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Denuvo DRM used by DA:I


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#201
DooomCookie

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I don't know, I just read that this one game took like forty something days for it to get cracked. And one game, FIFA 15 ? still hasn't been cracked. I'm not sure how you come to the conclusion that DRM encourages cracking, are you trying to say that games without DRM aren't being cracked? I don't think I buy that. 

 

As a rule.  I was thinking more about things like Spore.  Denuvo is holding up really well. 

 

The big titles (Modern Warfare, Battlefield, Assassin's Creed) have had titles released before release.  Have a look at Reloaded's Wiki page: they are good at what they do.



#202
Hazard

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Denuvo is going to be a huge success if they keep doing what they're currently doing.

It seems very likely that this game will remain uncrackable for the next few months. That'll bring a lot of additional sales that would otherwise not be possible if the game was cracked. 

However, if we see this trend continue, we will most likely see Denuvo on most games being released and maybe even on softwares as well. I just hope there's no significant loss in performance as a result of Denuvo



#203
slimgrin

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I don't know, I just read that this one game took like forty something days for it to get cracked. And one game, FIFA 15 ? still hasn't been cracked. I'm not sure how you come to the conclusion that DRM encourages cracking, are you trying to say that games without DRM aren't being cracked? I don't think I buy that. 

You play on console or PC?



#204
DooomCookie

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Denuvo is going to be a huge success if they keep doing what they're currently doing.

It seems very likely that this game will remain uncrackable for the next few months. That'll bring a lot of additional sales that would otherwise not be possible if the game was cracked. 

However, if we see this trend continue, we will most likely see Denuvo on most games being released and maybe even on softwares as well. I just hope they're no significant loss in performance as a result of Denuvo

 

Yeah, that's what matters.  So far it's held up for 50 days on Fifa 15, which is all that's needed.  (Anyone waiting that long probably won't buy it anyway.)

 

If Denuvo's going to be DRM that works (or even partially) then I hope it has a positive effect.



#205
Almostfaceman

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You play on console or PC?

 

I play on PC. 



#206
Almostfaceman

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As a rule.  I was thinking more about things like Spore.  Denuvo is holding up really well. 

 

The big titles (Modern Warfare, Battlefield, Assassin's Creed) have had titles released before release.  Have a look at Reloaded's Wiki page: they are good at what they do.

 

Yeah I understand that DRM is and has been defeated but it looks like they're getting better at it - as you just noted. I'm just saying that a popular game without DRM is going to get cracked as well, I don't see any compelling reason why it would not. If people can steal something, it will get stolen. Not by everybody, but make something easy to steal and that's just inviting problems. 



#207
Mornmagor

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Denuvo does nothing, unless you try to tamper with the exe file.

 

THEN, the cycles start.

 

Also, even IF it was hampering performance, it would have been accounted for, in the pc technical specs for Inquisition.

 

So relax, nothing to care about.

 

The games that had troubles, had them on every platform, even on those without said software.

 

It's like saying that Blizzard's authenticating system hampers gameplay framerates.


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#208
Altima Darkspells

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Denuvo is going to be a huge success if they keep doing what they're currently doing.
It seems very likely that this game will remain uncrackable for the next few months. That'll bring a lot of additional sales that would otherwise not be possible if the game was cracked. 
However, if we see this trend continue, we will most likely see Denuvo on most games being released and maybe even on softwares as well. I just hope there's no significant loss in performance as a result of Denuvo


It's a bit flawed to think that just because the game isn't cracked that sales will rise significantly. Every copy of a game is not, despite what the publishers say, a sale lost, especially on PC.

All DRM tends to do is punish paying customers. Especially if said customers are stupid enough to buy something from Ubisoft on the PC.

#209
Monica21

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To be fair to the complainers, SecuROM was a huge steaming pile of horse****. I owned a game, physical purchase, disc in tray, installation complete, and SecuROM wouldn't let me launch it because I had Daemon installed. And that's in addition to the other stuff I couldn't see.

 

I have a pretty decent gaming PC but the CPU is not at recommended specs. It meets minimum, but not recommended. I'm sure I'll be fiddling with the settings anyway, but I'm already more concerned than I was about performance.



#210
Ryzaki

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Oh yeah...

 

Well the time for me to overclock my cpu was coming anyway =/



#211
archav3n

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I play on PC.

I play on console. See what I did there? If you are a PC gamer doesn't make sense you don't care if is going to impact you.

#212
Almostfaceman

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It's a bit flawed to think that just because the game isn't cracked that sales will rise significantly. Every copy of a game is not, despite what the publishers say, a sale lost, especially on PC.

All DRM tends to do is punish paying customers. Especially if said customers are stupid enough to buy something from Ubisoft on the PC.

 

Well, it is proven that if you steal a game, you haven't paid for it, and therefore the makers have lost a sale. It's going to be hard to convince a developer that the stolen copy is going to boost their sales in some way. 



#213
In Exile

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It's a bit flawed to think that just because the game isn't cracked that sales will rise significantly. Every copy of a game is not, despite what the publishers say, a sale lost, especially on PC.

All DRM tends to do is punish paying customers. Especially if said customers are stupid enough to buy something from Ubisoft on the PC.

 

Let's suppose DRM had - for a fact - 0 impact on performance and 0 impact on sales. That is, it would not affect anything on your PC by being there and we know for a fact it would not either increase or decrease the sale of a game (i.e., 100% of pirates would never buy it). Should DRM be in? I say yes - the fact that pirates want a product for free is in itself a breach of a developer's property rights - people shouldn't get to effectively take what isn't theirs. 

 

The problem, of course, is that DRM does cause inconvenience. Which then punishes actual paying customers. In theory. And it's not clear that DRM might not encourage some people to buy the game, even though it would be far less than 100% of pirates.

 

There clearly seems to be some point where there's the impact on performance is so minor that DRM is ok, no? 


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#214
Almostfaceman

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I play on console. See what I did there? If you are a PC gamer doesn't make sense you don't care if is going to impact you.

 

I didn't say I don't care if the DRM impacts my performance. I've said several times that the DRM needs to be designed so that it has no meaningful impact on customers. Now, so far, my experience with Origin and Steam has been pleasant. I'm going to give Bioware the benefit of the doubt because of that experience. If a developer poorly implements DRM of course they need to fix it. 


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#215
Warlock

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SO voice your disappointments and frustration AFTER a broken game like Assassins Creed Unity has been released huh. That's why publishers/developers have no problem releasing a game in beta stage b because gamers is OK with it? Denuvo has been confirmed with performance impact by Lord of Fallen dev. It's NAIVE for you to think it has no impact on DAI.

Sure those wouldn't care probably just console gamers.

 

And where has it been "confirmed" to be the poor performance culprit?? Nowhere. Could it be true? Yes, but it's not been confirmed, and most likely isn't the culprit, for other reasons stated in the thread. There's a difference between not being naive, and being people who wear tinfoil hats.

 

 

I hate drm and the like on a matter of principle, but given what we know about how this software works, the performance hit will not be noticeable. I bet no one would have noticed it by playing the game, had no one posted this doomsday thread. I bet no one will notice it come release day.

Now please, BSNers, cut it out with the doom and gloom all the freaking time!!! First game impressions were lacking, then some reviews say the story is not that good, theeen whatever, you always have to freak out over made up stuff and start making wild assumptions, always for the worse. Chill the f*** down, enjoy a relaxing weekend, and come Monday/Tuesday, all your fears will have turned out to be true :P . Or not.



#216
Dermain

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And where has it been "confirmed" to be the poor performance culprit?? Nowhere. Could it be true? Yes, but it's not been confirmed, and most likely isn't the culprit, for other reasons stated in the thread. There's a difference between not being naive, and being people who wear tinfoil hats.

 

 

I hate drm and the like on a matter of principle, but given what we know about how this software works, the performance hit will not be noticeable. I bet no one would have noticed it by playing the game, had no one posted this doomsday thread. I bet no one will notice it come release day.

Now please, BSNers, cut it out with the doom and gloom all the freaking time!!! First game impressions were lacking, then some reviews say the story is not that good, theeen whatever, you always have to freak out over made up stuff and start making wild assumptions, always for the worse. Chill the f*** down, enjoy a relaxing weekend, and come Monday/Tuesday, all your fears will have turned out to be true :P . Or not.

 

You really haven't been here long...


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#217
pdusen

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If I could subsist on paranoia and wild conjecture, BSN could feed me for ten lifetimes.
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#218
Kirikou

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Honestly, I'm going to give the Devs the benefit of the doubt. If I do find that there is a performance hit I'll be annoyed but first I'll play the game and see for myself.


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#219
Luk3ling

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Why do we paying customers have to suffer this bullshit?

 

A similar rhetoric always appears across the forums of any game that includes DRM, most specifically SecuROM and Denuvo, I.E. DRM developed by SDADC, or, Sony Digital Audio Disc Corporation.

While SecuROM and Denuvo are two prime examples of the new approach to DRM (The old being CD-Keys, Etc); there are other, harder to recognize/more niche forms, typically masquerading as services offered for Player Convenience:

 

Origin,

UPlay,

Games For Windows - Live,

Xbox Live,

Playstation Plus,

Steam,

Pre-order bonus content,

 

These are all forms of DRM or Content Control, each of these have extensive means of detecting prohibited activity and bricking, banning or otherwise shafting players who break the rules laid out for products that they've already paid money for, most of which while charging additional fees for use or at least having options for the consumer to pay additional money for "perks" on that particular platform.

 

But *Insert Preferred Digital Platform* doesn't do DRM!

 

Not all of the platforms mentioned include DRM that actually nests inside your gaming device, but that isn't always needed given the fact that the platform itself IS the tool for Digital Rights Management.

 

These platforms all work to ensure that you play by their rules, some more strenuously than others and I'm not going to name names , but the measures these platforms can take range from a simple warning, all the way up to your account being permanently disabled, even for minor violations in some cases.

 

Controlling Digital Rights is, not surprisingly, a lot easier for a Digital Platform.

 

 

But, how is offering Pre-Order bonus content a form of DRM!?

 

It isn't DRM, it's Content Control and Sales Insurance; Selling as many units as possible BEFORE the pirates can fire their cannons is the ONLY goal of DRM and buffing up Pre-orders..

 

If I'd known about this long ago, I'd seriously have considered not getting the game. Too late for me now, I'm fully checked into the hype train by now.

This is why we have to put up with it, people will buy the game/product regardless of DRM if the companies can get them excited/invested enough.

 

DRM like Denuvo and SecuROM have/had ONE singular purposes, and that is driving up early sales. They are not at all intended, nor will they ever be intended/expected to keep a game from being Pirated. They are there to keep the game protected just long enough to reach sales projections.

 

The fact of the matter is that Publishers have infinitely more say than they should. They get rich riding on the backs of other, harder working, more talented people because if those people refuse to carry them, well, then their product isn't going to reach very many homes. Very, very much like the Bankers of the world.

 

As to why the paying customer has to put up with it, well, that's very simple.

Because you will, and they know it.

 

The only way to kill DRM is to stop buying your favorite games and be vocal about why. The only language a corporation understands is Money, and that will never change. If a big corporation is in control, everything about a Video Game, Movie or any other form of Media is about bringing in revenue and has nothing to do with you getting enjoyment out of the game, a good value or having a smooth experience, nor does it have to do with creating a brilliant piece of art.

 

Dragon Age II fell short because of corporate greed, plain and simple. The gaming Industry itself almost never was because of Corporate greed (E.T. The Extra terrestrial for the Atari 2600)



#220
craigdolphin

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WTF? 3rd party DRM on top of the already unpalatable Origin nonsense?

 

Ye gods. Well, guess that resolves the question of whether I buy new or secondhand for console now. I was wavering and leaning towards buying new but I refuse to financially contribute to publishers who use excessive DRM, and I refuse to install it on my PC.



#221
Jaron Oberyn

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Having actually read a few of those Lords Of The Fallen posts, it seems that it's actually a game issue rather than drm. Looking at the accounts many posters gave, it seems they didn't do much to optimize the game. Couple that with the fact that the developer of this game is relatively unknown. Some guy comes on steam, claims he knows why the game performs bad (evil drm) and everyone essentially jumps on the bandwagon. I think people need to relax, and wait until the game comes out and see for themselves before jumping to conclusions based on the inconclusive "evidence" from one random steam forumite.


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#222
Jaron Oberyn

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Not sure why it doubled posted, but eh. 



#223
Almostfaceman

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A similar rhetoric always appears across the forums of any game that includes DRM, most specifically SecuROM and Denuvo, I.E. DRM developed by SDADC, or, Sony Digital Audio Disc Corporation.

While SecuROM and Denuvo are two prime examples of the new approach to DRM (The old being CD-Keys, Etc); there are other, harder to recognize/more niche forms, typically masquerading as services offered for Player Convenience:

 

Origin,

UPlay,

Games For Windows - Live,

Xbox Live,

Playstation Plus,

Steam,

Pre-order bonus content,

 

These are all forms of DRM or Content Control, each of these have extensive means of detecting prohibited activity and bricking, banning or otherwise shafting players who break the rules laid out for products that they've already paid money for, most of which while charging additional fees for use or at least having options for the consumer to pay additional money for "perks" on that particular platform.

 

 

Not all of the platforms mentioned include DRM that actually nests inside your gaming device, but that isn't always needed given the fact that the platform itself IS the tool for Digital Rights Management.

 

These platforms all work to ensure that you play by their rules, some more strenuously than others and I'm not going to name names , but the measures these platforms can take range from a simple warning, all the way up to your account being permanently disabled, even for minor violations in some cases.

 

Controlling Digital Rights is, not surprisingly, a lot easier for a Digital Platform.

 

 
 

 

It isn't DRM, it's Content Control and Sales Insurance; Selling as many units as possible BEFORE the pirates can fire their cannons is the ONLY goal of DRM and buffing up Pre-orders..

 

This is why we have to put up with it, people will buy the game/product regardless of DRM if the companies can get them excited/invested enough.

 

DRM like Denuvo and SecuROM have/had ONE singular purposes, and that is driving up early sales. They are not at all intended, nor will they ever be intended/expected to keep a game from being Pirated. They are there to keep the game protected just long enough to reach sales projections.

 

The fact of the matter is that Publishers have infinitely more say than they should. They get rich riding on the backs of other, harder working, more talented people because if those people refuse to carry them, well, then their product isn't going to reach very many homes. Very, very much like the Bankers of the world.

 

As to why the paying customer has to put up with it, well, that's very simple.

Because you will, and they know it.

 

The only way to kill DRM is to stop buying your favorite games and be vocal about why. The only language a corporation understands is Money, and that will never change. If a big corporation is in control, everything about a Video Game, Movie or any other form of Media is about bringing in revenue and has nothing to do with you getting enjoyment out of the game, a good value or having a smooth experience, nor does it have to do with creating a brilliant piece of art.

 

Dragon Age II fell short because of corporate greed, plain and simple. The gaming Industry itself almost never was because of Corporate greed (E.T. The Extra terrestrial for the Atari 2600)

 

 

The only way to kill DRM is for folks to quit pirating games. 

 

Good luck with that. 



#224
DooomCookie

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WTF? 3rd party DRM on top of the already unpalatable Origin nonsense?

 

Ye gods. Well, guess that resolves the question of whether I buy new or secondhand for console now. I was wavering and leaning towards buying new but I refuse to financially contribute to publishers who use excessive DRM, and I refuse to install it on my PC.

 

IT'S NOT DRM.

 

Dear God, can a mod please put Derek's post(s) on the OP please?  And change the thread title while we're at it.  It's only spreading misinformation.


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#225
Lebanese Dude

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Do people here bother reading previous posts? You're coming off as illiterate nursery school dropouts.

It's been repeatedly said, and by a developer no less, that this is not DRM but an anti-tamper program used alongside a DRM.
The performance loss is essentially insignificant and accounted for by the developers at BioWare.
The implication that the Devs MUST be incompetent enough to not account for this during optimization is stupid and unfounded.

The problems that you are screeching about are irrelevant. If you must QQ about DRM like Origin and Steam (which I don't get... Do you run your games on potatoes?) then open a new thread and ****** over there without implicating more people in this mess.
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