When it somes to the Tea Merchant and the Cheerful Baron, the costs for using Clues to get rid of Peril or Rumors seems to be inverted. The text says that the higher those values are, the more they cost to get rid of, but my Peril is currently sitting at 3, and the untrustworthy Tea Dude wants 97 clues to off the troublemakers. ![]()

Anyone else getting this?





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