the nugs you can find in the Commons.: busy work
collect scrolls that are scattered throughout Orzammar to obtain the Key to the City: busy work
collect three bags of body parts throughout the Deep Roads and place them on the altar in Ortan Thaig to resurrect the Fade beast. : busy work
gather the Legion of the Dead armor set throughout the Dead Trenches, and properly activate the Legion of the Dead Relic to gain access to the Dead Caste insignia. Then enter it into the Memories. : busy work
- SolVita, chrstnmonks et SwobyJ aiment ceci
#30
Posté 11 novembre 2014 - 06:54
Skyrim got 9s and 10s with a skidmark of a story, so it doesn't support that the DA:I plot is all that either
They didn't rate skyrim on story because elderscrolls games are not about the story they are about the openworld do what you want any time aspect and it executed it pretty well.
#31
Posté 11 novembre 2014 - 06:55
Good busy work sounds like an real rpg, you have to build things up and consolidate and make connections before anything epic happens.
I tend to hate reviers so not really paying them much mind, but if the game is not fast paced enough for most of them will say that is a good thing.
Wonder if they are the type of people who wis skip all the lord of the rings movies and just go to the ending one.
#32
Posté 11 novembre 2014 - 06:56
#33
Posté 11 novembre 2014 - 06:56
Either it's busywork or it's just the logical process of building up an organisation from scratch and not being recognised as the grand leader of things from the get-go.
I get the distinct feeling that I'll appreciate the evolution there, even though others don't. We're awefully deep in the "I wantz fighting awesoam stuffz noaw" era after all.
#34
Posté 11 novembre 2014 - 06:57
#35
Posté 11 novembre 2014 - 06:57
Good, it'll be all like lulling you into a false sense of security and safety and then BAM **** just got real. Or well, it would have if I hadn't known it was gonna happen.
#36
Posté 11 novembre 2014 - 06:57
HIIIIII HOOOOOO HI HO ITS OFF TO WORK I GO WITH A SWORD AND SPADE AND A HAND GRENADE .
- Paul E Dangerously, Hammerstorm et Tevinter Soldier aiment ceci
#37
Posté 11 novembre 2014 - 06:58
Deliver the lesser health poultices to Elder Miriam to help sick and injured refugees: busy work
Barlin wants to place poison in his traps to keep out the darkspawn and trespassers, but he needs you to craft some venom. : is busy work
The Blight has infected some bears to the north of town; protect the townspeople: is busy work
Wrangle up all the nugs you can find in the Commons.: busy work
collect scrolls that are scattered throughout Orzammar to obtain the Key to the City: busy work
collect three bags of body parts throughout the Deep Roads and place them on the altar in Ortan Thaig to resurrect the Fade beast. : busy work
gather the Legion of the Dead armor set throughout the Dead Trenches, and properly activate the Legion of the Dead Relic to gain access to the Dead Caste insignia. Then enter it into the Memories. : busy work
all sidequests.
#38
Posté 11 novembre 2014 - 06:58
yet another thing for people to cry about and blow out of proportion
don't get the game then
#39
Posté 11 novembre 2014 - 06:58
If you don't remember Origins having a LOT of busywork, then I'm not sure there's anything to say to make you feel better.
- SolVita, frylock23 et thanotos omega aiment ceci
#40
Posté 11 novembre 2014 - 06:58
Either it's busywork or it's just the logical process of building up an organisation from scratch and not being recognised as the grand leader of things from the get-go.
I get the distinct feeling that I'll appreciate the evolution there, even though others don't. We're awefully deep in the "I wantz fighting awesoam stuffz noaw" era after all.
I hear you. I lent my friend DA:O, Skyrim, and Fallout 3 and he told me he couldnt get into them because the prologues took too long and he got bored. What is wrong with people?
#41
Posté 11 novembre 2014 - 06:59
Either it's busywork or it's just the logical process of building up an organisation from scratch and not being recognised as the grand leader of things from the get-go.
I get the distinct feeling that I'll appreciate the evolution there, even though others don't. We're awefully deep in the "I wantz fighting awesoam stuffz noaw" era after all.
There's a difference between building and busywork.
Rome was not built in a week. But they also didn't twittle their thumbs for a year.
#42
Posté 11 novembre 2014 - 07:00
If you don't remember Origins having a LOT of busywork, then I'm not sure there's anything to say to make you feel better.
How dare you refer to plodding through the endless (and mysteriously brightly lit) Deep Roads or navigating the incredibly annoying Fade over and over as busy work!!?? ![]()
That's not to mention all the crap inventory micro-management.
- SolVita, SwobyJ et Mukora aiment ceci
#43
Posté 11 novembre 2014 - 07:02
I assume the part where the reviewers thought the story started to kick off, is when Haven is attacked and you then relocate the Inquisition to Skyhold. ![]()
#44
Posté 11 novembre 2014 - 07:02
I've seen two reviewers now emphasize that its a lot more fun doing the side missions than the main story missions. Sounds like the main story is going to be Inquisition's flaw.
- WardenSoul aime ceci
#45
Posté 11 novembre 2014 - 07:02
There's a difference between building and busywork.
Rome was not built in a week. But they also didn't twittle their thumbs for a year.
At this rate I suggest you not buy Inquisition and just keep playing Origins. You'll be happier that way.
- Arbalest7, Spectre Impersonator, Sarayne et 1 autre aiment ceci
#46
Posté 11 novembre 2014 - 07:02
How dare you refer to plodding through the endless (and mysteriously brightly lit) Deep Roads or navigating the incredibly annoying Fade over and over as busy work!!??
That's not to mention all the crap inventory micro-management.
Hated the fade. Always did it first before the other quests. Get it the hell out of the way lol
- Spectre Impersonator aime ceci
#47
Posté 11 novembre 2014 - 07:03
How dare you refer to plodding through the endless (and mysteriously brightly lit) Deep Roads or navigating the incredibly annoying Fade over and over as busy work!!??
That's not to mention all the crap inventory micro-management.
I actually liked the Deep Roads, but yeah the whole of Orzammar is busywork and multiple times throughout I've wanted to bash the brains of both Bhelen and Harrowmont and set myself up as provisional monarch.
- frylock23 et Hammerstorm aiment ceci
#48
Posté 11 novembre 2014 - 07:04
Story's never been BioWare's strongpoint, it's always been the characters who made the story, always.
#49
Posté 11 novembre 2014 - 07:05
If you don't remember Origins having a LOT of busywork, then I'm not sure there's anything to say to make you feel better.
the only busywork was really doing bhelen's errands. (that I can think of right now at least)
Busywork is just part of video games- it's how it is structured that makes the difference.
Other than that, the main story was simply plot. Yes, the fade was annoying, but it wasn't busywork- it was just an annoying part of the plot.
Busywork would be "collect 40 elfroots for the wardens"
#50
Posté 11 novembre 2014 - 07:09
- frylock23 et bluebullets aiment ceci





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