I've already finished the game on Insanity, but now i'm going for NG+... Do you guys have any good Engineer Build + bonus power there?
Thx, and sorry for my bad english.
I've already finished the game on Insanity, but now i'm going for NG+... Do you guys have any good Engineer Build + bonus power there?
Thx, and sorry for my bad english.
So I take it you already played the Engineer through once?
Well, there are several different playstyles and builds you can use, but a lot of it depends on how you want to purposely play the Engineer. To clarify, at level 60, you can max all but one power, so you are mostly choosing which power you do not want to max. Even at level 60, you are mostly using only 3-4 powers, so 1 or 2 powers are going unused anyway.
So with that out of the way...
Typical Power/Combo-focused Engineer:
Uses Sabotage, Overload, and Incinerate.
Sabotage: Backfire - Explosive Hack - Tech Vulnerability
Overload: Damage - Neural Shock - Shield Damage (can switch out Damage for Chain Overload if you want more crowd control)
Incinerate: Damage - Burning Damage - Armor Damage (can switch out Damage for Radius if you want to hit more enemies)
Tech Mastery: Damage - Damage and Capacity - Power Mastery (can switch out Damage and Capacity for Squad Bonus if prefer stronger squadmate powers)
Everything else is a bonus. Combat Drone and Sentry Turret can be good to get Cerberus Guardians to turn their back to you.
Best bonus powers: Fortification for the best power damage bonus (rank 5 power synergy) and damage reduction, Defense Matrix for shield restore and tech power damage at rank 5, AP Ammo for a little extra weapon damage and cover penetration.
Weapons: use whatever you want. Pistols and SMGs can give you a Power Amplifier mod (Citadel DLC required) I prefer sniper rifles, mostly the Viper although the Kishock (one of the weapons DLCs) is good too.
Drone Master Engineer;
Uses Combat Drone, Sentry Turret, and Defense Drone for distraction and a little damage while you shoot the enemies.
Combat Drone build 1 (pure distraction): Explosive Drone - Shock - Chain Lightning
Combat Drone build 2 (damage dealer): Shields and Damage - Shields and Damage - Rockets
Sentry Turret build 1 (damage dealer): Shields and Damage - AP Ammo - Rockets
Sentry Turret build 2 (distract and disable): Shock - Cryo Ammo - Flamethrower <<< I prefer this build
Defense Drone (bonus power): Range - Damage and Range* - Chain lightning * Attack rate at rank is bugged.
Tech Mastery: Damage - Damage and Capacity - Drone Mastery (can switch out Damage and Capacity for squad bonus if you want)
Alternate bonus power: Decoy, although I think Decoy is terrible. Recommend speccing it for shock and detonation.
Weapons: Use whatever you want. I used shotguns and ran around like an idiot.
Combat Engineer (ME3 multiplayer Engineer type build):
Uses only Combat Drone, Overload, and Incinerate to match the ME3 initial Human Engineers.\
Overload: Chain Overload - Neural shock - Shield Damage
Incinerate: Radius - Burning Damage - Armor Damage
Combat Drone build 1 (pure distraction): Explosive Drone - Shock - Chain Lightning
Combat Drone build 2 (damage dealer): Shields and Damage - Shields and Damage - Rockets
Bonus power: AP Ammo. Spec for Damage - Headshots - Damage
Weapons: Use whatever weapons you want.
Honorary Quarian Engineer (ME3 multiplayer Engineer type build):
Uses only Sentry Turret, Cryo Blast, and Incinerate to match the ME3 Female Quarian Engineer.
Sentry Turret build 1 (damage dealer): Shields and Damage - AP Ammo - Rockets
Sentry Turret build 2 (distract and disable): Shock - Cryo Ammo - Flamethrower <<< I prefer this build
Weapons: Use whatever weapons you want. I prefer the Claymore.
Thank you guys ![]()