To Almostfaceman:
Steam is fine NOW. I remember that the DRM, online thing, whatever means devs/publishers use to protect their games almost made me gave up gaming back in the days (Bioshock 2 I could'nt play it was so painful, Warhammer 40k was a pain...). I would never play a Blizzard game now as I won't use an Apple product for the same reasons. You pay for a thing and you are still pestered with technical limitations. No.
Piracy is not theft either legally or morally. The legal definition of theft is the unlawful subtraction of a material thing in pretty much every law system I've had to study or work with. Not the same thing. Nobody loses a thing. Companies may or may not depending on other factors such as PR, quality of products, loses revenue. The perfect counter-example to this stance being CD Project but also all the "AAA-independent" crows (often former employees of big companies) Bioware included.
The music majors fighting piracy is a perfect example of the same struggle in the past. They euh... lost.
It's a question of both principles and technical expertise intertwined. If you want to fight piracy aggressively, have the decency to not impact the legitimate, paying customers with lousy and/or intrusive systems.
Also don't you think that the current multi-platforming trend which objectively (I won't even argue the point it's so obvious) makes the games as a general rule less good, less diverse, more streamlined and sometimes dumb-downed, has nothing to do with the non-voiced stance of publishers to promote console gaming? PC gaming being less profitable and the gamers community seen as a bunch of criminals, either now or in the future. It's called maximizing profit.
Such aggressive commercial practices in the games industries also impact the developers. Less artistic freedom, PR and marketing having the upper hand on creative ones, crunch times sometimes irresponsible or health threatening. Same in all industries.
The mental hoops you jump through to justify stealing something is almost funny.
I don't know why you went on and on about crappy DRM, I've already stated more than once that DRM should not be crappy and that if it is, it should be fixed. It's obvious that developers have spent money on perfecting the DRM so that it is less impactful on gaming. It's been brought up more than once the crappy DRM in the past and how painful it was. Okay, yes. We get it. Now quit living in the past, since it in no way PROVES that the DRM used now sucks. Nor does even crappy DRM justify stealing stuff.
At the same time, I don't blame the guys making the product for protecting their product from theft. That anyone would have a problem with them trying to protect their profits, just means they want to steal their product and are trying to justify it somehow in their brain.
It never ceases to amaze me how folks will go on and on about how evil companies are, but they just totally gloss over the arse hats who steal stuff.