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{CST} Hall the Archer.


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#1
Blackstork

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Hall - Human Male Archer

An expert marksman and sniper.

da-mp-hall-archer.jpg?height=444&width=6

 

 

Description and Skill Trees:

Spoiler

I still missing 4 skills. 2 are upgrades from Infiltrator, 2 are MP unique skills which do not appear in SP.

If you have their picture pls tell me i will update trees inside the spoiler.


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#2
Myala

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Looks beautiful! I found while going through the legionnaire skills that some are different than they are in single player even though they have the same name and symbol. Did that happen with the archer too?

#3
Orochi

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interetsing



#4
Blackstork

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Looks beautiful! I found while going through the legionnaire skills that some are different than they are in single player even though they have the same name and symbol. Did that happen with the archer too?

I will update them once they revealed

I thought it might be a case, i took stuff from SP, but we will update them accordingly. At least the ones which appear in the MP video are not changed. So i guess if there some changed skills - they are very few.

At least we can see and guess some

Once stuff is up i'll update the trees.



#5
Orochi

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just makr this as spoiler for now as i prefer too disover on my own haha



#6
Blackstork

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just makr this as spoiler for now as i prefer too disover on my own haha

it is in spoiler

Its just almost complete skilltrees showcase, so its not that spoilery. Knowing skills for planning is good thing.



#7
Orochi

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true i suppose



#8
themageguy

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Thanks ! Looking forward to more characters ;)

#9
Solid_Altair

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Cool info.



#10
DarthLinebacker

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Mercy Killing + Looked Like it Hurt + Cheap Shot sounds fun with three different abilities that can cause sleep.
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#11
Blackstork

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Mercy Killing + Looked Like it Hurt + Cheap Shot sounds fun with three different abilities that can cause sleep.

Been thinking same.
I might build Disabler/opportunistic Hall with focus on sleep/disables and crits/flank enchancments. Less abilities but more stats and devastating auto attacks if done from flank or after sleep disables, which are abundant.

#12
DarthLinebacker

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I'm curious to see how maneuverable you can make him with evade. He has some nice flanking but flanking with an archer just feels . . . odd. Maybe I'll get a feel for him when the game's actually out *shrugs*

#13
Blackstork

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i thinking about combination of Strafing shots and Fallback Plan. All sleep thingies also help, as well as Easy to Miss, where you can go for Fallback Plan > flanking enemy deep into enemy lines > Caldrops > Sleeping stuff..> Fallback plan initiation

Also there is Opportunity Knocks and Take them Down synergy with Fallback Plan + Knockout Powder and Knockout Bomb.

anyways, Artficier skills looks amazing and shiny with other skills he got on his trees.

Obcourse this needs some actual testing.



#14
Blackstork

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On second thought I think I will be going full mobilty debuffer build . Leap , Evade, Fallback with upgrades and all crit/flank passives and threat reduction, opportunity knocks and take them down.
Should be very mobile auto-attack crit monster when skills will be used for mobility and health preservation and apply slow, sunder and weakness debuffs and party wide crit buff. Can't take TotT skill because no enough points)

#15
Blackstork

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Mobility Crit Debuffer build :
Spoiler

Also I might remove leaping shot and get Full Draw.
Need to test it .

#16
themageguy

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Oh my he gets the artificer skill spike trap? OH HELL YES!!!!!!

#17
Blackstork

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He is actually somewhat Ranged Artificer, cause he have majority of his skills.

What i like that there really alot of ways how you can build one character.

2 different Archers could compliment each other alot.



#18
Blackstork

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Too much archers , aint it? Anyone have nice builds to ****** and talk about?