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Modern Zombie Survival 3.0 (d20 Modern Survival Horror PW)


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#1
Skeet112

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http://outbreak.freeforums.org

 

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There have been MANY updates of late, including several installments of our 3.0 release.   We've taken survival horror to a new level with new content from the updated Resident Evil haks, d20 Modern, and several of our own concoctions of custom content.  We are looking for more players, and do have a couple staff positions open and available for players.  Come check us out!!!

 

 

Server Name: Modern Zombie Survival 2: Outbreak
Module Name: MZS2_Module_x_xx_Zeta
Category: Roleplay
Rules: Hardcore Ruleset, D20 Modern
Difficulty: High
Server Slots: 20
Level Range: 2-4
Haks: Yes. D20 Modern, CEP 2.3, Custom Haks. Found Here: http://outbreak.free...2014-t2743.html
NWN Version: 1.69 HoTU
Magic Level: None
Classes: All spellcasters disallowed (Monks, Rangers, Fighters, Barbarians, and Rogues are allowed)
Races: Human only
PvP: Full PVP allowed by DM Approval/Subdual allowed via Player Agreement.
Death: Hardcore
Content Guide: Mature (18+ advised, but not required. Play at your own risk.)

In a nutshell:
"The year is 2016...Imagine yourself in America today. Everywhere you look, the Television, the internet, there is chaos. Killing, bloodshed, and bombings, and for what? Then... imagine a retaliation on the United States - a biological attack. One that sends the entire Eastern Coast into a frenzy of meat craving flesh ripping zombies. This is Modern Zombie Survival 2: Outbreak.

Outbreak is a premiere modern module that is set in a city called Ether City, Georgia in the USA, in a post-apocalyptic state after a biological attack involving a major viral outbreak. This outbreak has caused reanimation in the dead, turning regular innocent citizens into blood thirsty flesh craving monsters. The only thing that you can do is find what supplies you need, and try to survive. Whether you try to survive in the city with other people as a team, or go it alone is your choice. Outside safe-zones and safe-houses the chance for death or infection dramatically increases, but you must go out at some point or another to search for supplies required for survival.

The module takes persistency seriously, and as a character there are things that you can do in game that will carry that persistency. Actions as teams or as individuals can caused changes in the design of areas, attitudes of NPCs, survival rates, and many, many more things.

We encourage you to RP accordingly as you would in a real-life situation as the module is based on what would happen if this was real. It is a pseudo-simulation of an actual biological attack of this nature, similar to those that you would find in the games of Resident Evil.

Our team above all tries to create the feeling and atmosphere of hopelessness, distress, fear and suspense. We create the feeling that while doing what you can to survive, one little thing could end it all for you. Keeping the suspenseful sequence and high quality RP a top priority, you are sure to be kept on the edge of your seats.

The purpose of this mod is to create the illusion that this is the real world, and hence create the feeling that you are there. All of our players are expected to roleplay as if this -were- the real world in America. We are constantly growing daily as this Genre becomes more popular, and adding more and more options things to the mod with every chance we get."


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#2
Feronius

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I had never tried my hand at a zombie apocalypse setting (or any modern setting) in roleplaying games before, but I must say that this server and the dedication of the development team have made an impression. This is quickly becoming my favourite Neverwinter Nights server, now it just needs a larger playerbase.



#3
Skeet112

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Here is an old promotional video, submitted by one of our players in the past.  There has been a lot of new content added since then.

 

https://www.youtube....h?v=WgSoIw7cSlU



#4
Skeet112

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We are currently in the market looking for new players.  There is a lot to do and explore, and there is a decent DM presence on the server.   A lot of new content has been added, and the module has recently gotten some updates to make things more realistic and by far scarier.

 

For those that have downloaded the haks, the current server ip address is: 67.177.166.103:5124



#5
Skeet112

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Hak download link has been updated.



#6
Skeet112

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PC Mutational system has been put into effect.  This system will either give the player the chance to play a monstrous entity, or give them a mutational benefits which are rare to obtain.


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#7
Skeet112

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There have been several nifty updates that add to the realism of the server:

 

-PC Hostile Mutations will now have friendly faction reputations with hostile enemies of the Survivors

-Looting Searchables when stealthed now rolls a move silent check against the searchable DC and if failed, drops your stealth

-Automated roleplay experience system installed

-SHS system installed

 

Plans for the next major update:

-Safehouse Control Center

-Agriculture

-Barricading and Locking System



#8
Skeet112

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We now have a website up, which consolidates some information and media on the server, as well as consolidates our downloads.

 

For anybody interested, check it out - It gives a quick overview as well as screenshots available (more to come) to see if it might be something you'd be interested in playing.  We are growing in players everyday, and we now have a full staff as well as a rounded development team.

 

http://www.nwnoutbreak.com



#9
meshell2413

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Been playing on this server since September and its fantastic. I had previously played on another server for 10 years, and when it died out, i never thought id find another community with the close-knit feel and fantastic RP. Ive found it here. Lots going on, fun DM interaction and great RP with other characters. Come try it out!!! The character i play is Flori, be happy to help out in any way i can, just shoot me a tell! :D



#10
Skeet112

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Fully scripted and functional agricultural system, with 17 growable plants has been scripted from scratch for our module.  This system is extremely detailed, and to date, is one of the largest undertakings we have made for our module thus far.  This system offer the player the ability to grow food, medicines, and other usable herbs for survival.   Seeds for use in Agriculture can be harvested throughout the module at various seed searchable sites, and by scavenging various "Seed packets" strewn throughout.

 

Other updates:

-Adjustments to spawning system balance

-Removal of most infected "Animals" as it was felt to be out of scope for the module



#11
Skeet112

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Lots of new content and screenshots uploaded to our website for your viewing pleasure.  Please feel free to take a quick gander if you're interested in the server at http://nwnoutbreak.com/Media