suggestion: world state name in DA:I
#1
Posté 15 novembre 2014 - 05:59
Minor feedback
I'm just tripping balls and worrying I'm gonna play for 20 hours to realize it didn't transfer properly
#2
Posté 15 novembre 2014 - 07:59
How do you know it doesnt show?
#3
Posté 15 novembre 2014 - 08:11
I think if when you imported a game from the keep to inquisition, if it gave you a name of the state (the name you called it) with the date as well, it would be a good addition.
Minor feedback
I'm just tripping balls and worrying I'm gonna play for 20 hours to realize it didn't transfer properly
It's suppose to have the name you gave it in the Keep, unless that's not showing up?
#4
Posté 15 novembre 2014 - 08:14
Judging from the pics BW put up on Twitter, it doesn't look as if it does. Also, the fact that we've been advised to check the "date stamp" rather than the name.
Unless it already does (and, you're right, i don't know for certain whether it does or not!) the name of the World State would be an obvious thing that players are likely to want.
#5
Posté 15 novembre 2014 - 08:21
I just saw the twitter pic and your right it's just a time stamp. That should be enough since it's down to the second.
#6
Posté 15 novembre 2014 - 08:22
#7
Posté 15 novembre 2014 - 08:29
That's kinda weird to say the least. I mean there is no way the game doesn't suppport that, so not implementing this was a big oversight. Unless the world state names were a late addition and thus cannot be reflected in the game.
#8
Posté 15 novembre 2014 - 08:31
It doesn't. I used ea access and like someone said, it asks to make sure the date stamp matches. It would be also nice of you can LOOK at the loaded saves tapestry in game. Just to be save
This sounds like it's rooted in paranoia to be honest. If they allowed such a feature then the Keep would be obsolete since the Keep is in game. The tiles are not currently in the game itself, just some background code flags with no visual indicator.
#9
Posté 15 novembre 2014 - 08:35
#10
Posté 15 novembre 2014 - 08:37
#11
Posté 15 novembre 2014 - 08:38
Hopefully they add the name because right now for me the time stamp under my exported world state is jumbled up even though it was fine yesterday.( today it looks like this- 66fpmu11/15/2014t_6pmi_6xport_6pmt6ti326) I reported it already.
#12
Posté 15 novembre 2014 - 08:41
#13
Posté 15 novembre 2014 - 08:42
Hopefully they add the name because right now for me the time stamp under my exported world state is jumbled up even though it was fine yesterday.( today it looks like this- 66fpmu11/15/2014t_6pmi_6xport_6pmt6ti326) I reported it already.
I've got that bug too
#14
Posté 15 novembre 2014 - 08:43
#15
Posté 15 novembre 2014 - 08:45
Devils Avocado was the Early Access user he/she can tell us
#16
Posté 15 novembre 2014 - 09:00
#17
Posté 15 novembre 2014 - 09:27
The devs are aware of the time stamp problem are looking in to fix it.
- HBC Dresden aime ceci
#18
Posté 15 novembre 2014 - 09:40
Devils Avocado was the Early Access user he/she can tell us
@__@ No I didn't (I wish!), you're better off asking crowskin s/he had EA access.
#19
Posté 16 novembre 2014 - 02:05
It does make more sense for it to display the name upon import. Hopefully they'll patch that functionality in.
#20
Posté 16 novembre 2014 - 03:07
This would be nice. Alternatively during the cc or when asked to import a world state you are given an option to identify/describe the current playthrough and this description would show up in the Keep as the title.





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