Ir al contenido

Foto

adept playthrough


  • Por favor identifícate para responder
37 respuestas en este tema

#1
Alfonsedode

Alfonsedode
  • Members
  • 3.891 mensajes

I have finally launched an adept playthrough on insanity, and god, the start is rough :).

Main problem is i lost my knowledge of game mechanics, so both npc end up dead quite soon, cooldown are huge and power are not damaging. I have lots of overheat glitch. I have read about the fix but it seems long to implement...

 

Reaching the becon alone with the assault rifle (shotgun and pistol overheated).

 

DO U have few tips for a starting adept ? I allready put precious points in charm and i forgot intimidate was more efficient :) .

I cant place both npc ? I  like to leave kaidan always behind, as he dies constantly.

 

Edit: just figured out i should have import an me1 char to get some bonuses ? what do u get when importing around level 60 chars ?



#2
seacrest3000

seacrest3000
  • Members
  • 134 mensajes
Almost every character starts out a bit rough. While I'm no expert of this game I can try to give you a few pointers about the adept:

Put 1 point in barrier. If your shields go down, activate barrier and run to cover.

Put enough points to unlock singularity and lift. They are your best crowd control powers before unlocking bastion. Don't forget to use throw to instantly kill enemies by throwing them off ledges.

Assault rifles is a good bonus power for the adept. However if you don't have it or want to take a tech power, you may need to sacrifice points from your biotics to unlock pistols.

Personally I don't care much for the story so I don't put any points in charm or intimidate. I sometimes put just enough points to keep Conrad Verner alive, because he is a hoot.

Early in the game, keep squishy characters like Kaidan and Liara at the back. Use them for powers only. If you need a tank, use Wrex.

The hardest test of your early game build is the two assassins outside Chora's den. They have immunity, strong shields, health regen and powerful weapons. You have no opportunity to level up, unlock unity, buy better equipment, or choose optimal squadmates. If you're not careful they can either regen fast enough to stalemate with you, or kill Ash and Kaidan, then overpower you. As an adept you have a slight advantage - you can warp one of them and order your squad to focus fire on him, or you can throw them off the balcony if you or Kaidan are in a good position.

When you assault Chora's den again make sure to tell the squad to hold position outside. Peek in around the bar and kill the enemies one by one. Retreat to the outside if you are overwhelmed by krogan.

After the citadel you can do easy assignments to level up before taking on the more difficult story missions. Make sure to pick up your specialisation at Luna base when you hit level 20.

I don't think you can change classes when you import. Anyways after level 35 any class can breeze through the game with Liara and Kaidan in your team, even on insanity, so the fun factor is totally gone.

Good luck!

#3
capn233

capn233
  • Members
  • 17.236 mensajes

Investing a few points in charm or intimidate isn't too bad, although I agree that it makes more sense to do Intimidate.

 

Pistols are good and as such you need to equip the pistol you can get from the farmers on Eden Prime (right before the spaceport).  I think it is a Stinger, but whatever the case that pistol is the best gun in the game that you can get until a good deal later.

 

Kaidan is extremely squishy early game, and I wouldn't worry too much if he dies once or twice.  I actually usually give him the Scorpion L armor you usually pick up from a crate around where you get Ash.  As an Adept I try to get him to basic Electronics before the locker behind the farmers.  Also gives Overload which is ok against the Geth.  Otherwise Sabotage is probably the best talent he can get on Eden Prime since you won't be high enough in level for Lift in a long time, but it is worth considering putting some points through Throw so you can get it as soon as it is available (usually around the time you have to visit Fist, but not usually by the two Assassins, more in a bit).

Ash I will give at least 1 point in Soldier to get regen, then work towards Immunity.  It isn't worth trying to invest too much in her weapon talents early game when she doesn't have weapons that will do much anyway.

 

For the main character it somewhat depends on what bonus you take, but I tend to take weapon talents as an Adept.  I would avoid points in them at first though, you need to get Basic Marksman before any other weapon talent.  Try to get at least basic Barrier, and then also work towards eventually unlocking Lift (similar to Kaidan, it is unavailable until Level 6 or something like that, but you can start by investing in Throw).

 

The Assassins are somewhat of a pain, but as your squad will likely have Kaidan you have two Throws.  If you can throw them over the edge it helps a great deal.  Otherwise you need to try and get them separated, use one Throw on the first one and some grenades.  The main thing is killing one of them relatively quickly, after that you only have to worry about one and it isn't so bad.

 

The main key as you will have noticed is that with huge cooldowns you need to think ahead about how you want to spend them and not just blow the cooldowns at the beginning of the battle.  As such the squad AI should be set to "defense only" so they do not waste any cooldowns.


  • A Alfonsedode le gusta esto

#4
Alfonsedode

Alfonsedode
  • Members
  • 3.891 mensajes
Thx for inputs,
I havent unlocked assault riffle, and so never played them. Too basd, they seem not too bad compared to pistols. So that i think i have taken first aid power bonus as it was the only one making sense on the adept IIRC.
I think ill use the console to get it and try ME1 assault riffles :). I have 3 talent points per level ?

For your 2 NPC control i have read the PC tweaks section of ME wikia and found that :

"Squad Commands
Sometimes you want to give commands to a certain party member (to move forward, most of the times) and not to both of them.

Command="SquadCommandMoveTo 1"
Command="SquadCommandMoveTo 2"
The numerical parameter value is to indicate what squad member will execute the order. Either 1 (first squad member) or 2 (second squad member)."

But i really not sure how to implement that: i just have to replace command by the letter of my choice ? This doesnt seem obscure anymore today :), i ll try.

And i tried a quick import of my overused ME1 main vanguard, u then Just start the game with U char at the level U left it (and equiped gun ? at least armor), no class edit or so.

As for specialization, i was inclined to go nemesis cause CDs are so huge i dont see power coming on handy more than once each battle.

BTW, do U have to go down against low cover to take advantage of it ? it s quite painful/slow to take cover, be to big and then go below (sorry, i missing the english word).

#5
capn233

capn233
  • Members
  • 17.236 mensajes

I don't know about binding keys to separate move commands in ME1.  What I do is just use the Command HUD if I want to move them individually since that will work.

 

Yeah NG+ just starts you right where you finished (technically I think it starts you where you right before you open the Citadel Arms not after killing Saren but that isn't much of a difference).

 

As for specializations, the thing is that the cooldown bonus won't be as useful as it seems.  You don't unlock the specialization until after level 20 and by that time you are going to start getting better gear and having better levels of the abilities unlocked anyway.  By late game the bonus from it will be very small compared to your amp bonus.  I think I have picked Bastion the last couple of times.  People talk about the Stasis specialization, but I don't necessarily even get that, just stop at Barrier Specialization so barrier regenerates while active.

 

You need to crouch before going up to low cover to use it.  Also crouching gives an accuracy bonus so it is somewhat worth doing early game anyway.


  • A Alfonsedode le gusta esto

#6
Alfonsedode

Alfonsedode
  • Members
  • 3.891 mensajes

Thx, capt, forgot U can order them NPC in the hud.

I guess i ll have to take the habit to crouch at the end of a run just befor cover.



#7
seacrest3000

seacrest3000
  • Members
  • 134 mensajes
Actually in my opinion the stasis specialisation is very useful for boss type enemies. This and the barrier specialisation makes bastion very useful. Besides, the nemesis specialisation seems rather lackluster.

#8
capn233

capn233
  • Members
  • 17.236 mensajes

It is useful, but I usually skip Stasis altogether and spend those points on charm or intimidate or the bonus.



#9
Alfonsedode

Alfonsedode
  • Members
  • 3.891 mensajes

It is useful, but I usually skip Stasis altogether and spend those points on charm or intimidate or the bonus.

stasis isnt wkng on the battlemaster on therum... after 15 tries i m pretty pissed at this unplayable sequence. Everybody (wrex and tali) decided to start with wrong weapons,initial launch of power are not hitting and the Battlemaster rage almost immediatly and then one hit kill everybody :(.

And this *** 5' animation... My tweaks for jumping animation isnt wkng.



#10
Alfonsedode

Alfonsedode
  • Members
  • 3.891 mensajes

i had to pass the krogan on lower difficulty, he was going bersek after 1 or 2 sec, no wonder my options.

 

I suck at this, i m not sure it s the weapon who does nothing or ... i m on the survey team husk assignment now, impossible to kill more than 2 of them before i get surrounded, even with 3 throw and 3 lift and ... AR have the most stopping power or shotties ?

I breezed through insanity with the vanguard, and i m struggling like hell with the adept.

 

I had not much of a problem on the citadel except overheat.

Which power do U feel is much better mastered ?

Shall i go for AR overkills rank ? I m level 15 now and was willing to use AR this time... Not sure anymore :).

 

I ll reread your tips :)



#11
RedCaesar97

RedCaesar97
  • Members
  • 3.827 mensajes

i had to pass the krogan on lower difficulty, he was going bersek after 1 or 2 sec, no wonder my options.

 

I suck at this, i m not sure it s the weapon who does nothing or ... i m on the survey team husk assignment now, impossible to kill more than 2 of them before i get surrounded, even with 3 throw and 3 lift and ... AR have the most stopping power or shotties ?

I breezed through insanity with the vanguard, and i m struggling like hell with the adept.

 

I had not much of a problem on the citadel except overheat.

Which power do U feel is much better mastered ?

Shall i go for AR overkills rank ? I m level 15 now and was willing to use AR this time... Not sure anymore :).

 

I ll reread your tips :)

 

Lift and Singularity are your best two disabling skills. Barrier is good for extra shields, although I think a lot of players only leave it at Advanced (I like maxing it).

 

The Krogan on Therum is tough. You need Lift or Singularity early or Neural Shock (Kaidan) to disable him. Tip: If you do not attack the Krogan (do not shoot him or use any powers on him that can affect him like Sabotage), then he will run away and avoid attacking you until all the geth are gone. So you can kill the geth first, then he will attack. 

 

The Husk Rush missions are a pain on Insanity unless you bring superior crowd control with Liara and say Kaidan for a lot of Lifts and Singularities.

 

As for Assault Rifles, they do not get good until level IV when they start gaining accuracy. If you can afford it, you may want to buy an HMWA VII assault rifle (Spectre Assault Rifle) as soon as you can since it is the probably the second-best assault rifle in the game (best being the HMWA X). It has great accuracy so you do not need to spend many points into the Assault Rifle skill to make it worth it. Pistols with Master Marksman have more damage-per-second (DPS) than the assault rifles, but the Adept requires that you spend points into your armor skill first which is why some players prefer assault rifles on the Adept.

 

 

If you are looking for some Adept builds and some basic build advice for ME1, then check this thread: [Mass Effect 1] Start of the Journey: Single Playthrough Builds by Simbacca. It has helped me a lot when playing through ME1.


  • A Alfonsedode le gusta esto

#12
Alfonsedode

Alfonsedode
  • Members
  • 3.891 mensajes
 

Thx for your answer RedCaesar.

For the THerum Krogan, i wasn't able to leave him alone, I tried and i wonder why i didn t succeed now. Either a sabotage unit or tali (Tali insisted on going right at the krogan despite my orders) or ... Even with around 25 tries.

I had looked the single playthrough build which have been bookmarked for a long time. :wizard:

 

About stasis, the point to master it is it s even working on big or boss units ? At level one, i m pretty sure to have read "Krogan battlemaster in stasis", but it was for 0.2 0.5 s at most , or was it a mistake ? i ll read the wikia.

 

Those husks were a pain :), even kitting, i ended overheated on all weapons despites frictionnless material, went trhough all my nades, and had to finish the last one with warp LOL.

What i discover is that disabling power like lift/throw/singularity dont give me enough time with level IV AR.

I don t think its possible to buy a spectre HXWMA before virmire, is it ? Money is so slow, i cant buy much :). I ll stay with my pistol till i get better accuracy AR. I think i might have used the console in my previous vanguard insanity run to get one good weapon, cause i remember an far more easy run.



#13
RedCaesar97

RedCaesar97
  • Members
  • 3.827 mensajes

I don t think its possible to buy a spectre HXWMA before virmire, is it ? Money is so slow, i cant buy much :). I ll stay with my pistol till i get better accuracy AR. I think i might have used the console in my previous vanguard insanity run to get one good weapon, cause i remember an far more easy run.

 

There is an exploit you can use to get a HMWA VII (and/or Medical Exoskeleton VII) fairly early in the game.

 

If you complete Dr. Michel's quest, she will give you a discount at her store and she pays you more (double?) when you sell things. So you can:

1. Sell stuff (preferably the most expensive stuff you have) to Dr. Michel.

2. Using another merchant (Expat the Volus in the upper markets, or Morlan in the lower markets are close by/near rapid transit) buy back the stuff you just sold.

3. Return to Dr. Michel and sell the stuff again.

 

You can do this repeatedly to earn credits. It will be slow at first, bu eventually you can buy more expensive items and repeat the steps above to make more cash. Eventually you should have enough to buy the Medical Exoskeleton VII from her and/or the HMWA VII from either the CSEC Requisitions Officer or the Normandy Requisitions Officer.


  • A Alfonsedode le gusta esto

#14
Alfonsedode

Alfonsedode
  • Members
  • 3.891 mensajes

There is an exploit you can use to get a HMWA VII (and/or Medical Exoskeleton VII) fairly early in the game.

 

If you complete Dr. Michel's quest, she will give you a discount at her store and she pays you more (double?) when you sell things. So you can:

1. Sell stuff (preferably the most expensive stuff you have) to Dr. Michel.

2. Using another merchant (Expat the Volus in the upper markets, or Morlan in the lower markets are close by/near rapid transit) buy back the stuff you just sold.

3. Return to Dr. Michel and sell the stuff again.

 

You can do this repeatedly to earn credits. It will be slow at first, bu eventually you can buy more expensive items and repeat the steps above to make more cash. Eventually you should have enough to buy the Medical Exoskeleton VII from her and/or the HMWA VII from either the CSEC Requisitions Officer or the Normandy Requisitions Officer.

I have used it to buy a level 5 or 6 AR :). I m not sure it s far cleaner than using the console, but there is some capitalist satisfaction in it :D.

 

Wld U guys recommend to do all the assignements before going for feros or noveria ? Some UNC seem harder thant feros/noveria.

I only rememeber Benazia too be a bit tough. OUps, now i remember i struglled on insanity against the big worm on feros.

I guess i can deal with anything now, but is there a reason to do feros or noveria first ?

 

Tx!



#15
RedCaesar97

RedCaesar97
  • Members
  • 3.827 mensajes

 

Wld U guys recommend to do all the assignements before going for feros or noveria ? Some UNC seem harder thant feros/noveria.

I only rememeber Benazia too be a bit tough. OUps, now i remember i struglled on insanity against the big worm on feros.

I guess i can deal with anything now, but is there a reason to do feros or noveria first ?

 

I would not do all the assignments, unless you want to use the Mako to kill a lot of things. Some of the assignments can be tough without resorting to the Mako to kill some of the enemies outside of buildings (Snipers especially).

 

You get some funny Liara dialogue if you complete Feros or Noveria before Therum. I would never play Noveria at a very early level; Rachni can be a real pain to take down early.

 

What I usually do is complete all available Citadel quests first, then Therum, then maybe a few of the easy UNC missions.

 

What I sometimes do is this: I'll start Feros, complete all the side missions there (get water running, kill the Varren, disable the transmitter), then complete the highway but stop before going down the little tunnel/hallway into ExoGeni since once you go down you cannot get back up. By that point I am around level 20 - 22. I then go back to the Normandy and access the galaxy map and go to one or two new systems until I get Hackett telling me about the Rogue VI on Luna. Then I complete Luna to get my specialization. Then I complete all the secondary assignments.

 

One thing to note though: if you start Feros (and probably Noveria) around level 15-20 or so, then go do other missions, and then go back to Feros to finish it (say around level 50), then you will get low level gear, the same level gear you would have gotten had you finished it earlier. The game apparently drops loot on missions based on what level you were when you started the mission, not what level you are currently at.



#16
capn233

capn233
  • Members
  • 17.236 mensajes

The Battlemaster on Therum and the Missing Survey team missions are both tough at low level.  I have been frustrated with them before.  All of the husk rush missions are bad at low level if you don't have a near ideal team, sometimes even if you do.

 

As Red said, the Battlemaster usually leaves you alone unless you attack him.  What I tend to do is pause the game immediately after the cutscene and queue up squad powers on some geth.  And then make sure to hit Escape as well if I have leveled up (I get a level up right after the cut scene in basically every run where I do Therum first).

 

I don't know why Stasis may not have worked on him, I never have it by that point in the game and I rarely get it late game.  Even if it does, Lift or Neural Shock are much better options.  My most recent game I played as an Engineer and had Neural Shock, and still was close to not completing it (part of that was friendly grenade fire on my part, sorry Tali and Ash...).

 

I tend to break up the side missions a bit and do most of the accessible ones after each plot mission.  This means I try to do one or two before Therum just to level up a little faster.  Generally this is only something like UNC Missing Marines since that isn't too difficult.  Largely I think the side missions are more difficult than mainline missions, basically with the exception of the "boss fight" on your first story planet, at least for Therum or Noveria.


  • A Alfonsedode le gusta esto

#17
cap and gown

cap and gown
  • Members
  • 4.809 mensajes

 

You get some funny Liara dialogue if you complete Feros or Noveria before Therum.

 

Is this the dialogue you are referring to? If so, then you get when doing Therum last, after Noveria, Feros, and Virmire.

 


  • A Rusted Cage le gusta esto

#18
Alfonsedode

Alfonsedode
  • Members
  • 3.891 mensajes

words of wisdom and i ll check the vid later, seems fun :). I dont see me going though the missions without liara, but i should have tried.

 

I avoided 2 UNC cause wikia said to wait, and did the missing survey team instead. :D. I might go there and update it.

 

I ll go for feros as i have done many UNC and all citadels, then finish some fo them and go for noveria.

 

For the krogan fight, i really tried to leave it alone... He always went berserk, i had to lift him, did not get the time to finish him before he is back up, then he dies and resurects and i m dead :D. I tried all possible hack/stasis combo on the geth. I shall have kept one save.

 

ANd Yeah, captn, me too i end up needing to level up right during the elevator cut scene, with poor equipment on wrex ...



#19
mesiasmith

mesiasmith
  • Members
  • 232 mensajes
After played more than 800 hours on ME3 included multiplayer. I go back to replay ME1 yesterday. Yeah just like old time.
 
As Adept, I found that ME1 quite difficult even on normal mode. 
Same like the head of topic. I totally forgot all the game mechanic (last played almost year ago) and feel uncomfortable for the combat of gameplay; long cooldown, no biotic explosion, no combat roll, no roll to cover, and difficult to order the teammate.
 
By the way, it good to see the original version of the M7 Lancer :)
 
I just played only 2 hours for this re-begin and my main mission not reach Liara yet. Spending most of time on chating and in the elevator LOL.
 
I have a little stupid two questions, 
1. How to order to teammate to shoot the enemy with gun. I try to pause and use the attack button (the triangle one) on HUD command but my teammate still not shooting.
2. As adept, why I start with fully equipped with all type of guns? I remember that adept start only with pistol? I can use AR or Sniper since level 1. 
 
Thanks in advance for sharing


#20
Coming0fShadows

Coming0fShadows
  • Members
  • 188 mensajes

 

1. How to order to teammate to shoot the enemy with gun. I try to pause and use the attack button (the triangle one) on HUD command but my teammate still not shooting.
2. As adept, why I start with fully equipped with all type of guns? I remember that adept start only with pistol? I can use AR or Sniper since level 1. 
 
Thanks in advance for sharing

 

I cant remember ever telling my squad to just shoot at another target without using powers so i cant help there sorry...

But as an adept you only have training with a pistol, or as it is, you can only put points into pistol training. You can use the other weapons yes but they will be wildly inaccurate lol. It is nice having all those weapons though without it slowing your cooldown.



even as a biotic on insanity i never found it worth putting points into pistol until very late in the game, its a waste of points early on that are more useful on powers


  • A mesiasmith le gusta esto

#21
Alfonsedode

Alfonsedode
  • Members
  • 3.891 mensajes

 

After played more than 800 hours on ME3 included multiplayer. I go back to replay ME1 yesterday. Yeah just like old time.
 
As Adept, I found that ME1 quite difficult even on normal mode. 
Same like the head of topic. I totally forgot all the game mechanic (last played almost year ago) and feel uncomfortable for the combat of gameplay; long cooldown, no biotic explosion, no combat roll, no roll to cover, and difficult to order the teammate.
 
By the way, it good to see the original version of the M7 Lancer :)
 
I just played only 2 hours for this re-begin and my main mission not reach Liara yet. Spending most of time on chating and in the elevator LOL.
 
I have a little stupid two questions, 
1. How to order to teammate to shoot the enemy with gun. I try to pause and use the attack button (the triangle one) on HUD command but my teammate still not shooting.
2. As adept, why I start with fully equipped with all type of guns? I remember that adept start only with pistol? I can use AR or Sniper since level 1. 
 
Thanks in advance for sharing

 

hehe, yeah, adept is not easy at start. I just broke the point where it become easy, thx to level 6 AR and bastion specialty of barrier around level 22.

 

1. teammate are not easy to handle and R mostly a power reserve. Maybe i say that because i stopped taking soldier as NPC asap. Triangle is your way to make them attack with their weapon, or another choosen key. So they mostly sleep between short weapon burst and/or stupid move.

EDIT : they need a clear line of sight to shoot hit a target, and they dont often move by themselves to get it ... Else, they just spread bullets on walls :D.

I just reinstalled the game, and now, despite having them in the same config, they are far more aggressive ! It even seems some disabling power i only should be able to use (power squad usage : "defense only") are used by them. And liara, despite ordered to stay with me run and charge varen on feros, LOL. (now it s funny, but same stunt on therum ... arg). I m also feeling they R doing real damage now with level 4-6 pistols and good ammo.

 

2. All class are all weapons equipped, but you cant use AR efficiently without some AR points and sniping without reticule is, well, not efficient :D. I have to use all of them at some point cause my guns stay overheated definitely when overheated once. so it s possible to finish some mooks with melee or SR, but :) ...

Strategy wise, as said Captn, the pistol ("stinger 2" i think) U get on eden prime is your best damage dealer for a long time. So, either you stick to bonus power AR and struggle till you get some level 5 for accuracy, or you go for the first 3 level of pistol. Which i did. Shield boost came on handy too few times (you have to spent some points in armor to unlock pistol). And anyway, master marksman and pistol have the best dps in the game + long range accuracy. (I now stick to AR, just for fun.)

 

3. U might wanna unlock most powers for most characters, level one powers are pretty good already.


  • A KrrKs y a mesiasmith les gusta esto

#22
capn233

capn233
  • Members
  • 17.236 mensajes

One of the arrow keys on PC is supposed to tell them to attack your target, also it is in the HUD.  It is a generic attack if you have power use set to Defense or Disabled.  I don't bother with it since the squad should automatically engage targets with their weapons anyway, but since their weapon damage isn't particularly great most the game and since they have a tendency to shoot at targets without a line of sight (ie shoot at walls), I get discouraged trying to micro them that much wrt weapon use.

 

Long cooldowns are a problem early game, so you basically need to make the most out of your powers and your squad powers.  Engagements, especially at higher difficulty, in ME1 at low level can be tedious as you whittle down one opponent, then try to get the next one.  It helps to use the Stinger you get on Eden Prime on Shepard with at least Basic Marksman as you can usually kill a target that way, then work on the next until Marksman comes back.

 

The only weapon in the game that is remotely useful without any weapon talent points spent is the Shotgun, but the issue is that it is extremely range limited in case and even with points invested it has poor DPS relative to the other weapons.

 

In general as an Adept I would try to get Basic Marksman and Barrier relatively soon.  The rest of the points I would invest in Throw in order to unlock Lift as soon as you hit Level 6, which is when it is first available.  After that you want basic Singularity, which means grinding through Lift.  Once you have both Lift and Singularity you will have a lot of CC and fights should get noticeably easier.

 

Usually I would recommend Assault Rifles as the bonus for an Adept, although really you don't necessarily need any.  The main issue is that investing points in AR's to make them semi useful early game slows your progression through the bread and butter powers.  The alternative is to get Shotguns and not invest anything.  Just having the talent improves the accuracy slightly (via zoom).

 

I did an Adept run earlier this year with SG's.  Perhaps I should have recorded it, but I mainly did it just for my own fun.  Did record the very end, but by then there isn't much to learn about the character in all honesty.  Maybe I will put a post together about building one, although there might be old archived posts from the old board about it.  There are of course posts talking about Level 60 builds, but I find those a but impractical since you will almost never play a character to 60 if you are like me and don't feel like grinding a NG+ or 2.


  • A mesiasmith le gusta esto

#23
Alfonsedode

Alfonsedode
  • Members
  • 3.891 mensajes

 


 

I did an Adept run earlier this year with SG's.  Perhaps I should have recorded it, but I mainly did it just for my own fun.  Did record the very end, but by then there isn't much to learn about the character in all honesty.  Maybe I will put a post together about building one, although there might be old archived posts from the old board about it.  There are of course posts talking about Level 60 builds, but I find those a but impractical since you will almost never play a character to 60 if you are like me and don't feel like grinding a NG+ or 2.

Where is the old forum stuff kept BTW ?



#24
Alfonsedode

Alfonsedode
  • Members
  • 3.891 mensajes

Is this the dialogue you are referring to? If so, then you get when doing Therum last, after Noveria, Feros, and Virmire.

 

*snip*

This was great :).



#25
capn233

capn233
  • Members
  • 17.236 mensajes

Where is the old forum stuff kept BTW ?

 

 

There was a real old forum and I think a lot of that was lost except what was reposted on BSN.

 

As far as BSN posts go, they got sorted a little funny into the ME1 and 2 subforums, so it is hard to say what is where specifically.