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A way to see your choices from the old games?


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17 réponses à ce sujet

#1
CizzyChaos

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I was very disappointed when I learned that the keep wasn't going to import your previous saves, and that we would need to manually put in every decision from both games.

I have several playthroughs and I've carefully saved all my saves on a usb stick. That we now can pick every decision in a menu makes it all seem a little pointless but that's not really the big issue.

The problem is that I want to play all my saves in Inqusision. Not just my latest save. And there is no way I can remember every decision I made in my first playthrough, or even the second.

 

If there was a way to see at least some of those choices through an import to the keep or a tool you can download (for PC) there wouldn't be as much of a problem.

 

I've tried looking through the quest journal to find all these different decisions I made, and it's not really crystal clear about what I chose.

I know some of these decisions would be hard to get to show up correctly and thats why they scrapped it. But I'd rather have some of the choices put in than none at all.

 

I am actually very hesitant to buy the game because of this. I want to play my first save as it would be played if there was an import system, and that is hard to do when you can't remember what you chose.

 

I am hoping for some kind of utility made by modders for this (like the mass effect save editior plot tab)

But I do actually think that Bioware could do this quite easily.

 

What do you guys think?

 

I am suggesting a tool/utility to show some of the choices made in the old games, not importing them directly into the keep. Therefore we could still enter every decision manually into the keep and fix the things that were incorrecly flagged and bugged.


Modifié par CizzyChaos, 14 novembre 2014 - 03:23 .


#2
Kantr

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Other than the codex. That's it.

 

Save importing would not import many of your choices as they never got properly recorded or the next part ignores it completely (like friendship with oghren which awakening ignores)



#3
Hexenkind23

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I would log into the game and the save game you want to create in the keep and look in your quest log to see which decisions you've made.



#4
CizzyChaos

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Other than the codex. That's it.

 

Save importing would not import many of your choices as they never got properly recorded or the next part ignores it completely (like friendship with oghren which awakening ignores)

 

I do not mean that we should import the decisions directly into the keep as I can see why there could be problems with that. 
I am suggesting some way that we could see at least some of what we chose in our previous saves and then manually put it into the keep. (Just like we do now)

It doesn't even have to be a part of the keep. But that would make it easier for those who play on consoles. 



#5
Hexenkind23

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As for dragon age 2, because the quest log was not very good in this game, you could also look at all your letters you've received in the game.
Those letters tell you in more detail what you did in dragon age 2.

That utility is a good idea, but I don't know If anyone in the community is able to do something like that and I don't think bioware themselves will do it.



#6
CizzyChaos

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As for dragon age 2, because the quest log was not very good in this game, you could also look at all your letters you've received in the game.
Those letters tell you in more detail what you did in dragon age 2.

That utility is a good idea, but I don't know If anyone in the community is able to do something like that and I don't think bioware themselves will do it.

I did go into the journals in both games and dragon age 2's journal was definately more lacking. I found that there were a lot more side quest options for dragon age 2 in the keep aswell, and that makes it even more confusing.

 

That we have to go back and look in letters and even load many saves just to see what we chose is to me a bit excessive. Bioware should have thought of making a tool like this when they decided not to import old saves. 

 

But I guess you're right. If they haven't made it by now, they probably never will. All my hope is now on that some very skilled modders will make something like this. 



#7
crowskin

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My best advice would be to look up each quest you're not sure about on the wiki and make a decision from there on the possible outcomes.

Myself, I don't remember all the decision each Warden or Hawke made, but I remember their personalities. So I can reasonably assume that my jerkface!Warden who's a little racist isn't going to spare Zevran.

So there you go. Think of their personalities. What would they do in that situation? If you don't know then it probably doesn't matter that much. Just pick a choice that's different so you can see the outcome in a different playthrough.

Personally, I think it's a little silly to feel less enthusiastic about a really fantastic game (all the 6 hours that I've played of it anyway) when it's with a NEW protagonist who knows *nothing* of the Warden and Hawke.

It would be different if we were playing the Warden or the Hawke again, but we're not. We're a new character in DAI who is wholly unconnected with them.

#8
Kantr

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I do not mean that we should import the decisions directly into the keep as I can see why there could be problems with that. 
I am suggesting some way that we could see at least some of what we chose in our previous saves and then manually put it into the keep. (Just like we do now)

It doesn't even have to be a part of the keep. But that would make it easier for those who play on consoles. 

Well I was talking about into DA:I but that wasnt what you meant either.

 

 

As for dragon age 2, because the quest log was not very good in this game, you could also look at all your letters you've received in the game.
Those letters tell you in more detail what you did in dragon age 2.

That utility is a good idea, but I don't know If anyone in the community is able to do something like that and I don't think bioware themselves will do it.

The trouble is, is that we have no idea what the values in the story xml correspond to.



#9
kathanya

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One thing you can do is import your Origins save into DA2.  During this process there is a button on the far left once you've chosen your character save to import called "Plot Summary".  This will give you some of the major choices you made from Origins that have an impact in DA2.  I know its not much, but it is another option if you have to know what your saves contained.



#10
CizzyChaos

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My best advice would be to look up each quest you're not sure about on the wiki and make a decision from there on the possible outcomes.

Myself, I don't remember all the decision each Warden or Hawke made, but I remember their personalities. So I can reasonably assume that my jerkface!Warden who's a little racist isn't going to spare Zevran.

So there you go. Think of their personalities. What would they do in that situation? If you don't know then it probably doesn't matter that much. Just pick a choice that's different so you can see the outcome in a different playthrough.

Personally, I think it's a little silly to feel less enthusiastic about a really fantastic game (all the 6 hours that I've played of it anyway) when it's with a NEW protagonist who knows *nothing* of the Warden and Hawke.

It would be different if we were playing the Warden or the Hawke again, but we're not. We're a new character in DAI who is wholly unconnected with them.

I guess I'm just one of those people who wants everything to be perfectly right. Just as I played it.
And most of my wardens and hawkes had very mixed personalities so that's not really an option for me. 

 

There would have been much less of a hassle if Bioware had made something like this from the start. Both the people who had lost their saves and the people who had saved everthing would be happy. 

 

I do think I will play the game at some point. Probably pretty soon, but I admit that I am less enthusiastic about it because of this. As the "save perfectionist" as I am.

 

Although I'll still be hoping for either Bioware or some modder to make something like this.



#11
crowskin

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If your characters had "mixed" personalities, then you might as well just hit the YOLO button and change some major decisions that you do remember because if they were as random as you make them sound, then you're likely to get a closer approximation by using that.

The only way that every single decision would have been recorded by DAO and DA2 is if they did this from this very, very beginning of building the game, because imports from DAO to DA2 only had a limited number of plot flags, not everything was transferred over. (Not to mention they were all bugged.)

But BW had *no way* of knowing that DAO would be continued; that they would have a sequel. No game is guaranteed a sequel. Every game release is a desperate gamble, especially new franchises. Did *any* game do import saves back then? It might not have been technologically feasible to have this system in place.

So basically, what you're asking for is for BW to be omniscient 15 years ago.

Use the Keep. Make the major decisions and don't worry about the small ones.

In the six hours that I've played of the new game, the world state I imported has only been mentioned twice, and one of those was in a codex. If you're going to let some disappointment about your world states keep you from playing a really good game, well, hey, that's your loss. The rest of us will be having a good time.

Also the new engine is notorious for being hard to mod, so you might not get what you're hoping for.
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#12
CizzyChaos

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If your characters had "mixed" personalities, then you might as well just hit the YOLO button and change some major decisions that you do remember because if they were as random as you make them sound, then you're likely to get a closer approximation by using that.

The only way that every single decision would have been recorded by DAO and DA2 is if they did this from this very, very beginning of building the game, because imports from DAO to DA2 only had a limited number of plot flags, not everything was transferred over. (Not to mention they were all bugged.)

But BW had *no way* of knowing that DAO would be continued; that they would have a sequel. No game is guaranteed a sequel. Every game release is a desperate gamble, especially new franchises. Did *any* game do import saves back then? It might not have been technologically feasible to have this system in place.

So basically, what you're asking for is for BW to be omniscient 15 years ago.

Use the Keep. Make the major decisions and don't worry about the small ones.

In the six hours that I've played of the new game, the world state I imported has only been mentioned twice, and one of those was in a codex. If you're going to let some disappointment about your world states keep you from playing a really good game, well, hey, that's your loss. The rest of us will be having a good time.

Also the new engine is notorious for being hard to mod, so you might not get what you're hoping for.

I don't think you understood what I meant. I do not want a mod for the new game at all. I just want a tool (Like the mass effect save editor) to show me which decisions I made on which character. I just said that it might have been easier if it was a part of the keep.

This wouldn't have required Bioware to have known about this 15 years ago. If the information is in the save file then it can be made. 

And I accept that it probably wont be made, it's just a suggestion. Both for Bioware and potential modders. 

 

And it's sad if it's true that they don't mention the past very much in the new game. Continuation on our own personal worlds and stories are a big part of what I like in Bioware games.



#13
Kantr

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It's not in Biowares interest to make a tool to figure out what you did in each game.

 

There would be no ROI. There was a save generator tool by Gibbed so that's the person to possibly ask about making a tool to read what you did.



#14
.Skolia.

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I think what would be best would be if there was a EA/BioWare supplied  "Save Game" analyzer that would show all the decision/events points.  Perhaps exporting a file that the keep could then use to build the world state.    This could be an online tool or a downloadable.

 

As a general whole, I like the idea of the keep, for one it lets players that may play Origins on XBOX, DA2 on PC and DA3 on PS4 (for example) keep their world state coming forward (with a little jiggery pokery on the keep).     So not being locked to a platform for an entire series playthrough is a "good thing" in my view.


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#15
CizzyChaos

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I think what would be best would be if there was a EA/BioWare supplied  "Save Game" analyzer that would show all the decision/events points.  Perhaps exporting a file that the keep could then use to build the world state.    This could be an online tool or a downloadable.

 

As a general whole, I like the idea of the keep, for one it lets players that may play Origins on XBOX, DA2 on PC and DA3 on PS4 (for example) keep their world state coming forward (with a little jiggery pokery on the keep).     So not being locked to a platform for an entire series playthrough is a "good thing" in my view.

I agree with you completely. I have no problem with the keep. It is a good idea, the only thing I have a problem with is remembering everything I did in all my saves.

 

I'm actually a little surprised that Bioware didn't do something like that from the start. When they realized it wouldn't be possible to import our saves. Not even any way to see what we choose, which would have been enough.. Oh well.. Time to boot up my dragon age games and go through journals, letters and the codex on all my saves. Sigh.



#16
ThunderboltSeven

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I agree with you completely. I have no problem with the keep. It is a good idea, the only thing I have a problem with is remembering everything I did in all my saves.

 

I'm actually a little surprised that Bioware didn't do something like that from the start. When they realized it wouldn't be possible to import our saves. Not even any way to see what we choose, which would have been enough.. Oh well.. Time to boot up my dragon age games and go through journals, letters and the codex on all my saves. Sigh.

 

Welcome to the club! As a fellow obsessive-compulsive hoarder of old save files, you should know up front that:

 

1) neither game spells out every single decision in detail in the journal, codex etc, so you might as well make peace with not getting everything exactly 100% correct, unless you feel like playing through the game again (or loading up old saves and playing around that point in the game) and writing it all down by hand, and

 

2) DA2's journal is virtually worthless, and not everything will be covered in the codex and by letters.

 

Don't worry, you'll learn to embrace the Keep and let go of your old save files soon enough!



#17
crowskin

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Ah, okay, I misunderstood what you were asking for.
 
But I still don't know if that's possible? According to other posts I've seen here, the save imports don't *have* all of the data from your games anyway. DA2 only picked up about 19 out of the hundreds of possible choices in DAO. So even a device/mod/thing that would interpret the save game wouldn't have all the data.


#18
CizzyChaos

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Welcome to the club! As a fellow obsessive-compulsive hoarder of old save files, you should know up front that:

 

1) neither game spells out every single decision in detail in the journal, codex etc, so you might as well make peace with not getting everything exactly 100% correct, unless you feel like playing through the game again (or loading up old saves and playing around that point in the game) and writing it all down by hand, and

 

2) DA2's journal is virtually worthless, and not everything will be covered in the codex and by letters.

 

Don't worry, you'll learn to embrace the Keep and let go of your old save files soon enough!

Ah yes, it was very frustrating to discover that I couldn't see almost anything in the da2 journal. For example, it didn't even say if Merril's clan died or not. And that is some pretty significant information. 

What is worse is that the codex doesn't update at all. So there is no way to see what actually did happen to many of the characters.

I really don't understand why they included all those side quest decisions in the keep if there is absolutely no way too remember them or even go back in the game and see what you chose.

 

This makes me even more desperate for something that could make this process a lot easier. Like the save editor. My poor saves :(

 

Ah, okay, I misunderstood what you were asking for.
 
But I still don't know if that's possible? According to other posts I've seen here, the save imports don't *have* all of the data from your games anyway. DA2 only picked up about 19 out of the hundreds of possible choices in DAO. So even a device/mod/thing that would interpret the save game wouldn't have all the data.

 

I do actually believe that it is possible. 

But you're right about the part that the imports probably doesn't bring every decision. And that's why it would be easier to have both the origins save and the da2 save and "view" them separately.