from my mexican druglord bunker


from my mexican druglord bunker


G'day! Australia here ![]()

Grade A+. I am very good host ![]()
Disclaimer:
This only helps me lag less when I play with others, not the other way round but you are all welcome to try mwahaha.
G'day! Australia here
Grade A+. I am very good host
Disclaimer:
This only helps me lag less when I play with others, not the other way round but you are all welcome to try mwahaha.
Some interesting result:

But... Google Cloud, seriously?
^ how can U have 1 ms ping with beijing ?Some interesting result:
But... Google Cloud, seriously?
^ how can U have 1 ms ping with beijing ?
Down : 11,8
Up : 0,82
Ping : 29
Some interesting result:
But... Google Cloud, seriously?
Ookla has fooled itself with that one.
BTW, the ping numbers you're all quoting are not what you get from game client to game host, they are backbone hop ping numbers. In the case above, the backbone hop is very short and goes from your ISP straight to a Google Cloud host, hence the useless ping stats.
Also BTW, your packets generally spend more time in routers than they do in fibers. Hence the remarks above.
Down - 32.55
Up - 28.71
Ping - 7
Not too shabby?
Ookla has fooled itself with that one.
BTW, the ping numbers you're all quoting are not what you get from game client to game host, they are backbone hop ping numbers. In the case above, the backbone hop is very short and goes from your ISP straight to a Google Cloud host, hence the useless ping stats.
Also BTW, your packets generally spend more time in routers than they do in fibers. Hence the remarks above.
You are right about the ping thingy, except that I actually live in Beijing (Job requires, unfortunately).
Since they've blocked Speedtest just like facebook and youtube in China (yep, they're kinda crazy), I have to use a Google service to bypass the Great Fire Wall, hence the "Google Cloud" is detected by Ookla.
Since Ookla can only detect ISP by IP address, and I use an IP from Google located in Palo Alto, so the information on that pic is correct, but looks hilariously weird.
Ookla picked a server close to me, but it's run by the wrong ISP. They only have highspeed wireless connections and I'm still a Telekom victim. So the ping is not correct.
Btw... I am not going to post a pic that shows where I live. Guys, I work in IT security... this is a really bad idea.
In the end the numbers are pretty meaningless because lag is caused by the combination of host & players. On paper panda5onix is a great host but from what I heard reality seems to differ a little.
People tend to leave my lobbies rather quickly, it is rare that all 3 players stay for another game. So I guess I'm not a good host either although no one ever said anything. Which doesn't mean much on PC, so... I need test subj.... eh, volunteers to play on my host. ^^
on wifi...

Too lazy to hook up a cable...
I work in IT security...
In the end the numbers are pretty meaningless because lag is caused by the combination of host & players. On paper panda5onix is a great host but from what I heard reality seems to differ a little.
I'm glad you work in IT security and not in network technology! ![]()
Seriously, please don't propagate the tired old incorrect myths about host latency. I've debunked them in detail several times on this forum already. They don't help.
First, ISP gateway to ISP gateway ping time is not the latency between you and the host, which will depend on the behavior of the routers on the path far more than on distance. Second, whether you experience lag in game is determined more by variations in latency than latency itself. Third, the theory of all this was worked out over three decades ago so there's no more excuse for getting it wrong than for saying that there are canals on Mars.
Whats wrong with sharing a vague location btw ?
Triangulation. It's one datum about you that can be combined with others to narrow down who you are, if a stalker or antivirus salesperson wanted to find you.
^i m in tommorrow maybe?
Whats wrong with sharing a vague location btw ?
Not much - depends on how paranoid you are I guess but then if you were really paranoid you'd not be playing a game that relies on P2P technology. Theoretically giving any genuine information away over the Internet is a bad idea - it narrows the attack vector. If you can piece together enough information you're better equipped to pull off a confidence fraud trick or similar.
Telling people I live within 50 miles of Wolverhampton doesn't bother me, I've narrowed the attack vector from a couple of billion people (the English speaking world) down to about 2.5 million (though you could probably reduce that to 300,000 by assuming that by selecting Wolverhampton that I live west of Birmingham) ... but then I know that my physical address is technically already publicly available online if you know where to look so a vague "within 50 miles of Wolverhampton" doesn't really make my situation any worse.
I've been online for so long though that, even with changes of username, I've probably left enough of a digital footprint to be tracked down if someone really wanted to... thankfully I'm quite boring though so it's not really worth the effort ![]()
I've narrowed the attack vector from a couple of billion people (the English speaking world)
Much fewer, really. In all cases but a few it's trivial to figure out in which country one lives in from looking at their country leaderboards which one can't hide from their N7 HQ profile unless they hide the whole profile, and most people here actually advertise it.
I'm glad you work in IT security and not in network technology!
Seriously, please don't propagate the tired old incorrect myths about host latency. I've debunked them in detail several times on this forum already. They don't help.
First, ISP gateway to ISP gateway ping time is not the latency between you and the host, which will depend on the behavior of the routers on the path far more than on distance. Second, whether you experience lag in game is determined more by variations in latency than latency itself. Third, the theory of all this was worked out over three decades ago so there's no more excuse for getting it wrong than for saying that there are canals on Mars.
Triangulation. It's one datum about you that can be combined with others to narrow down who you are, if a stalker or antivirus salesperson wanted to find you.
Yep, triangulation. The more data is available, the better you can profile someone. If you live in a small town it might take only 3 or 4 things to figure out your address. Name, address and birthday is enough to attempt to take over someone's identity. Social networks make it very easy to collect data, especially Facebook. It's alarming how many people display their favourite movie/book/music or the name of their pet... when they used those things for security questions.
If you thought nude selfies of celebs is the worst case, then you are still blissfully unaware. ![]()
For the rest: Yeah, I didn't explain it correctly. I was too lazy to go into detail because it was almost 11pm on a Saturday and I just got home from work. I don't even have a proper job description because I do like three jobs at once but network technology is technically a part of it, so I should know better.
I could write more but I'm still too lazy. ^^
In my case, the ISP Ookla picked exclusively uses radio relay internet connections. While the transfer rate is phenomal, the ping is average at best. I'm not overly fond of connections that depend on good weather for optimum performance. All tests I ran with my connection gave me results of 5-15ms, only Ookla insisted I had 45ms.
on wi-fi, during non-peak hours (like right now)

just saying.

opspacks still arrive too late though
I'm not worthyyyyyyy OTL