Imported Save didn't match in game date..
#1
Posté 15 novembre 2014 - 05:38
I guess what I want to know is if there was no save to import (assuming it glitched) would something even import? I've only been playing an hour and I want to make sure my save ported properly. Any way to check in game other then waiting to hear refrences?
#2
Posté 15 novembre 2014 - 05:50
You have to go in to the Keep's tapestry and manually change all the tiles to match what you did in DA:O/DA2, the actual save data doesn't get uploaded during sync. Unless you did that and it's still not reflecting properly when you exported your world state to DA:I?
#3
Posté 15 novembre 2014 - 05:56
#4
Posté 15 novembre 2014 - 07:51
Well I don't know if it's reflecting properly. I only have one save state right now. I made the choices in keep. Right now my export save instead of a date, has a bunch of random gargen, but when I ported I got a date. I'm just worried. I'm sure it's fine. Cause the date matched one of the saves a ported ( I exported a few times to be safe, same save)
Hi, we'll send you a quick PM and try to help. This is what you should be seeing: https://twitter.com/...988120619171840
#5
Posté 15 novembre 2014 - 08:27
#6
Posté 15 novembre 2014 - 08:45
Hi, we'll send you a quick PM and try to help. This is what you should be seeing: https://twitter.com/...988120619171840
That's not what mine looks like, oddly:
I didn't even realize something was off until this thread was posted.
There's obviously a date in there (11/15/2014) but there's something a tad wrong with the display. I re-attempted to export it, and it still has the code (?) exposed like this.
#7
Posté 15 novembre 2014 - 08:59
#8
Posté 15 novembre 2014 - 09:03
Yeah its weird. I'm sure it's okay and a keep glitch but it shows up properly in the game itself
Yeah, I'm not too concerned about it, as it looks like an issue with displaying the second counter and not something within the code itself. If it's not fixed, I'll just export this file again tomorrow, where it will be the only time I export it.
#9
Posté 15 novembre 2014 - 09:12
When I first exported my world state, the time & date looked correct. A day later, I noticed the time & date is all jumbled like the ones reported here.
#10
Posté 15 novembre 2014 - 09:19
#11
Posté 15 novembre 2014 - 09:20
Hey everyone - thanks for reporting this! We're able to reproduce this on our side and will get a fix in. As long as you export your world state you will be just fine for Inquisition, but we will get this fixed asap.
Looks like we're just having the trouble with the time stamp displaying in English - if you switch to another language it will display correctly (but will be formatted for the language).
Modifié par leahrachelle, 15 novembre 2014 - 09:36 .
Update!
- Phate Phoenix, HBC Dresden et DinX64 aiment ceci
#12
Posté 15 novembre 2014 - 09:39
Hiya, just echoing what Leah said above that we're working on this issue
There is one thing you guys can help us out with though while we investigate - if you could please change the language you're using the Keep in from English to any other option, and let us know if the timestamp appears as normal (or otherwise) after changing languages, it would be a huge help to us.
You can change the language by opening the left menu and clicking the settings tab (gear icon).
- HBC Dresden aime ceci
#13
Posté 15 novembre 2014 - 09:53
Hiya, just echoing what Leah said above that we're working on this issue
There is one thing you guys can help us out with though while we investigate - if you could please change the language you're using the Keep in from English to any other option, and let us know if the timestamp appears as normal (or otherwise) after changing languages, it would be a huge help to us.
You can change the language by opening the left menu and clicking the settings tab (gear icon).
It's working in all languages except English and Português do Brasil.
- HBC Dresden aime ceci
#14
Posté 15 novembre 2014 - 09:54
Hiya, just echoing what Leah said above that we're working on this issue
There is one thing you guys can help us out with though while we investigate - if you could please change the language you're using the Keep in from English to any other option, and let us know if the timestamp appears as normal (or otherwise) after changing languages, it would be a huge help to us.
You can change the language by opening the left menu and clicking the settings tab (gear icon).
I change the language from English to Japanese and the time stamp shows up correctly.
Shows correctly for me in: French,Italian,Dutch,Spanish,Polish,Russian,Bralizian Portuguese, Japanese
- HBC Dresden aime ceci
#15
Posté 15 novembre 2014 - 09:59
Thanks for helping out, it's much appreciated!
It's working in all languages except English and Português do Brasil.
Would it be possible for you to post a screenshot of the timestamp when you're in the Keep in Brazilian Portuguese? Thank you!
#16
Posté 15 novembre 2014 - 10:06
Thanks for helping out, it's much appreciated!
Would it be possible for you to post a screenshot of the timestamp when you're in the Keep in Brazilian Portuguese? Thank you!
Certainly!
Brazilian Protuguese:
English:
And, for comparison, German:
- HBC Dresden et Devil's Avocado aiment ceci
#17
Posté 15 novembre 2014 - 10:12
Thanks again!
This issue shouldn't affect anything in-game or in the Keep, it appears to be just a front-end thing so don't worry about your world states. We are working on getting this fixed ASAP in the meantime.
- Phate Phoenix et HBC Dresden aiment ceci
#18
Posté 15 novembre 2014 - 10:23
- Phate Phoenix aime ceci
#19
Posté 15 novembre 2014 - 11:13
Update: it should be fixed now! If you're still not seeing the correct timestamp, try clearing your cache. If that still doesn't work, please feel free to PM us
- Phate Phoenix et HBC Dresden aiment ceci
#20
Posté 15 novembre 2014 - 11:20
Update: it should be fixed now! If you're still not seeing the correct timestamp, try clearing your cache. If that still doesn't work, please feel free to PM us
It's working for me! Thank you all very much!
#21
Posté 15 novembre 2014 - 11:56
Thank you everyone for helping us! Really appreciate you hanging in there with us.
Keep Team PSA - We also watch the bugs that come from the beta feedback button in the Keep pretty closely - so if you send us them there it helps us understand a bit more about the issue you're seeing. Plus it's easier to follow for us as the forums get busier with launch. ![]()
- crowskin aime ceci





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