Sale numbers
#26
Posté 15 novembre 2014 - 11:12
#27
Posté 16 novembre 2014 - 12:01
As someone correctly pointed out above, the mod issue will have very little impact on overall sales. Most of the audience won't care (or even be playing on PC at all), and the people who do care will be buying it anyway.
I'd say it has a 50% chance of surpassing 4m sales, and a ~0% chance of having a better soundtrack than Divinity: Original Sin.
#28
Posté 16 novembre 2014 - 12:10
It's dominating on Amazon US if that's any indication. It has 2 DAI versions in the top 5 for every platform except X1 where it was like 6 for Deluxe and 10 for standard. It was 1 on PC. PS4 it was 3 Deluxe and 5 standard. The only games beating it out was obviously more popular shooters like FC4 and GTAV. It was beating AC:U and CoD Advanced Warfare on Amazon. I think it will do fine. It was 1 on PC with the PC download also being in the top 5.
DAI will gain off it coming out at an absolutely great time too with Black Friday around the corner and the AC:U negativity that's probably impacting that game. Could mean people might ignore FC4 too despite it getting solid reviews because Ubisoft is on a roll for bad PR this year. Something tells me EA is expecting some ridiculous number for this game that's not reasonable at all by year end since they don't have a lot in this release window. They probably expect 5 million by the end of the year which probably isn't happening. A 1-2 million number is probably realistic especially for an RPG. DAI is not Skyrim and DA probably never will be. That franchise is just a rare exception where an RPG can dominate.
#29
Posté 16 novembre 2014 - 12:13
I don't think modding has a huge influence on the initial numbers, but if I had to guess, I'd say that PC sales continue months after the release of a title. If someone didn't have a PC that could run Skyrim on release but they do now, then they'll be buying it on the cheap and asking about mods. The modding community is quite a bit different than the BioWare community though (I've never seen so many poorly packaged mods and with no readmes) and they're very successful at making sure Bethesda knows their value.
Frankly, if BioWare wanted a more "Skyrim-like" game, I wish they'd opened the door for easier modding rather than shutting the door even tighter.
#30
Guest_Caladin_*
Posté 16 novembre 2014 - 12:23
Guest_Caladin_*
DA:I gonnae break BioWare records
#31
Posté 16 novembre 2014 - 12:42
I make no apologies for being an enthusiastic fan of Bioware games, so no, it is not misplaced as I chose it for myself, not someone else. But I believe you are equally enthusiast about Divinity otherwise my comment wouldn't have bothered you. I am much the Larian Studios fan myself, but believe the game worthy of criticism may that future games improve.
I have 250 hours in the game and never said it was a bad game (I believe it should be nominated for RPG of the year but hope DAI takes it). It has several faults, some more agreed upon than others including serious technical ones.
I still haven't played the ending because of the lackluster story (even fans don't usually praise the story - months of forum time tells me this as do reviews) and boring companions. But even though that is a personal opinion: Divinity is and always will be a niche game, with a much smaller niche than DA:I has because of its old-school base, for one, and its off-the-wall (some would say elementary) humor, second. Just as DA:I has a smaller base than action games.
And they just can't compete with the music (as awesome as Kirill is), graphics and so on with AAA, whether or not that matters to you or me, it is important to the broader audience. Larian has been more about fun and creativity but not emotionally-engaging stories and robust companions -- the heart of old-school RPGs, besides hack-n-slash. The combat and environment are excellent, but in the end, considering all --it still seems to pale in comparison to DA:I and some other games.
I will chalk this up to a misunderstanding of what I said rather than this being an issue of the pot calling the kettle black.
Then I offer my apologies, it sounded like you were arbitrarily picking a game that you believed wouldn't hold a candle against DA:I and conveniently using it as a comparison to stoke some misplaced fanboyism loyalty. I don't believe in judging a game's worth simply based on comparison though. Will DA: I be a better game? Maybe, and that will probably be a personal call for people to make. I just get upset when fellow "gamers" pull something out of their ass due to the disease known as fanboyism. It gets annoying. I'd be nice if we could view things rationally and objectively-I'm as excited for DA:I as everyone else, but I know that it will pass... there will be other games, many more worlds for me to explore and love or hate. I don't need to sit there and scream that CoD is better than anything else ever in the existence of the universe and anyone who says otherwise is an idiot. I can play BF4 too... and all the other shooter that come out.
Anyway, that was me venting. Again, I apologize.
- janddran aime ceci
#32
Posté 16 novembre 2014 - 01:42
DA:I is the only big RPG this Christmas and the only RPG in general on PS4/XB1. Around 25 million current-gen consoles have been sold already and there are very few non-FPS AAA-games to play on them. Add the last-gen consoles and PC to that number.
Look at the other games this holiday season: AC:Unity sucks, The Crew will bomb, GTA is a fulll-price remaster, COD, HALO and Far Cry are FPS
There is no way in hell this won't sell millions of copies. There is just not much else to play. So many games have been delayed to 2015.
Yeah, in the RPG market Inquisition doesn't have much competition until TW3 releases, is released alongside a single-player game that dissapointed many (AC Unity) and has been getting very solid reviews thus far (89 on Metacritic for an RPG is fairly rare). Assuming it isn't dragged down by something like the ME ending scandal, I wouldn't be too surprised if it outsold Origins. And, it's right before Christmas too.
Let's not forget that alongside the usual Bioware fanbase, Inquisition will probably also court the Skyrim playerbase with its open world. I wouldn't worry too much about it selling big.
#33
Posté 16 novembre 2014 - 01:53
The only thing hurting DAI sales is the stigma that DA2 and especially ME3 left behind. Many people plan on getting it.....but only once it's released and read other players review.
This is about right. While there are reviewers I trust, I still want to hear what other players say about the game before I commit. If DAI is good, it'll sell well. It's not like there are many other AAA RPG offerings out there.
#34
Posté 16 novembre 2014 - 02:24
Then I offer my apologies
Thanks for responding. My passion for games has been misplaced once or twice (ahem).
I know what you're saying and sometimes, at least for me, criticisms can blur together and when so many are baseless or nearly so, an individual meaning may get lost by someone else. Enjoy your game!
#35
Posté 16 novembre 2014 - 03:51
Watch Dogs is an action game
Yah, if you can call that thing an action game. "What am I doing, oh, I'm supposed to ZZzzzzzzzZZZZZZZZZZZZzzzzzzzzzzzzzzZZZZZZZZZZZZzzzzzzzzzzzzzZZZZZZZZZZZZzzzzzzzzzzzzzz."
#36
Posté 16 novembre 2014 - 04:56
Yeah, in the RPG market Inquisition doesn't have much competition until TW3 releases, is released alongside a single-player game that dissapointed many (AC Unity) and has been getting very solid reviews thus far (89 on Metacritic for an RPG is fairly rare). Assuming it isn't dragged down by something like the ME ending scandal, I wouldn't be too surprised if it outsold Origins. And, it's right before Christmas too.
Let's not forget that alongside the usual Bioware fanbase, Inquisition will probably also court the Skyrim playerbase with its open world. I wouldn't worry too much about it selling big.
If it has good hype/vibes going into Christmas it can absolutely get a boost in sales.
#37
Posté 16 novembre 2014 - 05:19
Before skyrim launched I predicted 12 million sales minimum in a sale prediction thread. Which was the highest guess there. People laughed at my guess. Turns out I won the prediction afterall.
So here is my next guess for my winning streak:
DA:I will sell between 3.5 - 4.5 million copies in the first 2 weeks and between 8.5 and 10 million copies after 12 months.
Reasoning:
Reviews are positive
The success of Skyrim will positively affect the sales of DA:I, Skyrim junkies will latch unto DA:I by word of mouth and other reasons
The DA:2 setback + EA breaks this down, but the above reasonings will out "heal" this factor
- SirGladiator aime ceci
#38
Posté 16 novembre 2014 - 05:25
Before skyrim launched I predicted 12 million sales minimum in a sale prediction thread. Which was the highest guess there. People laughed at my guess. Turns out I won the prediction afterall.
So here is my next guess for my winning streak: DA:I will sell between 3.5 - 4.5 million copies in the first 2 weeks and between 8.5 and 10 million copies after 12 months.
Reasoning:
Reviews are positive
The success of Skyrim will positively affect the sales of DA:I, Skyrim junkies will latch unto DA:I by word of mouth and other reasons
The DA:2 setback + EA breaks this down, but the above reasonings will out "heal" this factor
Well this is generous
#39
Posté 16 novembre 2014 - 05:31
I think because of DA2 and ME3, the game will sell slowly at first, and then more and more people will get it.
- myahele aime ceci
#40
Posté 16 novembre 2014 - 05:32
Well this is generous
Maybe ^^ In 2 weeks you can mock me for being wrong
- Fizzie Panda aime ceci
#41
Posté 16 novembre 2014 - 06:50
Preorder numbers on vgchartz.com shows preorders numbering around 435,000 total, between all platforms. And that's only accounting for retail. Also my gamestop's manager said that he has far more preorders for DAI than any other game. So. Some people here underestimate it I think. Understandable but numbers don't lie.
Bares repeating. There seems to be a preconception that stigma from me3 and da2 will negatively impact the day 1 sales, and while that might be true for some people, it's far from the rule in this case based on the numbers I see. Instead the oppsite is true. Hell the chart even shows DAI far exceeding that of gta5 or farcry 4 by a factor of two. That's another preconception people have, that those games will outsell it, but it's not what the numbers show. Numbers don't lie.
- SirGladiator aime ceci
#42
Posté 16 novembre 2014 - 06:48
Commercially, I think Bioware would be much better off putting more narrative distance between their titles and treating them as entirely self-contained products like Bethesda does. Arguably the quality of the games might be better too.
- myahele aime ceci
#43
Posté 16 novembre 2014 - 06:53
The title being released on 5 platforms also helps.
#44
Posté 16 novembre 2014 - 06:55
Elder Scrolls always has the advantage of people feeling like they can jump in at any point in the franchise due to effectively having no continuing story. I think Inquisition sales will be limited by that perceived barrier to entry regardless of how good it is, just like Mass Effect was in the end.
Commercially, I think Bioware would be much better off putting more narrative distance between their titles and treating them as entirely self-contained products like Bethesda does. Arguably the quality of the games might be better too.
Well, since the Elder Scrolls titles fill your journal with tons and tons of side quests that are the potatoes to your tiny helping of meat that is the main quest, we'll have to agree to disagree. ES games have become mostly just pretty filler. The terrible urgency when Patrick Stewart gave you the amulet in Oblivion that you can effectively ignore until you're the King of Everything was kind of annoying, because there was nothing urgent at all about it. "Game quality" is obviously subjective, but I prefer Bioware's approach. Everything you've done in previous games either matters, or will be referenced in the next game. It lends a quality that ES games don't have, and I prefer that.
#45
Posté 16 novembre 2014 - 06:58
Yeah, in the RPG market Inquisition doesn't have much competition until TW3 releases, is released alongside a single-player game that dissapointed many (AC Unity) and has been getting very solid reviews thus far (89 on Metacritic for an RPG is fairly rare). Assuming it isn't dragged down by something like the ME ending scandal, I wouldn't be too surprised if it outsold Origins. And, it's right before Christmas too.
Let's not forget that alongside the usual Bioware fanbase, Inquisition will probably also court the Skyrim playerbase with its open world. I wouldn't worry too much about it selling big.
It would be very suprising to see the game selling that much o nrelease date. The advantage would be either more sequels and DLCs you know, EA). Also, as long as there are haters, there will be people hating this game and giving it poor reviews.
#46
Posté 16 novembre 2014 - 07:01
On the ES VS DA argument. I was a HUGE morrowind fan, the series lost me with Oblivion and I'm absolutely done after skyrim. A game world that has an amazing amount of lore but can't muster up a decent and impactful main story line is not worth my time. I'm hoping the dragon age franchise can buck this trend that it started to establish with DA2.
- Monica21 aime ceci
#47
Posté 16 novembre 2014 - 07:02
Elder Scrolls always has the advantage of people feeling like they can jump in at any point in the franchise due to effectively having no continuing story. I think Inquisition sales will be limited by that perceived barrier to entry regardless of how good it is, just like Mass Effect was in the end.
Commercially, I think Bioware would be much better off putting more narrative distance between their titles and treating them as entirely self-contained products like Bethesda does. Arguably the quality of the games might be better too.
I think the opposite. One of the stronger things with the biowares series is the feeling of you continuing to build and shape the world. it's of the main reasons to why im playing the dragon age games.
I think that also helps the older games, as long as the games keep working on new computers people will want to play all the games in the series and buy the previous games.
#48
Posté 16 novembre 2014 - 07:10
On the ES VS DA argument. I was a HUGE morrowind fan, the series lost me with Oblivion and I'm absolutely done after skyrim. A game world that has an amazing amount of lore but can't muster up a decent and impactful main story line is not worth my time. I'm hoping the dragon age franchise can buck this trend that it started to establish with DA2.
Exact same with me, except I didn't even bother with Skyrim. I've thought about ES Online, mostly because a lot of my friends play it, but as for online games I think I'll just stick with EVE.
#49
Posté 16 novembre 2014 - 07:16
Exact same with me, except I didn't even bother with Skyrim. I've thought about ES Online, mostly because a lot of my friends play it, but as for online games I think I'll just stick with EVE.
I wasted my money on tE: Online, it's an abosulute mess. About Skyrim, i love that game, beaten it for like 5 times already.
#50
Posté 16 novembre 2014 - 07:24
Well Skyrim fared better on PC than PS4 but this mainly because the game was train wreck on that platform. Still as far as i measured in Beth forums: on PC, Skyrim sold as good as Xbox; almost for a 6 months Skyrim was the top seller in steam and after that, in the top ten for a year.
DA:I don't have the mod support and surely don't have the same loyal fan-base, gamers alienated with DA2 and ME3 so i don't think it will be a success on PC though if it's as good as reviewers say it is then it may out-sell DA:O.





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