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Is the main quest the only quest with cinematic scenes?


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10 réponses à ce sujet

#1
TacticalAce

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So I've been watching some gameplay and I noticed that none of the side quest really had the face to face cinematic approach like me seen in the majority of DAO and DA2 conversations. Most of them involved you walking up to people and talking but it felt less engaging. 

 

Edit: Just to clarify, what I mean by "cinematic" is the sort of on rails conversations with great camera angles. For example, the conversation with Duncan the warden and King Calian inDragon Age Origins which is different from a "cutscene" because you are interacting in a conversation rather than watching a pre rendered movie.

 



#2
theacefes

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So I've been watching some gameplay and I noticed that none of the side quest really had the face to face cinematic approach like me seen in the majority of DAO and DA2 conversations. Most of them involved you walking up to people and talking but it felt less engaging. 

 

Considering that only 6 hours of public gameplay has been shown, I wouldn't be worried. There will be a lot of cinematics.


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#3
Yuoaman

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Most of the side content we've seen thus far have been really minor quests like "kill some bears" and whatnot, so devoting cinematic scenes to them would have been a bit of a waste of resources. I'm pretty sure there'll be plenty of cinematics.



#4
Deebo305

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So I've been watching some gameplay and I noticed that none of the side quest really had the face to face cinematic approach like me seen in the majority of DAO and DA2 conversations. Most of them involved you walking up to people and talking but it felt less engaging.


Minor quest really, killing the Templars that killed a woman husband isn't all that big. Though when I found the Mage and Templar encampments I was hoping for something more

Atleast no more random Mage and Templars popping in the Hintherlands for me :), Seriously they got annoying FAST

#5
LegzMackenzie

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That same interface is used for some companion conversations, which is a bummer.


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#6
thedistortedchild

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It's one of the few things about DA:I that I don't like the look of. That same interface is used for some companion conversations which I find a real bummer, man.

Looked at your picture before I read your post. Was not disappointed.


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#7
TacticalAce

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I clarified what I mean by "cinematic" in the OP. To me this is what made bioware games stand out and engage players with the conversation subconsciously. Like the mabari hound quest in DAO. I felt more inclined to help the hound because of the way the scene was set up and the camera angles expressing that the dog was sick.

 

In DAI with that same quest I would just be looking from a distance and won't feel as connected to the issue, and feel like this is just another sidequest.


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#8
Ladyinsanity

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Nope. There are some quests with "cinematics". Not just main.


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#9
TacticalAce

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Nope. There are some quests with "cinematics". Not just main.

Thanks for clarifying Lady, sounds good to me. Love your videos by the way :)



#10
LegzMackenzie

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Looked at your picture before I read your post. Was not disappointed.

;)



#11
Ruairi46

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Atleast no more random Mage and Templars popping in the Hintherlands for me :), Seriously they got annoying FAST

Somewhat off topic, but does killing these groups at their encampments stop them from appearing in the area?