You can't play because when faced with the decision whether to dump-nitrogenous-waste-off their customers or their retailers, almost every publisher chooses option 1.
So... why exactly can't we play right now?
#26
Posté 15 novembre 2014 - 04:05
#27
Posté 15 novembre 2014 - 04:14
Rinse and repeat.
#28
Posté 15 novembre 2014 - 04:15
- Games are released on Tuesdays in NA because sales numbers are published on Mondays; letting the game sell from Tuesday-Sunday before its initial sales figures are rounded up the next Monday is the most optimal schedule to guarantee the highest numbers possible drop on the charts.
- Letting players download the game in advance guarantees that the publisher's servers won't blow up in a Big Fiery Ball Visible From Space on release day, as everyone and their mothers, uncles and parakeets try to download almost 30GBs of content at the same time.
This isn't exclusive to Inquisition, or even EA. Them's the breaks with every big game/big publisher now.
- DalishRanger, Taleroth, Pendragon993 et 1 autre aiment ceci
#29
Posté 15 novembre 2014 - 04:25
They should at elast let those who have the dEluxe Edition play first D;
C'mon i'm dying to play this game.
#30
Posté 15 novembre 2014 - 04:27
They should at elast let those who have the dEluxe Edition play first D;
Or at least let us start customizing our character. I take a long time customizing my characters ![]()
#31
Posté 15 novembre 2014 - 04:35
Or at least let us start customizing our character. I take a long time customizing my characters
I iwll just create a character with a good look and then start ripping trough demon hordes! xD It's a shame that we PC players cannot play until 18th november. Unless you are a pirate lol.
#32
Posté 15 novembre 2014 - 04:48
They don't owe us anything. We Deluxers paid premium for the right to have zombie unicorns and dragon skull thrones in our game and legal access to that beautiful soundtrack, not the right to play the game earlier. That's what Early Access people paid for.
- DalishRanger, Aolbain et luna1124 aiment ceci
#33
Posté 15 novembre 2014 - 04:49
Because Bioware likes to torture us.
#34
Posté 15 novembre 2014 - 06:31
- Almostfaceman, tomkaa988 et luna1124 aiment ceci
#35
Posté 15 novembre 2014 - 06:45
Because EA want to do the right thing and let you to spend your weekend with your friends and family.
Pssshhh like anyone actually wants to do that...
- luna1124 aime ceci
#36
Posté 15 novembre 2014 - 06:53
I am currently staring at the DAI ICON on my desktop... and .... suffering.
- DalishRanger aime ceci
#37
Posté 15 novembre 2014 - 07:04
Huh, I always assumed it was to give the devs a break before they have to come back in to run damage control on release day.
#38
Posté 15 novembre 2014 - 07:21
- Games are released on Tuesdays in NA because sales numbers are published on Mondays; letting the game sell from Tuesday-Sunday before its initial sales figures are rounded up the next Monday is the most optimal schedule to guarantee the highest numbers possible drop on the charts.
But since they billed me on Thursday, doesn't that, sort of, not work?
#39
Posté 15 novembre 2014 - 07:24
I for one wish we could at least play with the CC now... :/
- rekkaman aime ceci
#40
Posté 15 novembre 2014 - 07:25
Because of....reasons.
#41
Posté 15 novembre 2014 - 08:00
But since they billed me on Thursday, doesn't that, sort of, not work?
Would still be included in the release day data. It's like buying a movie ticket in advance for a movie that hasn't released yet. Those tickets would still be counted as opening day/weekend.
- riverbanks aime ceci
#42
Posté 15 novembre 2014 - 08:22
I know, I know. This thing is a standard in the games industry now with the advent of pre-loading. But honestly, what's the reasoning behind allowing pre-loads but withholding the actual game?
- No work's being done on it any further except for post-release patches and DLC.
- Reviewers have already got full, playable copies.
- We already have the game files downloaded.
- It only comes out 4 days from the pre-load date.
I'm genuinely curious why the industry does things like this. I'm not criticizing BioWare or getting angry over it, but I really don't understand the reasoning of locking out a game when it's pre-loaded and so close to release.
Because they have an embargo in place.
If EA starts selling the online game early so can everyone else.
it's got very little to do with brick and mortar stores, a hard release date is legally binding it allows them sync up all their adverts and promo's not mention ensure servers are ready for the load.
It wouldn't matter if it was a digital only game once a release date is placed with an Embargo in place no one can sell it early.
Digitally you have
Amazon
E/A
Microsoft
Sony
there all competing against each for digital downloads without an embargo there's nothing to prevent Amazon offering downloads before everyone else scooping large portions of downloaders.
Embargo's are in place to give all retailers the same opportunity to sell their product and not be cut out.
then theres other problems say sony have issues with their preloading or whatever they know the release date so they have time to fix it to ensure that come launch day they can offer the same product as the other retailers.
hell Xbox could decide today's the day they take their marketplace offline for maintenance safe in the knowledge they still have 2 days before DA:I launches.
then you have staffing issues for thing tech support if people run into difficulties getting the game running or reporting bugs etc, etc.
and allows the dev's to know "hey i'm not logging on to twitter today to avoid fanboy rage"
- berrieh aime ceci
#43
Posté 15 novembre 2014 - 08:55
Would still be included in the release day data. It's like buying a movie ticket in advance for a movie that hasn't released yet. Those tickets would still be counted as opening day/weekend.
This. It doesn't when you were billed; I was billed months ago due to how my local Origin handles pre-orders, for instance. First week sales figures encompass all pre-orders + orders placed during the actual first week of release.
#44
Posté 15 novembre 2014 - 09:01
I'll finish my last test and hurry home to play DAI on release day, no one will see me for a week!
- Almostfaceman aime ceci
#45
Posté 15 novembre 2014 - 09:05
Download on release day:
But just imagine how excited you'll be on that day 39 years from now when it finally finishes downloading! And them how immediately disappointed you will be when you open it up and find that it hasn't kept up with 39 years of evolution in the video games industry.
- luna1124 aime ceci
#46
Posté 16 novembre 2014 - 02:21
But just imagine how excited you'll be on that day 39 years from now when it finally finishes downloading! And them how immediately disappointed you will be when you open it up and find that it hasn't kept up with 39 years of evolution in the video games industry.
Could be worse.
Like spend 39 years and end up getting disconnected at 99.9%.
#47
Posté 16 novembre 2014 - 01:49
Or just use a vpn. I preloaded 4 days in advance and will play monday at 7am pst. There are no oceans on the internet.
#48
Guest_Cat Blade_*
Posté 16 novembre 2014 - 02:13
Guest_Cat Blade_*
I guess it boils down to "they had to pick a date and stick with it." :/
#49
Posté 16 novembre 2014 - 04:55
Basically some people still like retailers for some reason, so they need to keep good relations.
#50
Posté 16 novembre 2014 - 04:57
And why isn't it the same release date everywhere... ?
Moreover, if they need to keep the brick and mortar stores happy, why is the digital version more expensive than the hard copy?





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