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"Pointless Inventory Limitation" (Confirmed by Mike Laidlaw)


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#176
Deebo305

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Guess this is gonna be like Origins whete I'm just disposing a tons of crafting material. Should've just gone with DA2 "find the deposits" mechanic if we can't have a storage chest

#177
Astrolabe

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Schematics, crafting materials, potions and similar items do not take up inventory space. Weapons, armors, and valuable items do. I'm not sure about enhancements like pommels and hilts and such. 

 

You can increase inventory through two perks for a maximum of 90 inventory slots. I'm not sure if backpacks or any other method of increasing inventory exist. 



#178
Gothfather

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And may I ask you to stop telling me what to do ? I am going to stay and continue to critcise what I find bad. Stop me.

Want my advice ? Go build Bioware Altar and pray. At least you won't bother pepole here.

 

And thats your privilage. And when you rant and rage about a speculation i will point out how much you stomping your feet is acting like a toddler because you are not actually mad about what you experience in the game but what you fear your expeience will be, I'll excersice my privilage and call you out for it. You rage about something you actually experienced and I will support that, as that is valueable feedback even if I didn't experience the same issues, But rant about some imagined experiences you conjured in your mind? That i will comment on how foolish it is.



#179
tmp7704

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it probably is that simple, since yes they have addressed many other issues they've prioritized as "more important".

I was referring to them addressing the inventory complaints specifically -- with the add-on in the first game, and built-in storage in the second one. That's hardly actions of someone who "doesn't care about the griping".

Whatever they had on mind design-wise for the third game might've overridden this, but I doubt this was decision as simple as 'they just didn't care'.

(though I don't think they made the right call in the end regarding it, if it turns out as limiting as mentioned)

#180
virtus753

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After just playing Origins recently...

 

There were no storage chests in that game either.  In the beginning of the game.  You had to go and get the Warden's Keep DLC.  And since I am about to finish the game without playing Warden's Keep, I feel I have perspective on this.  Throughout the entire game playing experience, I have only had trouble with my inventory twice.  Once at the very beginning of theg ame (before starting broken circle) and once after the Brecellian forest quest line.  And this was, after being pretty anal about looting.  No I am not a 'hoarder'.  Usually I sell the things I do not want and do not actually upgrade my party or they cannot use, but I looted all the things up until then and only had the problem once, basically, during the entire game of running out of inventory space.  Yes, having no storage chests (if in fact DA I does not) is annoying, but if Origin shows that careful management of your inventory, and with a large enough inventory space, this may not be a problem.  And its likely if people complain they will give us DLC since they have before.  

 

Wasn't there a big to-do because the storage chest had been included originally and then removed, only to be folded into paid DLC? I fear that's what we'll see here.

 

I'm also concerned because DA:I is supposedly quite huge but the inventory is even more limited than DA:O, and inventory expansions cost perks, not money.



#181
Medhia_Nox

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@virtus753:  Not unlike dialogue perks - it's part of the gameplay if you want to have an expanded inventory.

 

Plenty of CRPGs do this.  Example:  Fallout



#182
Timate

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xkg there is still tactics in the game it just allows you to play in the action way or using the pause and go just because you say something does not make it so. Don't confuse people by saying something that is false and not the right information.



#183
falconlord5

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And may I ask you to stop telling me what to do ? I am going to stay and continue to critcise what I find bad. Stop me.

Want my advice ? Go build Bioware Altar and pray. At least you won't bother pepole here.

 

The only 'people' we seem to be bothering is you.

 

And the fact is, you do not know how this will play out. You have built an unreasoning assumption based on the comments of one particular reviewer. Admittedly, a reviewer who in defiance of all odds actually managed to get something right (clearly, a sign of the apocalypse), but still a less then reliable source.

 

Here's the thing. This is the 'net, and when you post something that is blatantly stupid and illogical, you will get called out on it. God knows it's happened to me enough time. And you do not have the right to stop people from calling you out.



#184
Gothfather

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"Build an Altar" implies an unreasoning faith in the developer. It's obvious from the posters opinion that they have reasons for their line of thinking that go beyond "I love Bioware it can do no wrong." So let's not go there. And "bothering" can go both ways, keep that in mind also. 

Thank you. Somehow saying you have concerns but want to experience gameplay to know which conerns turn out to be real and which were just fears equates to fanboi. Never realized I had to attack bioware before I played the game to show I'm not a fanboi. The rules of the internet get stupider and stupider.


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#185
aeoncs

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Ultimately I really have to see for myself how many different sets I'll be carrying around and how much space they take up - if I really need more, I'll upgrade my inventory via perks, not such a big deal.

That being said, it's still a design choice that doesn't make much sense.



#186
hellbiter88

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xkg there is still tactics in the game it just allows you to play in the action way or using the pause and go just because you say something does not make it so. Don't confuse people by saying something that is false and not the right information.

 

yeah they still seem to be there. although I have to admit it looks like they've been simplified to preschool level.

 

sux.



#187
Augustus Tirion

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And thats your privilage. And when you rant and rage about a speculation i will point out how much you stomping your feet is acting like a toddler because you are not actually mad about what you experience in the game but what you fear your expeience will be, I excersice my privilage and call you out for it. You rage about something you actually experienced and I will support that, as that is valueable feedback even if I didn't experience the same issues, But rant about some imagined experiences you conjured in your mind? That i will comment on how foolish it is.

This, like everything else you've posted in this thread, can be translated to:

"Shut up and give BW/EA your money. Then see if you don't like it."

 

And if you don't like it....

Too bad, so sad. They've already got your money.



#188
Al Foley

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Wasn't there a big to-do because the storage chest had been included originally and then removed, only to be folded into paid DLC? I fear that's what we'll see here.

 

I'm also concerned because DA:I is supposedly quite huge but the inventory is even more limited than DA:O, and inventory expansions cost perks, not money.

I did not know that...

 

And yes it is concerning, I guess, and I am not in favor of the decision myself, but if its like Origins I think it can be manageable.  



#189
Timate

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I think for the harder difficulties you will have to use more tactics so on normal you wont have to if you don't want to many of the reviews have stated this


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#190
Almostfaceman

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This, like everything else you've posted in this thread, can be translated to:

"Shut up and give BW/EA your money. Then see if you don't like it."

 

And if you don't like it....

Too bad, so sad. They've already got your money.

 

I actually recall them saying to NOT buy the game if they don't like something and vote with their wallet. Or somebody said it, which I agree with to a certain extent. Some things would obviously be bad, like if they changed Dragon Age into a My Little Pony chapter of cartoon cheesiness. 



#191
Altima Darkspells

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It's amazing what BioWare chooses to remember and what it doesn't.

For DA2, they forgot that people hated the needlessly repetitive areas in ME1.

In DAI, they forgot that people hate pointless inventory limitations from DAO--where a developer actually went so far as to throw together a quick inventory chest for the camp, just to show how easy it'd me.

Hopefully, BioWare will include something like that in the free DLC they have planned. It'd be really shitty of them to include paid DLC for something that should have been so obvious.

#192
virtus753

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@virtus753:  Not unlike dialogue perks - it's part of the gameplay if you want to have an expanded inventory.

 

Plenty of CRPGs do this.  Example:  Fallout

 

I'll admit I've never played Fallout. In fact, none of the games that I've played have had so restricted an inventory as this seems to be. In DA:O and DAII I found it bearable because of the backpacks, which I made sure to buy at every opportunity. The switch from money to perks as currency for extra inventory space is concerning to me because it means that extra space comes at a much heavier cost. Now, before I get jumped on for speculating, I don't know how many perks in total we will have access to. If it's 20+, I wouldn't be quite so bothered as I would be if it were only 10 or so. No matter what, though, perks are far more valuable than in-game money, and this change from the previous Dragon Age games is a bit concerning to me.



#193
falconlord5

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This, like everything else you've posted in this thread, can be translated to:

"Shut up and give BW/EA your money. Then see if you don't like it."

 

And if you don't like it....

Too bad, so sad. They've already got your money.

 

And in the real world, what we're actually saying is: "You are making a mountain out of molehill based on two reviewers and a confirming tweet from Mike Laidlaw. You have no actual idea about how inventory is balanced, and have chosen to complain about a system you cannot possibly understand, because you have at best a summary of it. And we find that a little ridiculous.'

 

There's always Let's Play videos, Gamefaqs walkthroughs and your fellow forumites if you're truly concerned.


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#194
Savber100

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Anyway we can mod one in?  :P



#195
virtus753

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I did not know that...

 

And yes it is concerning, I guess, and I am not in favor of the decision myself, but if its like Origins I think it can be manageable.  

 

Certainly! It doesn't strike me as a gamebreaker by any means, just potentially annoying to a certain degree. The DA series has always been about hard decisions, but I hope inventory managing won't be added to that list.


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#196
hellbiter88

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well what'll it be baby, mountains or molehills?

 

(quotes austin powers)


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#197
falconlord5

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Anyway we can mod one in?  :P

 

Eh, probably.

 

If not, you will probably be able to change the inventory size. I believe somebody mentioned a program for that in the first few pages.



#198
Jsixgun

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Something so simple.... I would love to be a fly on the wall when developer "A" in the middle of a development meeting says, "I think it would really improve the gaming experience to restrict inventory storage." The rest of the room stands and applauds the brilliant suggestion, jealous that they didn't think of it first.
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#199
Paul E Dangerously

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DAI seems to very "One step forward, two steps back" in terms of game design.


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#200
Darkly Tranquil

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How do such clever people make such daft decisions? It's like they forgot what they learned from Origins and DA2. Players like to horde stuff, so they need somewhere to put it all. Inventory limits end up simply being and annoyance that interferes with gameplay, there is no upside to them whatsoever.
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